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**What you will do**\n* As a member of the Turbulent Game Services team working on Star Citizen, you will be responsible for building brand new features for the game, such as backend services and related tools, acting on both the server and game-client side. The team is based in Montreal but operates mostly online - Timezone GMT-4 - alongside Cloud Imperium Gamesโ studios. A unique opportunity to contribute to the largest AAA space sim game ever!\n\n**Youโre Savvy in**\n* Communicating efficiently with people and translating technical jargon\n* Adapting to various contexts, sometimes shifting priorities\n* Managing your schedule to ensure productivity and efficiency in projects\n* Showing autonomy, being thorough and curious about new technologies\n* Getting things done, sharing good practices in backend development, contributing to implementing efficient processes\n* Working well in a cooperative environment\n* Showing a passion for developing and playing video games\n\n**You have Accomplished**\n* 4 years+ of experience in backend programming\n* Experience working in the game industry for at least 1.5 years on a AAA PC or console title using C++.* You have strong C++ programming skills.*\n* Experience programming game features and systems\n* Strong multi-threaded programming skills\n* Good understanding of development in CryEngine/Lumberyard\n* One or more shipped PC products; *an asset*\n* Online game or MMO development experience, including interfacing with backend server code; *an asset*\n\n**You Are Eager to Take On**\n* Collaborating with team members to develop various gameplay systems for the intergalactic game Star Citizen\n* Designing and implementing well-engineered, reliable, maintainable, and bug-free code\n* Developing and testing code, fixing bugs as well as profiling and optimize code as directed\n* Communicating with other team members, internal customers and external stakeholders to determine requirements\n* Identifying technical obstacles and generating solutions to overcome identified risks\n* Documenting and participating to peer review of technical designs with other software engineers\n* Working with the QA team in order to provide the information needed to fully test developed code\n* Providing support to internal customers for developed software\n* Keeping up to date on state-of-the-art software engineering methods, practices and technologies\n* Mentoring other software engineers as needed to increase their abilities and productivity\n\nSalary: 90.000$ **CAD **\n\nโญ๏ธVisit [https://turbulent.ca/](http://) to find out more about our craft and culture! \n\n*Turbulent is committed to employing a diverse workforce. Qualified applicants will receive consideration without regard to race, colour, religion, sex, national origin, age, sexual orientation, gender identity, gender expression, or disability.* \n\nPlease mention the words **SONG MUSEUM ASSAULT** when applying to show you read the job post completely (#RMzUuMTc1LjIzNi40NA==). This is a feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n
/year\n
\n\n#Location\nWorldwide
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.