<div>We're looking for someone to help cover an extended leave with the studio + give us the extra juice we need to polish an exciting, high profile but yet unannounced console title releasing in 2024.<br><br><strong>Our games: </strong><a href="http://smgstudio.com/movingout/">Moving Out</a> 1 & 2, <a href="https://apple.co/-Sping">SP!NG</a>, <a href="https://www.youtube.com/watch?v=BkDcQbbdaVo">No Way Home</a>, <a href="http://smarturl.it/RISKGD">RISK</a>, <a href="http://smarturl.it/DSquared">Death Squared</a>, <a href="http://hyperurl.co/thumbdrift">Thumb Drift</a>, <a href="http://smarturl.it/OTTTD">OTTTD</a>, <a href="http://smarturl.it/OMline">One More Line</a> & <a href="http://smarturl.it/OMdash">One More Dash</a><br><br>Our <a href="https://www.youtube.com/watch?v=7a4uNkbSTJk">Showreel<br></a><br></div><div><strong>Role Requirements:</strong></div><ul><li><strong>Creatively led VFX artist with a great sense of timing and bringing "the Juice" to game and player interactions</strong></li><li><strong>Good experience with Unity Shaders or any node based shader editing tool</strong></li><li>Familiarity with Unity and the Unity Shuriken Particle System</li><li>Some technical confidence to use our bespoke ( built in Unity ) particle engines</li><li>A team player able to work with animation, development and art teams to get performant, and visually fun results</li><li>A track record of VFX delivery across console or mobile platforms</li><li>Understanding of Unity URP pipeline</li><li>Understanding of Unity Post Processing Stack</li><li>Nice to have Familiarity with setting simple C# scripting (eg applying a player velocity to particles)</li><li>Good communication skills to also articulate to developers effects and parameters required to drive them.</li></ul><div><strong>Experience Level</strong><br>This is always relative but we're looking for people with previous experience that can join an existing team. so mid+ applicants only please.<br><br></div><div><strong>Where are we located?</strong><br>We're a WFH studio based in the East coast of Australia (Sydney/Melbourne/Brisbane) with a small team in LA. <strong>If you're time zone is +- 3hrs of this then let's chat. </strong>Why? It's a project where you'll be collaborating with other people daily so we'd like to have as much crossover as possible.<br><br></div><div><strong>Contract Type</strong></div><ul><li>Full-time contract for 3-6 months.</li><li>Start Nov/Dec 2023</li><li>~37.5hrs a week</li><li>Paid hourly</li><li>Remote but we do have office space in Sydney, Adelaide, Brisbane & Melbourne that can be used.</li></ul><div><strong>How to Apply</strong></div><ul><li>Submit a portfolio clearly demonstrating skills and experience needed.</li><li>You'll get an automated response and then we'll reach out for more infoย </li></ul><div><strong>People from diverse backgrounds or those from under-represented groups are encouraged to apply.<br></strong><br></div> \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Node and Mobile jobs that are similar:\n\n
$55,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nA
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