\nWhat You Will Do:\n\nAs a Lead Combat Designer, you will be the owner of several key features such as characters, controls, and camera. This position is tailored for an individual who is eager to lead through innovation and direct contribution, rather than through traditional managerial roles. You will pitch and implement content regarding players, NPCs, weapons, encounters, and more, along with peers from engineering, animation, character art, and level design. The ideal candidate will have both the experience to lead a small team and the courage to embrace innovative gameplay.\n\n\n* Owning the design of gameplay mechanics that can empower multiple play styles.\n\n* Leading the creation of characters, weapons, interactive props, and encounters that serve the core pillars of the game (combat, exploration, conversation).\n\n* Collaborating closely with other leads to ensure a cohesive experience that elevates beyond its individual components.\n\n* Delivering playable characters and encounters with the support of multiple departments.\n\n* Iterating on gameplay systems and mechanics based on player feedback and data insights.\n\n\n\n\nWhat We Are Looking For:\n\n\n* At least five years of professional AAA game development experience.\n\n* Deep understanding of gameplay mechanics in Action and RPG genres.\n\n* Expert knowledge of combat design and hands-on implementation in games.\n\n* Proven experience leading cross discipline teams to deliver key gameplay features.\n\n\n\n\nWhy Join Us: \n\n\n* Innovative Culture: Be at the forefront of gaming innovation, contributing to the next evolution of game design in the industry.\n\n* Collaborative Environment: Work alongside a team of premier game development professionals in a flat organizational structure where ideas trump titles, and creativity flourishes.\n\n* Development Focus: Embrace a culture that prioritizes technological advancement and personal growth, providing you with the opportunity to work on groundbreaking projects that redefine player expectations and narrative engagement\n\n\n\n\n \n\nBenefits:\n\nThe base pay range for this position is $150,000 to $250,000 USD per year. Actual pay is based on location and may vary depending on relevant knowledge, skills, and experience from the candidate. Total compensation may include salary, company bonuses, sign-on bonuses, relocation package, and other benefits such as:\n\n\n* 100% employer-paid healthcare premiums for you and your dependents\n\n* Generous paid time off\n\n* 401K / RRSP plan\n\n* Employer-paid life and disability insurance\n\n* Team-building activities throughout the year\n\n* Flexible working hours\n\n\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Designer jobs that are similar:\n\n
$47,500 — $77,500/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
About AlphaSense\nAlphaSense is a market intelligence platform used by the world's leading companies and financial institutions. Since 2011, our AI-based technology has helped professionals make smarter business decisions by delivering insights from an extensive universe of public and private content โ including company filings, event transcripts, news, trade journals, and equity research. Our platform is trusted by over 3,500 enterprise customers, including a majority of the S&P 500. Headquartered in New York City, AlphaSense employs over 1,200 people across offices in the U.S., U.K., Finland, India, and Singapore. For more information, please visit www.alpha-sense.com.\nCheck out what weโve built so far\n\nThe Role\nWe are looking for a Lead/Senior Frontend Engineer to join our Web Infra team. Our teamโs mission is to accelerate frontend engineering across the whole company, influencing developer experience & practices of 15+ engineering teams, building a range of tools and solutions, most prominent of which are our micro frontend development & delivery platform and the component library.\nAs a perfect candidate youโll have expert level knowledge of the frontend ecosystem, be familiar with design patterns applicable to building modern frontend applications at scale, and a passion for writing modern, testable and maintainable code. \nAn ideal candidate will possess\n\nProven experience building architecture and tools necessary to maintain and scale the development, build, test and delivery environment of a frontend platform leveraging Typescript, Webpack, NodeJS, Jest and similar libraries\n\nGreat leadership skills exemplifying effective communication, driving for alignment across disciplines, and results-oriented mindset\n\nExperience in authoring reusable, composable, and extensible components using React and MUI v5\n\nProven expert level knowledge on how to build performant single page applications which are easy to maintain, test, and scale, with focus on React.\n\n\n\nWe also value\n\nExperience driving cross-team engineering initiatives \n\nExperience with Rust-based development tooling \n\nExperience using TypeScript and GraphQL\n\nExperience in backend/full-stack development\n\n\n\nWhat we offer\n\nPlaying a part in the story of a fast growing company\n\nInteresting career opportunities and training\n\nRelocation support for single employees, couples and families\n\nWhile we do have an office in Helsinki, weโre a distributed company. We value outcomes over time, and offer flexible working arrangements. We usually meet at the office once a week.\n\nPrivate healthcare services from Terveystalo\n\n2 weeks of vacation granted up front, and possibility to use vacation days as they accrue\n\nAccess to gym room, gaming room, free parking near the office, mobile phone, Lunch benefit, mobile plan, home internet, remote work equipment, and many more....\n\n\n\nYou can apply by sending your cover letter and resume through the application form. \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, React, Typescript, Mobile, Senior and Engineer jobs that are similar:\n\n
$60,000 — $115,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nHelsinki, Uusimaa, Finland
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\nOverview\n\n1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. \n\nWhat started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. \n\nAt 1047 Games, youโll find a permanently remote, dedicated team of top-tier talent from some of the worldโs biggest gaming and tech companies who share our foundersโ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.\n\nWhat We're Looking For:\n\n\nA passionate artist: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them\n\nA hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand\n\nPassion for gaming: You can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game\n\n\n\n\nWhat You Will Be Doing\n\n\nLead environment content creation and provide support to less experienced members of the team\n\nHelp maintain consistency with modeling standards and best practices alongside environment leads\n\nLead content development on hero assets and key areas on levels\n\nWork closely with environment concept artists (and art director) and level designers to balance between gameplay and visual targets\n\nWork closely with animation, lighting, audio, and vfx teams to ensure levels are polished in all aspects\n\nHelp ensure visual cohesion and quality of levels is consistently implemented and performant\n\nWork with producers to breakdown work and provide realistic estimates\n\nLead level art reviews and provide timely feedback\n\nDevelop new production techniques and explore new technology\n\nHelp establish and maintain best practices, quality bar, pipelines, tools, and processes for the team\n\nEnsure map assets are built efficiently to a high technical standard\n\nIdentify risks, production issues, dependencies, and scoping concerns\n\n\n\nWhat Will Make You Successful\n\n\n8+ years of experience working in the video game industry and at least two shipped AAA titles\n\nExpertise with hardsurface modeling\n\nProficiency with at least two leading DCC packages\n\nFamiliarity with Blender (proficiency desired)\n\nGood knowledge of composition, color theory and lighting\n\nKnowledge of physically based rendering (PBR)\n\nExperience with procedural content creation packages (Substance, Houdini, World Machine) is a plus\n\nBasic knowledge about Level Design is a plus\n\nCreativity and an excellent eye for detail\n\nStrong problem-solving skills\n\nAbility to prioritize and multitask\n\nSelf-planning and organization\n\nExcellent communication and teamwork skills\n\nFluent English\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Design jobs that are similar:\n\n
$95,000 — $125,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\nOverview\n\n1047 Games began with the simple principle that people should have fun while making great games. Bucking convention and driven by a passion to create the ultimate gaming experience, Ian Proulx and Nicholas Bagamian founded 1047 Games in 2017 in their Stanford dorm room. Their love for arena shooters of the past drove them to create Splitgate, a unique sci-fi first-person shooter that adds portal guns to upend the genre. \n\nWhat started as two computer science majors putting portals into a first-person shooter for a project demo has evolved into a VC-backed company which has raised more than $120MM in funding. \n\nAt 1047 Games, youโll find a permanently remote, dedicated team of top-tier talent from some of the worldโs biggest gaming and tech companies who share our foundersโ vision. Grit, ingenuity, a desire to have fun, and a start up mentality define our crew. We are currently working on a brand new shooter in the Splitgate universe.\n\nWhat We're Looking For:\n\n\nA passionate artist: You love to take on difficult, seemingly impossible problems and dig in to find creative ways to solve them\n\nA hard worker: You love to put in the extra effort, because you enjoy your work and know the impact of finishing the tasks at hand\n\nPassion for gaming: You can recognize what separates exceptional games from the average ones. You understand the mindset of gamers which enables you to create and implement features that will further benefit the game\n\n\n\n\nWhat You Will Be Doing\n\n\nLead environment content creation and provide support to less experienced members of the team\n\nHelp maintain consistency with modeling standards and best practices alongside environment leads\n\nLead content development on hero assets and key areas on levels\n\nWork closely with environment concept artists (and art director) and level designers to balance between gameplay and visual targets\n\nWork closely with animation, lighting, audio, and vfx teams to ensure levels are polished in all aspects\n\nHelp ensure visual cohesion and quality of levels is consistently implemented and performant\n\nWork with producers to breakdown work and provide realistic estimates\n\n\n\nWhat Will Make You Successful\n\n\n6+ years of experience working in the video game industry and at least one shipped AAA title.\n\nProficiency with at least two leading DCC packages\n\nFamiliarity with Blender (proficiency desired)\n\nGood knowledge of composition, color theory and lighting.\n\nKnowledge of physically based rendering (PBR).\n\nExperience with procedural content creation packages (Substance, Houdini, World Machine) is a plus.\n\nBasic knowledge about Level Design is a plus.\n\nCreativity and an excellent eye for detail.\n\nStrong problem-solving skills.\n\nAbility to prioritize and multitask.\n\nSelf-planning and organization.\n\nExcellent communication and teamwork skills.\n\nFluent English.\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n
$77,500 — $117,500/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\n\nWho We Are\n\n2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2Kโs portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in todayโs most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.\n\nOur team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meierโs Civilization, Marvelโs Midnight Suns, WWE 2K, and XCOM.\n\nAt 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they donโt meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!\nWho We Need\n\nWeโre looking for a leader to own the integration of 2Kโs game platform and publishing technology into upcoming AAA titles. You will be accountable for helping our titles improve their potential by demonstrating the full strength of 2Kโs custom tech and premier publishing systems. You will range across 2K to ensure successful launches, using an array of tools from driving cross-departmental alignment to leading your own organization of crack integration specialists.\n\nWeโre looking for a leader to lead the integration of 2Kโs game platform and publishing technology into upcoming AAA titles. You will be accountable for helping our titles increase their potential by demonstrating the full strength of 2Kโs custom tech and elite publishing systems. You will range across 2K to ensure successful launches, demonstrating an array of tools from driving cross-departmental alignment to leading your own organization of crack integration specialists.\nWhat You Will Do\n\n\n* As Senior Director, Partner Success, you will be accountable for successful technical integrations between 2Kโs Studios and its technology and publishing teams.\n\n* Own the direction, delivery strategy, resourcing, and leadership alignment for 2Kโs largest and most complex integration projects to date.\n\n* Lead through organizational, process and technology challenges to deliver successful integrations โ on time, within budget, and at the required level of quality.\n\n* Orchestrate the teams, processes and resources necessary to successfully support game development and launches. You will build a multi-functional org spanning game frontend, networking/online and server engineering; DevOps; QA; production/program management; and more as required.\n\n* Collaborate closely with 2K Tech and Studio leadership, your partners in the shared success of our game launches.\n\n\n\nWho We Think Will Be a Great Fit\n\n\n* 10+ years experience in multiplatform AAA game development. Youโve shipped multiple titles as a Lead Producer or above, or have equivalent delivery leadership experience in Engineering or Product Management.\n\n* Consistent track record of successfully delivering multi-year, multimillion-dollar game projects.\n\n* Experience building and leading multi-functional teams operating in highly technical opportunity spaces.\n\n* Technical familiarity. You have led teams working in online subsystems in Unreal and other common engines, integrating common platform SDKs, and optimizing and releasing to all major game platforms. You have a high-level understanding of the architectures, challenges and opportunities with each.\n\n* History of putting into practice AAA development, production, and risk management standard processes. You know from experience where to anticipate problems and proactively design sensible mitigations.\n\n* Fast paced and results oriented. You act with urgency, taking the initiative to ensure success.\n\n* Cool under pressure. You lead by example with a positive, dynamic, and collaborative work ethic.\n\n* Excellent organizational and written communication skills. You align technical and non-technical audiences quickly through a deft mix of persuasion and analysis.\n\n\n\n\nThe pay range for this position in California at the start of employment is expected to be between $265,000 and $325,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.\n\nAs an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.\n\nPlease note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts. \n#LI-Remote \n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Video, Cloud and Senior jobs that are similar:\n\n
$35,000 — $80,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nNovato, California, United States
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\n\nWho We Are\n\n2K is headquartered in Novato, California and is a wholly owned label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for developing 2Kโs portfolio of world-class games across multiple platforms, include Visual Concepts, Firaxis, Hangar 13, CatDaddy, Cloud Chamber, 31st Union, and HB Studios. Our portfolio of titles is expanding due to our global strategic plan, building and acquiring exciting studios whose content continues to inspire all of us! 2K publishes titles in todayโs most popular gaming genres, including sports, shooters, action, role-playing, strategy, casual, and family entertainment.\n\nOur team of engineers, marketers, artists, writers, data scientists, producers, thinkers and doers, are the professional publishing stewards of our growing library of critically-acclaimed franchises such as NBA 2K, 2K PGA, Battleborn, BioShock, Borderlands, The Quarry, The Darkness, Mafia, Sid Meierโs Civilization, Marvelโs Midnight Suns, WWE 2K, and XCOM.\n\nAt 2K, we pride ourselves on creating an inclusive work environment, which means encouraging our teams to Come as You Are and do your best work! We encourage ALL applicants to explore our global positions, even if they donโt meet every requirement for the role. If you're interested in the job and think you have what it takes to work at 2K, we encourage you to apply!\nWho We Need\n\nWeโre looking for a leader to own the integration of 2Kโs game platform and publishing technology into upcoming AAA titles. You will be accountable for helping our titles improve their potential by demonstrating the full strength of 2Kโs custom tech and premier publishing systems. You will range across 2K to ensure successful launches, using an array of tools from driving cross-departmental alignment to leading your own organization of crack integration specialists.\n\nWeโre looking for a leader to lead the integration of 2Kโs game platform and publishing technology into upcoming AAA titles. You will be accountable for helping our titles increase their potential by demonstrating the full strength of 2Kโs custom tech and elite publishing systems. You will range across 2K to ensure successful launches, demonstrating an array of tools from driving cross-departmental alignment to leading your own organization of crack integration specialists.\nWhat You Will Do\n\n\n* As Senior Director, Partner Success, you will be accountable for successful technical integrations between 2Kโs Studios and its technology and publishing teams.\n\n* Own the direction, delivery strategy, resourcing, and leadership alignment for 2Kโs largest and most complex integration projects to date.\n\n* Lead through organizational, process and technology challenges to deliver successful integrations โ on time, within budget, and at the required level of quality.\n\n* Orchestrate the teams, processes and resources necessary to successfully support game development and launches. You will build a multi-functional org spanning game frontend, networking/online and server engineering; DevOps; QA; production/program management; and more as required.\n\n* Collaborate closely with 2K Tech and Studio leadership, your partners in the shared success of our game launches.\n\n\n\nWho We Think Will Be a Great Fit\n\n\n* 10+ years experience in multiplatform AAA game development. Youโve shipped multiple titles as a Lead Producer or above, or have equivalent delivery leadership experience in Engineering or Product Management.\n\n* Consistent track record of successfully delivering multi-year, multimillion-dollar game projects.\n\n* Experience building and leading multi-functional teams operating in highly technical opportunity spaces.\n\n* Technical familiarity. You have led teams working in online subsystems in Unreal and other common engines, integrating common platform SDKs, and optimizing and releasing to all major game platforms. You have a high-level understanding of the architectures, challenges and opportunities with each.\n\n* History of putting into practice AAA development, production, and risk management standard processes. You know from experience where to anticipate problems and proactively design sensible mitigations.\n\n* Fast paced and results oriented. You act with urgency, taking the initiative to ensure success.\n\n* Cool under pressure. You lead by example with a positive, dynamic, and collaborative work ethic.\n\n* Excellent organizational and written communication skills. You align technical and non-technical audiences quickly through a deft mix of persuasion and analysis.\n\n\n\n\n\n\nThis is a fully remote role that may be based anywhere in the United States. The pay range for this position for applicants based in Colorado at the start of employment is expected to be between $210,000 and $260,000 per year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards, in addition to a full range of medical, financial, and/or other benefits. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an โat-will positionโ and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.\n\nAs an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform their essential job functions, and to receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.\n\nPlease note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.\n\n#LI-Remote\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Video, Cloud and Senior jobs that are similar:\n\n
$35,000 — $80,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nAustin, Texas, United States
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