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Median pay is $100,000/y

Basement Games


closed
🌏 Worldwide
 
💰 $100k - $100k

dev

 

gaming

 

senior

Basement Games

🔎3,125 views

✅ -2 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
(£70k, with 2% company ownership vested over 3 years)\n\nWe’re seeking a Senior Unity Developer to join our small games startup with generous share options to help shape the company. This is an exciting opportunity to be a big fish in a small pond; involved at the beginning of a game studio and also shaping the flagship game title and development practices.\n\nDeveloping is not a factory process in our eyes. You’ll be a major part of the game design and proactive with presenting technology as an enabler to perhaps a cool mechanic or new feature. We believe engineers are also creatives and should/love to get involved in the creative process too. \n\nBeing in a small team and start up environment, you’ll have experience coding across a range of disciplines and will be asked to draw upon this frequently. You’ll also need to be able to be pragmatic and help fill the gaps on loosely defined tasks and provide solutions to ‘grey areas’\n\n**Ideally you’ll**\n* Really care about the playing experience and smoothness controlling characters\n* Really care about the code quality and separation of concerns but at the same time understand the balance of over engineering for tomorrow vs delivery for today\n* Be a positive energy, optimistic and willing to help/guide those with less experience\n* Be resourceful. Look for good shortcuts without compromising the game. Able to quickly identity the need of any Unity * Assets and evaluate them quickly\n* Be able to sometimes provide diagrams or low level design on a workflow if it needs fleshing out some more\n\n**Essentials**\n* At least 5 years of experience developing with the Unity game engines with at least 3 major 3D titles including PC\n* Strong C# and testing experience using Editor/Test Runner\n* Related software development degree\n* Experience making a game mod-able\n* Strong AI understanding\n* Proficiency with dynamic terrains, voxels, construction/build systems (think Survival genre) and physics systems\n\n**Desirables**\n* VFX\n* Animation\n* Experience with Tower Defence and Real-time Strategy games\n* Weather systems\n\nBasement Games is offering a competitive salary with stock options. We understand the value of our team and will proactively review and reward based on performance of both the individual and the company's success. This is the chance to be in at the beginning, be instrumental to the success and rapidly develop your career path. \n\nBe sure to mention the words **CATCH DEVOTE SOCK** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n $100,000 — $100,000/year\n \n\n#Location\n🌏 Worldwide


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Learning Tapestry


🎈 verified closed
🌏 Worldwide
 
💰 $80k - $120k

c#

 

c

 

c plus plus

Learning Tapestry

Learning Tapestry

learningtapestry.com

🔎2,024 views

✅ -6 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
**About Learning Tapestry\n\nHi! We're Learning Tapestry. We're a 25+ person all-remote, global organization dedicated to making digital learning "just work" for educators and learners alike. We solve hard problems in complex education technology environments. We’re a triple bottom line company: we make a profit like any good business; our work makes the world better (“social impact”); and we create a healthy internal work environment for everyone who works here. For our staff we believe in flexible work locations and working arrangements. We empower all of our team members to manage their schedules and adjust as necessary. We're focused on results and impact, not locations and hours. We hire people with great technical ability, but we also expect everyone at Learning Tapestry to have strong character and solid communication skills. \n\n**What we’re looking for\n\nYou’re an exceptional professional software engineer with at least 5 years of software engineering experience including three years using C#. You’re comfortable in multiple languages including Unity and embrace new approaches to solve problems. You’re looking for a full-time position (40 hours per week). You must have some availability that overlaps with our client in New York (UTC -5) and California (UTC -8).\nOur typical project stack is C# with Unity. We highly value effective software architecture, test-driven development methods, and good project management methodology. We have a strong CI and deployment pipeline that enables us to focus on writing good software.\n\n**Required Skills and Experience\n\nYou have either: \n-Computer Science or Engineering degree or other STEM degree, or \n\n-Exceptional professional software engineer experience and expertise \n\n-You have very good written communication skills, fluent written English, and comfortable, clear spoken English. \n\n-At least five years of Software Engineering Experience. \n\n-Write clean, self-explanatory code using S.O.L.I.D. and design patterns \n\n-TDD \n\n-Senior with C# \n\n-Experience working with game engines and frameworks (Unity preferred)\n\n-Experience developing and consuming APIs \n\n-Experience working in collaborative environments using git (e.g. Bitbucket, GitHub) \n\n-Comfortable using ticket-based technical project management (e.g., GitHub tickets and boards) \n\n-Must have some availability that overlaps with our clients in New York (UTC -5) and California (UTC -8)\n\n \n**Bonus skills\n\n-Some DevOps/Linux experience with AWS/Azure/Rackspace/Heroku/DigitalOcean\n\n-Continuous Integration and Deployment experience (e.g., CodeShip, Cloud66)\n\n-Experience in Ed Tech Field (Education projects)\n \n**To Apply\n\nSend us your resume. Very Important: In your cover letter please state that you are available during the hours described in the job description. If you do not include this in your cover letter, you will not be considered for this position.\n\n**About You\n\nYou’re comfortable in a remote work environment, with team members from different time zones. You manage your own time well and are a self-starter. You have a distraction-free place you can use for work that offers reliable Internet access, either in your home or a local co-working facility.\nYou are experienced and well-versed in the productivity tools we use, like Google Apps & Hangouts, Slack, and Harvest for time tracking.\n\nYou’re fluent in written and spoken English. \n\nPlease do not hesitate to apply if you do not match these requirements exactly but think you could be a good fit.\n\n**Equal Opportunity\n\nLearning Tapestry is an equal opportunity employer and encourages individuals of all ethnic and racial backgrounds, sexual orientations, and gender identities to apply. We are also particularly interested in individuals who have lived in or worked with underserved communities such as low-income, gender nonconforming, disabled, or indigenous peoples.\n \n\nBe sure to mention the words **TEXT BULK QUICK** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n $80,000 — $120,000/year\n \n\n#Location\n🌏 Worldwide


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Learning Tapestry


verified closed
North America, South America, Europe
 
💰 $80k - $120k

html5

 

javascript

 

c sharp

Learning Tapestry

Learning Tapestry

learningtapestry.com

🔎2,251 views

✅ -5 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
**About Learning Tapestry**\n\nHi! We're Learning Tapestry. We're a 25+ person all-remote, global organization dedicated to making digital learning "just work" for educators and learners alike. We solve hard problems in complex education technology environments. We’re a triple bottom line company: we make a profit like any good business; our work makes the world better (“social impact”); and we create a healthy internal work environment for everyone who works here. For our staff we believe in flexible work locations and working arrangements. We empower all of our team members to manage their schedules and adjust as necessary. We're focused on results and impact, not locations and hours. We hire people with great technical ability, but we also expect everyone at Learning Tapestry to have strong character and solid communication skills. \n\n**What we’re looking for**\n\nYou’re an exceptional professional software engineer with at least 5 years of software engineering experience using JavaScript and Javascript Frameworks (such as React) and HTML. You’re comfortable in multiple languages including C# in Unity and embrace new approaches to solve problems. You’re looking for a full-time position (40 hours per week). You must have some availability that overlaps with our client in New York (UTC -5) and California (UTC -8).\n\nThis position will place a strong emphasis on HTML5 games, and the ideal candidate will have the ability to cross over work between Unity and HTML5. We highly value effective software architecture, test-driven development methods, and good project management methodology. We have a strong CI and deployment pipeline that enables us to focus on writing good software.\n\n**Required Skills and Experience**\n\nYou have either: \n-Computer Science or Engineering degree or other STEM degree, or\nExceptional professional software engineer experience and expertise\n-You have very good written communication skills, fluent written English, and comfortable, clear spoken English. \n-At least five years of Software Engineering Experience\n-Experience with HTML (with HTML5)/CSS/JavaScript and JavaScript Frameworks such as JQuery\n-Experience working with HTML5 Games SDKs (such as Phaser, GameMaker or GDevelop)\n-Experience working with Unity (C#)\n-Write clean, self-explanatory code using S.O.L.I.D. and design patterns\n-Experience developing and consuming APIs\n-Experience working in collaborative environments using git (e.g. Bitbucket, GitHub).\n-Comfortable using ticket-based technical project management (e.g., Jira, GitHub tickets and boards) \n-Must have some availability that overlaps with our clients in New York (UTC -5) and California (UTC -8)\n \n**Bonus skills**\n\n-Mobile development experience is a huge plus\n-Some DevOps/Linux experience with AWS/Azure/Rackspace/Heroku/DigitalOcean\n-Continuous Integration and Deployment experience (e.g., CodeShip, Cloud66)\n-Experience in Ed Tech Field (Education projects)\n\n**About You**\n\nYou’re comfortable in a remote work environment, with team members from different time zones. You manage your own time well and are a self-starter. You have a distraction-free place you can use for work that offers reliable Internet access, either in your home or a local co-working facility.\n\nYou are experienced and well-versed in the productivity tools we use, like Google Apps, Slack, and Harvest for time tracking.\n\nYou’re fluent in written and spoken English. \n\nPlease do not hesitate to apply if you do not match these requirements exactly but think you could be a good fit.\n\n**Equal Opportunity**\n\nLearning Tapestry is an equal opportunity employer and encourages individuals of all ethnic and racial backgrounds, sexual orientations, and gender identities to apply. We are also particularly interested in individuals who have lived in or worked with underserved communities such as low-income, gender nonconforming, disabled, or indigenous peoples. \n\nBe sure to mention the words **INCOME DESERT RITUAL** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n $80,000 — $120,000/year\n \n\n#Location\nNorth America, South America, Europe


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Clevertech


verified closed
🌏 Worldwide
 
💰 $80k - $120k

dev

 

c sharp

 

graphics

This job post is closed and the position is probably filled. Please do not apply.
**What we're working on**\n\nEnterprise companies turn to us to help them launch innovative digital products that interact with hundreds of millions of customers, transactions and data points. The problems we solve every day are real and require creativity, grit and determination. We are building a culture that challenges norms while fostering experimentation and personal growth. We are hiring team members who are passionate and energized by the vision of empowering our customers in a complex industry through technology, data and a deep understanding of client concerns. In order to grasp the scale of problems we face, ideally, you have some exposure to Logistics, FinTech, Transportation, Insurance, Media or other complex multifactor industries.\n\n**Your Role:**\n\nYour role as a Unity Developer at Clevertech will actively contribute to creating software solutions that will enhance a marketplace experience to forge authentic connections with its users. You will work alongside some of the best in a collaborative environment while focusing on your core skills. Be a master of your craft while being 100% remote and never have to worry about filling in timesheets.\n\n**Requirements:**\n\n7+ years of professional experience (A technical assessment will be required)\nExpert level understanding of Unity and C# with at least 4 years experience with Unity and game development\nProven knowledge in engines, networking, and graphics (optimization and shaders).\nEnglish fluency, verbal and written.\nPersonality traits: Professional, problem solver, proactive, passionate, team player. \n\nBe sure to mention the words **CORRECT ARMY LUNCH** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n $80,000 — $120,000/year\n \n\n#Location\n🌏 Worldwide


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MarcoPolo Learning


🎈 verified closed
🌏 Worldwide
 
💰 $40k - $60k

apps

 

edtech

 

game dev

MarcoPolo Learning

MarcoPolo Learning

marcopololearning.com

🔎3,526 views

✅ 493 applied (14%)

This job post is closed and the position is probably filled. Please do not apply.
**MarcoPolo Learning**\n\nMarcoPolo is reinventing early learning children's media for a new generation. The company is a top global publisher of award-winning educational games and videos for children age 3-7. We inspire children to become explorers and life-long learners. We make STEAM learning an adventure, filled with the thrills and joys of discovery, for early learners, parents and educators.\n\nApps include our flagship subscription-based app, Emmy-nominated MarcoPolo World School, and a suite of free-to-play apps (Weather, Arctic, Recall and Ocean). MarcoPolo also produces award-winning content for broadcast. Our TV series, The Polos, is broadcast worldwide, including Discovery Family (USA), NatGeo (LatAm), YouKu (China) and Nickelodeon (India).\n\n**The role:** You will be responsible for planning and implementing game functionality, building the app code and ensuring the quality of the finished product. You will write efficient code, optimise the general performance of our app and help keep bugs at a minimum level.\n\n**Key responsibilities:**\n\n* Work on our flagship mobile app MarcoPolo World School with Unity in C#.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Ensure the best possible performance, quality, and responsiveness of the mobile app\n* Collaborate with game artists and developers to establish an effective production pipeline.\n* Help with code improvements and fixing bugs.\n\n\n**Requirements:**\n\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of programming best practices and various design patterns in mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can-do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Excellent spoken and written English language skills.\n* Ability to work without direct supervision and comfortable using initiative in a lean start up. \n\nBe sure to mention the words **FILE HUNGRY RAZOR** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n $40,000 — $60,000/year\n \n\n#Location\n🌏 Worldwide


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MarcoPolo Learning


verified closed
Europe, United States
 
💰 $100k - $130k*

edtech

 

project management

 

b2b2c

 

technical project manager

MarcoPolo Learning

marcopololearning.com

🔎2,834 views

✅ 138 applied (5%)

This job post is closed and the position is probably filled. Please do not apply.
MarcoPolo is reinventing early learning children's media for a new generation. The company is a top global publisher of award-winning educational games and videos for children age 3-7. We inspire children to become explorers and life-long learners. We make STEAM learning an adventure, filled with the thrills and joys of discovery, for early learners, parents and educators.\n\n Apps include our flagship subscription-based app, Emmy-nominated MarcoPolo World School, and a suite of free-to-play apps (Weather, Arctic, Recall and Ocean). MarcoPolo also produces award-winning content for broadcast. Our TV series, The Polos, is broadcast worldwide, including Discovery Family (USA), NatGeo (LatAm), YouKu (China) and Nickelodeon (India).\n\nWe are looking for a highly motivated and skilled Senior Technical Project Manager to join our team. MarcoPolo is entering a new phase of growth, and this is a unique opportunity to join a proven and maturing business and technology team, as a key member of the product team.\n\nThe ideal candidate will have at least five years of experience in delivering complex EdTech platforms and effectively managing development teams in a fast-moving environment.\n\nThe right candidate will be a start-up ready team player, willing to push the bar to achieve ambitious targets and not afraid to face new challenges. They will work closely with the Product Owner and the Head of Technology in a central project management role, helping to ensure that deadlines, scope and quality standards are met, on time and on budget.\n\nExperience in digital education platforms is a **must**.\n\n\n**Key Skills (you must have):**\n\n- 5+ years’ experience in managing B2B2C digital education product development projects, ideally with a focus on school districts\n- You know your project management craft and have experience of agile processes, SCRUM management and agile software as well as lean project methodologies, such as Kanban\n- You are a hands on, roll-up your sleeves initiator who draws attention the actions that must be taken\n- Experience of strategic planning, project scheduling and full project lifecycle management\n- Experience of data migration and technical integrations\n- Experience of setting and tracking acceptance and performance criteria\n- Experience of working with interactive products built in Unity and of working closely with Unity teams \n- Experience of working with cross functional teams and understanding of the benefit of truly coordinated activities\n- Experience dealing with all the stakeholders on a project from the in-house teams – product, software dev, engineering, education, creative - to external contractors and senior management\n Great understanding of project risk assessment and the confidence to escalate problems to senior stakeholders\n- Excellent oral and written communication skills, fluent in English\n- A problem-solving, analytical mindset and strong decision-making capabilities\n- University degree from a top university evidencing general aptitude\n \n\n**Package:**\n\nCompetitive salary based on experience, with benefits/incentives to be discussed.\n \nWe want to recruit the best talent for the next phase of company growth. MarcoPolo Learning is operating in a remote working model and are open to the location of this hire, however we anticipate the candidate to be located in London or NY as the Product and Development team operate in UK time zones. \n\nBe sure to mention the words **TITLE OPTION ADVICE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Edtech, Project Management and Agile jobs that are similar:\n\n $100,000 — $130,000/year\n \n\n#Location\nEurope, United States


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Toptal


verified closed
🌏 Worldwide
 
💰 $50k - $300k

front end

 

back end

 

app

 

devops

This job post is closed and the position is probably filled. Please do not apply.
***Design your lifestyle as a top freelance developer, with the freedom to work however, wherever, on your terms. ***\n\nFreelance work is defining the careers of today’s developers in exciting new ways. If you’re passionate about working flexibly with leading Fortune 500 brands and innovative Silicon Valley startups, Toptal could be a great fit for your next career shift.\n\nToptal is an elite talent network for the world’s top 3% of developers, connecting the best and brightest freelancers with top organizations. Unlike a 9-to-5 job, you’ll choose your own schedule and work from anywhere. **Jobs come to you, so you won’t bid for projects against other developers in a race to the bottom. **Plus, Toptal takes care of all the overhead, empowering you to focus on successful engagements while getting paid on time, at the rate you decide, every time.\n\nAs a freelance developer, you could join an ever-expanding community of experts in over 120 countries, working remotely on the projects that meet your career ambitions.\n\nThat’s why the world’s top 3% of developers choose Toptal. Developers in our elite network share:\n\n* English language proficiency\n* 3+ years of professional experience as a software developer \n* Proficiency in at least one of the following languages is a strong advantage: **React, Ruby on Rails, Python, Swift, iOS, React Native, Azure, Flutter, Go, Unity, Node.js, Shopify or Salesforce**\n* Full-time availability is a strong advantage\n* Project management skills\n* Keen attention to detail\n\nCurious to know how much you could make? Check out our **[developer rate calculator](https://topt.al/Ddc5wb)**.\n\nIf you’re interested in becoming part of the Toptal network, take the next step by clicking apply and filling out the short form: **[https://topt.al/8JcdXd](https://topt.al/8JcdXd)**\n\n# Responsibilities\n* After passing our screening process, you will have access to our network of clients across the globe including leading Fortune 500s and innovative Silicon Valley start-ups.\n* You will have full flexibility to set your working hours per week and your rate. There are no mandatory hours.\n* You will have visibility into all projects published that fit your specialization. Our matching team is here to help you identify the projects that are the best fit for your skills and preferences.\n* As a client-oriented company, we empower you to fully focus on client objectives. We ensure that you always get paid on time for the hours you spend working with clients.\n# Requirements\n* You must have 3+ years of software development experience—preference given to candidates who have experience working for enterprise companies.\n* Proficiency in React, Ruby on Rails, Python, Swift, iOS, React Native, Azure, Flutter, Go, Unity, Node.js, Shopify or Salesforce is a strong advantage. Experience with additional frameworks and technologies is a bonus.\n* You consider multiple quality dimensions like user impact, failure tolerance, code maintenance, implementation time, security breaches, and performance.\n* You are genuinely interested in technology and love to try new things.\n* You are willing to help clients make important product and development decisions, share your knowledge with them, and help them achieve their objectives. You solve complex problems but also consider multiple solutions, weigh them, and decide on the best course of action.\n* You must be a world-class individual contributor to thrive at Toptal. You’re excited about working independently while keeping all relevant stakeholders continuously informed and up-to-speed with any challenges, set realistic expectations, and deliver the desirable quality. You thrive on providing and receiving honest but always constructive feedback.\n* Full-time availability is a strong advantage.\n\n \n\nBe sure to mention the words **OUTPUT USE CALL** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n $50,000 — $300,000/year\n \n\n#Location\n🌏 Worldwide


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MarcoPolo Learning


verified closed
🌏 Worldwide
 
💰 $60k - $120k*

mobile

 

edu

 

games

MarcoPolo Learning

marcopololearning.com

🔎4,067 views

✅ 0 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
**MarcoPolo Learning**\n\nMarcoPolo is reinventing early learning children's media for a new generation. The company is a top global publisher of award-winning educational games and videos for children age 3-7. We inspire children to become explorers and life-long learners. We make STEAM learning an adventure, filled with the thrills and joys of discovery, for early learners, parents and educators.\n\nApps include our flagship subscription-based app, Emmy-nominated MarcoPolo World School, and a suite of free-to-play apps (Weather, Arctic, Recall and Ocean). MarcoPolo also produces award-winning content for broadcast. Our TV series, The Polos, is broadcast worldwide, including Discovery Family (USA), NatGeo (LatAm), YouKu (China) and Nickelodeon (India). \n\n**The role:**\nYou will be responsible for planning and implementing game functionality, building the app code and ensuring the quality of the finished product. You will write efficient code, optimise the general performance of our app and help keep bugs at a minimum level.\n\n**Key responsibilities:**\n* Work on our flagship mobile app MarcoPolo World School with Unity in C#.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Ensure the best possible performance, quality, and responsiveness of the mobile app\n* Collaborate with game artists and developers to establish an effective production pipeline.\n* Help with code improvements and fixing bugs.\n\n\n**Requirements:**\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of programming best practices and various design patterns in mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can-do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Excellent spoken and written English language skills.\n* Ability to work without direct supervision and comfortable using initiative in a lean start up. \n\nBe sure to mention the words **GENERAL CAVE COUCH** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, Mobile and Education jobs that are similar:\n\n $60,000 — $120,000/year\n \n\n#Location\n🌏 Worldwide


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CVEDIA


verified closed
🇪🇺 EU
 
💰 $70k - $120k*

unity3d

 

game dev

 

senior

CVEDIA

CVEDIA

cvedia.com

🔎2,752 views

✅ 130 applied (5%)

This job post is closed and the position is probably filled. Please do not apply.
CVEDIA is a funded AI company that develops deep learning solutions for some of the largest organizations on the planet. We develop neural networks for computer vision systems (imagery-based AI). We are looking for a Senior IT Engineer to help us create more accurate neural networks that perform great when deployed on the edge.\n\nIn this role, you will have the opportunity of working in a team of exceptionally talented and driven individuals who are all making a massive impact on our business. There is no micromanaging or babysitting at CVEDIA, everyone here drives their own ideas all the way from start to finish, everyone is given an equal opportunity to flourish and see the fruits of their labor.\n\nWe are looking for talented engineers willing to take new challenges, exploring new solutions, and produce results by having full ownership of a project.\nResponsibilities\nTake on the challenge to improve our technology infrastructure and be a crucial part in shaping our clients’ success.\nWork on the entire production pipeline: procedural scene and assets generation, microservices development, automation, data validation, etc.\nCollaborate with engineers and data scientists to test, evaluate, and improve our systems.\nManage a project from start to finish by starting with a goal, proposing solutions, organizing the work, activating collaboration with other teams, and implementing the final product.\nRequirements\nKnowledge and experience in object-oriented design and development.\nMulti-year experience with Unity developing applications or games. In particular experience with:\nUnity 2019\nMemory and performance optimization\nCompute shaders\nAssetbundles\nEditor tools\nExperience with C++ and Python\nVery good English verbal and written communication skills, time management skills, and organizational skills.\nAble to balance pragmatism with planning and long-term thinking\nProactive and self-sufficient\nAttention to details\nDesired knowledge\nExperience with JavaScript for web development and Node.JS for web services\nKnowledge of CI/CD tools (e.g. Jenkins, BitBucket pipeline, or others)\nExperience with Docker\nRelational Databases (e.g., PostgreSQL, MySQL, SQLITE, Redis, etc.)\nKnowledge of system integrations with platforms like NoSQL DB, Redis, S3, ElasticSearch\nExperience with neural networks\nLeadership experience\nExperience working remotely\nExperience of Agile and Scrum methodologies\nExperience using Jira and Confluence platforms.\nWhat We Offer\nA fully distributed team, located in 19 countries\n4 weeks paid holiday per year\nYearly team meetup - last time we went to Portugal!\nAgile development process\nAnti-discriminatory company culture - we won’t discount you for things like needing to pick your kids up from school, your age, your ethnicity, or your gender\nAn excited, communicative, and helpful team - we keep our work environment positive, but we also place importance on honesty\nOur Values\n1. Passion - We need both energy and passion to develop cutting edge AI. To succeed at CVEDIA, you’ll need to have a strong investment in both your career and the role of AI in the future of the planet.\n2. Commitment - CVEDIA has the opposite of a "quick-n-dirty" mentality. Every aspect of our technology has been meticulously built and is always the product of very hard work.\n3. Autonomy - Carrying confidence in the work we do individually is required to work at the pace that we do as a team. Academic research, tutorials, and even creating our own solutions with the tools we have are all on the board during a regular day's work.\n4. Joy - It's one of our greatest strengths to bring excitement to our workplace. We carry this energy into meetings, project planning, and our dedication to our work, and focus on work that feels meaningful.\n5. Communication - Honest discussions are imperative to the flow of work and ideas. Team members need to be able to effectively communicate complex ideas to those who don’t work in their field. It's a regular occurrence to spontaneously discuss plans and ideas with any team member on the fly, including our CEO or CTO. Each team member is respected equally and acts as a valuable contributor.\nHow to Apply\nPlease mention your city and country of residence in your application\nEnglish applications only - a professional speaking and writing command of English is required for this role\nDue to time zone difficulties, we’re currently only accepting applicants in European timezones If you live outside of the EU time zone please do not apply. \nDuring the hiring process, you will be asked to answer a technical questionnaire and fill out a relevant task. These questions and task are crucial for us to evaluate your technical skills and knowledge. \n\nFor more information about us and to see our work, please check out cvedia.com\n\n\n\n\n \n\n \n\nBe sure to mention the words **AGAIN LOCK CAPABLE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, Game Developer and Senior jobs that are similar:\n\n $70,000 — $120,000/year\n \n\n#Location\n🇪🇺 EU


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MarcoPolo Learning


verified closed
🌏 Worldwide
 
💰 $70k - $120k*

engineering management

 

engineer

 

game dev

MarcoPolo Learning

marcopololearning.com

🔎1,928 views

✅ 0 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
MarcoPolo is reinventing early learning children's media for a new generation. The company is a top global publisher of award-winning educational games and videos for children age 3-7. We inspire children to become explorers and life-long learners. We make STEAM learning an adventure, filled with the thrills and joys of discovery, for early learners, parents and educators.\n\nApps include our flagship subscription-based app, Emmy-nominated MarcoPolo World School, and a suite of free-to-play apps (Weather, Arctic, Recall and Ocean). MarcoPolo also produces award-winning content for broadcast. Our TV series, The Polos, is broadcast worldwide, including Discovery Family (USA), NatGeo (LatAm), YouKu (China) and Nickelodeon (India). \n\n**The role:**\nThis role will play a vital part in the way products are architected, built and launched. Working closely with the Product Owner and the Head of IT and Engineering, the Unity Team Lead will help design and develop exciting new products, leading a small team of experienced developers (c. 4-6 devs).\n\n**Key responsibilities:**\n* Collaborate with the Head of IT and Engineering, Product Managers and developers to conceptualize, strategize, architect and develop new features and functionality. \n* Build, mentor and manage a world-class team of engineers. \n* Clear the road for your team by identifying and removing obstacles.\n* Enable high pace of features delivery while controlling for technical debt and ensuring the highest engineering quality.\n* Identifying technical and customer-facing impacts, recommending best-practices and/or alternate approaches, and providing timeline estimates.\n* Articulating development status and challenges to both technical and non-technical audiences.\n* Help with code improvements and fixing bugs in Unity.\n* Conduct peer code reviews.\n* Serve as the team’s ambassador to other teams and departments.\n\n**Requirements:**\n\n* 5+ years of experience as a hands-on Unity developer\n* 3+ years of experience managing and growing a development team. \n* Experience in building, retaining, and managing high performing diverse and inclusive teams, and growing and mentoring software engineers. Ability to manage a remote team is essential.\n* Excellent communication skills with the ability to build relationships across the company.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Create an environment where people can do their best work, while having fun doing it. \n* Experience/good knowledge of the mobile app space essential.\n* Experience/good knowledge of the kids’ education and/or content sector desirable.\n* Excellent spoken and written English language skills. \n\n \n\nBe sure to mention the words **RUNWAY GLIMPSE EXAMPLE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, Engineering Management and Engineer jobs that are similar:\n\n $70,000 — $120,000/year\n \n\n#Location\n🌏 Worldwide


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MarcoPolo Learning


verified closed
🌏 Worldwide
 
💰 $80k - $120k*

c#

 

games

 

apps

MarcoPolo Learning

marcopololearning.com

🔎23,703 views

✅ 0 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
MarcoPolo Learning is a rapidly growing online kids’ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kids’ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\nWe’re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kids’. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up. \n\nBe sure to mention the words **FINAL DEFINE VALID** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, C# and Games jobs that are similar:\n\n $80,000 — $120,000/year\n \n\n#Location\n🌏 Worldwide


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MarcoPolo Learning


verified closed
🌏 Worldwide
 
💰 $80k - $120k*

c#

 

mobile

 

c

MarcoPolo Learning

marcopololearning.com

🔎5,567 views

✅ -1 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
MarcoPolo is a rapidly growing online kids’ educational media company and it is looking to expand its amazing team! We design award-winning products that enrich millions of kids’ learning experiences worldwide. We're a close-knit, collaborative group that obsesses about visual design, UXD, and now understanding the data to help produce bespoke learning experiences for kids (ages 3-7).\n\nWe’re continuing to grow and build out our product offering, and as such we have an exciting space in the team for an experienced developer to come in and make truly engaging games for kids’. The ideal candidate will come from a gaming background having worked on app and mobile based products for both IOS and Android.\n\n# Responsibilities\n * Work on our educational app MarcoPolo World School with Unity in C# for iOS and Android.\n* Plan and implement game functionality to build robust game systems.\n* Design, build, and maintain efficient, reusable, and reliable code.\n* Collaborate with game artists and developers to establish an effective production pipeline. \n\n# Requirements\n* Graduate within a computer science or game development based field or similar.\n* Unity, C#, Mobile Experience (iOS, Android)\n* Comfortable writing well-structured code and committed to code quality through any means, code reviews, automated testing and tooling.\n* Strong understanding of design\ programming best practices and various design patterns within mobile games.\n* Excellent communicator, both written and verbal.\n* Calm and professional attitude.\n* Team player with a hardworking can do attitude is a must.\n* Must be organized and able to prioritize and manage work and adhere to critical project timelines in a fast-paced environment.\n* Experience/good knowledge of the mobile app space.\n* Experience/good knowledge of the kids’ educational space.\n* Native level fluency in English (spoken and written).\n* Ability to work without direct supervision and comfortable using initiative in a lean start up.\n \n\nBe sure to mention the words **LAWN BRIGHT ETHICS** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, C# and Mobile jobs that are similar:\n\n $80,000 — $120,000/year\n \n\n#Location\n🌏 Worldwide


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OneSecondDelivery


closed
🌏 Worldwide

c#

 

c sharp

 

c

OneSecondDelivery

🔎6,782 views

✅ 0 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
**Promising drone-delivery startup is hiring a 3D game developer to work remotely. We need a game developer to develop a simulator in which we can train our virtual drones to fly around and deliver small packages. This drone will then deliver millions of meals and other packages in the real world.**\n\nWe are creating a food delivery app that uses autonomous drones to deliver the food. Our drone is 10 times more energy efficient, and 25 times more quiet than any other delivery drone. It is also very versatile and can fly autonomously through complex environments. We achieve this by training our autopilot in a simulator. Your job is to build that simulator.\n\nThe first part of your job will be to develop a city environment with realistic graphics. Then you will add a realistic model of our drone, with physical flight behaviour that is close to the real flight behaviour.\n\n# Responsibilities\n Because our machine learning algorithm needs a lot of variety, the simulator needs to be able to generate an infinity of different city environments. A lot of this is already done, we have a random terrain generator, a random building generator and many other features. The dynamics of the "gameplay" need to have a lot of variety as well. In each virtual delivery, the drone weight, the wind, the weight of the package etc. have to be a bit different. You will spend a lot of time creating these algorithms that are able to generate a big variety of situations. \n\n# Requirements\n* The most important thing is that you are excited about this project, and like the mission of our company.\n\n* You know how to develop Unity games, and you can show multiple projects you did in the past.\n\n* You are proficient at C#\n\n* You are good at software development in general. There will be some tasks that go beyond simple game development, like creating an efficient way for our autonomous flight software to fly around the game, and optimizing the computational speed \n\nBe sure to mention the words **GINGER VERSION ADDICT** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n /year\n \n\n#Location\n🌏 Worldwide


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SpringboardVR


verified closed
🌏 Worldwide

android

 

game dev

 

dev

SpringboardVR

springboardvr.com

🔎5,131 views

✅ 356 applied (7%)

This job post is closed and the position is probably filled. Please do not apply.
SpringboardVR is the fastest growing Virtual Reality arcade management platform outside of China, and we are looking to expand our development team! Our development team is currently 9 people located across 5 countries working in PHP, Go, C#, and Javascript. Because we are a small team everyone has a chance to take ownership over different projects and products with control over all the technical decisions on how things get built. We love trying new things!\n\nThis is a full time contract position for 40 hours a week. We are unable to provide any Visa sponsorship.\n\nThis is a fully remote position and we are a fully remote company! Our current development team is located across the Americas, Europe, and South Korea.\n\nWe are open to someone in any timezone, with a preference to North America and Europe.\n\n# Responsibilities\n We are looking to bring on a developer to lead our Android and Unity projects at SpringboardVR. This position will be very self directed and we are definitely looking for someone who is a self starter and is able to take any task and own it from start to finish. You will be developing an Android based MDM software and will work closely with our backend API developers. You will also be working on VR based Unity projects for Android VR headsets.\n \n\n# Requirements\n* Android Development Experience (Kotlin or Java)\n* Unity Development Experience\n* Can handle constructive criticism\n* Self directed\n\n**Nice to Haves**\n* Experience working with a fully remote team\n* MDM Development Experience\n* Experience with other languages - C#, Go \n\nBe sure to mention the words **ERODE DONOR SONG** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n /year\n \n\n#Location\n🌏 Worldwide


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Labster


verified closed
🇪🇺 EU
 
💰 $70k - $120k*

game design

 

design

 

game dev

Labster

Labster

labster.com

🔎4,103 views

✅ 29 applied (1%)

This job post is closed and the position is probably filled. Please do not apply.
**Your mission**\n\nAt Labster, we are working hard to reach our goal of changing the world by producing fully interactive learning simulations, in order to make science education both accessible and motivational for millions of students globally.\nAs a Content Developer at Labster you will collaborate closely with our scientific team as well as with our development and art teams to create engaging and innovative solutions that will significantly improve science education.\nTo better understand what we are currently working on, we would recommend you to visit our blog or check out one of our simulations. \n\n**Your responsibilities**\n\n* You will create 1-2 new simulations every month by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n**What do we offer?**\n\n* Responsibility and ownership from day one – autonomy for the win\n* Getting up in the morning and knowing that you’ll work on something that helps people improve their lives – education\n* Having a flexible work schedule \n* Working with an intelligent group of co-workers that will inspire you to achieve more and have fun while doing it\n* Developing your professional profile and learning a lot \n\n**About Labster**\n\nAt Labster we are dedicated to empowering the next generation of scientists to change the world. Our goal is to develop fully interactive software that makes learning both engaging and effective, and to make it accessible to as many students as possible. In order to achieve it, we are partnering with major publishers and other educational companies and just recently announced a partnership with Google.\n\nWe govern ourselves by using a flat-hierarchy system called Holacracy that is focused on roles, collaboration and distributed leadership. We believe in flexible work hours and a good work-life balance, and while we love to achieve great things via concentrated work, it’s incredibly important for us to have happy and engaged team members.\n\n# Responsibilities\n * You will create 1-2 new simulations every quarter by combining various pieces of the puzzle that will be worked on and provided by your team members. This includes things like 3D animations, the learning flow, learning content, quiz questions etc.\n* Working closely on a daily basis across different timezones with art, SQA and science teams\n* Ultimately, you will be the person connecting all the dots, by bringing the work from our various teams located in Bali and Copenhagen in order to create the magic. \n\n# Requirements\n*Must have*\n\n* One year of experience in creating applications using C# (or any other programming language)\n* Familiarity with XML format\n* Understanding of Agile software development methodology\n* Fluent in written and spoken English\n* Excellent communication skills\n* Ability to work independently while also able to work efficiently in a team\n* Ability to learn fast and stay organized as well as focused in a fast-pace environment\n\n*Nice to have*\n\n* Experience in working with Unity3D engine \n* Familiarity with git version control \n* Experience with working in distributed teams \n\nBe sure to mention the words **RAMP VEHICLE LIKE** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, Design and Game Developer jobs that are similar:\n\n $70,000 — $120,000/year\n \n\n#Location\n🇪🇺 EU


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Circuit Stream


verified closed 
💰 $75k - $120k*

unity 3d

 

game development

 

virtual reality

Circuit Stream

🔎4,783 views

✅ 0 applied (0%)

This job post is closed and the position is probably filled. Please do not apply.
**Here's what you can expect from us:**\n\n* The opportunity to build your codebase from scratch and help define a new product category\n* Learn from a team of ambitious, talented, motivated, and interesting co-workers\n* Senior technical positions available (Director / CTO) on demonstration of value\n* Trust and speed, no need to demonstrate for days, just do it\n* Transparency, business metrics and decisions discussed openly\n* Family friendly, be efficient don’t work crazy hours\n* Realistic lifestyle and low cost of living\n* Well-capitalized with 2 years of strong initial customer traction and momentum\n\n\nYou’re an extremely talented  **Unity 3D Game Developer**  in Canada 🍁 or the US 🗽.\n\n[We’re](https://circuitstream.com/) a well-capitalized, independently driven, diverse team pioneering virtual reality training at scale.\n\nYou must have experience designing and building large (yet maintainable) Unity games and systems, and should be able to do so while working on a bi-monthly iteration/shipping cycle. \n\nYou’ll be developing directly in Unity but we’ll also rely on you to bring your game development expertise to the table when it comes to working with our back-end team to connect your Unity apps to the cloud.\n\nWilling to hire remotely so you can do your best work.\n\n# Responsibilities\n * Lead and develop new 3D training applications in Unity\n* Take care of your team’s application in production: deploy, monitor, maintain\n* Work with a back-end developer, designer and business team towards a minimum viable product\n* Speak with our customers directly about once a month\n* Set the technical directions + standards for your team\n \n\n# Requirements\n* Intimate familiarity with Unity 3D and C#\n* 5+ years of game industry experience shipping commercial games or applications\n* Technical leadership experience and a mature approach to setting the technical vision and managing your team to do their best work\n* Track record as a self starter and efficient management of own time and work\n* AAA game development a big bonus\n* Building multiplayer systems or experience working with cloud services like AWS a big bonus\n* An interest in virtual and augmented reality\n* High ambition to define a new product category\n \n\nBe sure to mention the words **CRANE AUDIT STAMP** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Unity, Senior and VFX jobs that are similar:\n\n $75,000 — $120,000/year\n


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Circuit Stream


verified closed 
💰 $25k - $45k*

augmented reality

 

ar

 

vr

 

virtual reality

Circuit Stream

Circuit Stream

circuitstream.com

🔎2,219 views

✅ 23 applied (1%)

This job post is closed and the position is probably filled. Please do not apply.
We're a rapidly growing VR and AR instruction company looking for a self-driven Unity pro with a passion for development. Ideally, we want our new instructor to join us here, in Calgary, Canada.\n\nYou’ll spend your time teaching clients how to build in Unity and doing independent virtual reality and augmented reality development. Naturally, you’re a great communicator and approachable teacher, and you have a passion for developing VR and AR applications. You’re also a problem solver who can help students work through roadblocks in their development process.\n\nWe’re excited about the future of VR and AR, and we want you to be too. Show us what you've built. Your favorite apps. See if you can beat us at Beat Saber. Make something cool between classes. We’ve found the best way to build the future is to keep learning from each other, and we want you to be a part of that.\n\n**You have:**\n\n* Extensive VR or AR development experience\n* 3+ years developing in Unity\n* Strong C# skills\n* Experience in UI/UX design or implementation\n* Ease communicating complex concepts\n* Strong English skills\n* A collaborative attitude\n\n**You'll be:**\n\n* Teaching virtual reality and augmented reality development in Unity\n* Supporting students in one-on-one sessions\n* Problem solving\n* Developing VR and AR applications\n* Contributing ideas for curriculum development\n\n**We expect you to be an expert in your field.\nIn return, here's what you can expect from us:**\n\n* Competitive salary\n* Flexible hours\n* Remote working options\n* Access to the newest gear\n* Highly skilled coworkers\n* Networking opportunities\n* Professional development \n\nBe sure to mention the words **PEASANT TATTOO AREA** when applying to show you read the job post completely. This is a beta feature to avoid spam applicants. Companies can search these words to find applicants that read this and see they're human.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on previous jobs related to Augmented Reality, Unity and Teaching jobs that are similar:\n\n $25,000 — $45,000/year\n


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