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Ad


Cloud Chamber


๐ŸŒ Probably worldwide
๐Ÿ’ฐ $50k - $80k*

Design

 

3d

 

Game

Technical

Happiness

Video

Animator

Cloud

Lead

Cloud Chamber

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๐Ÿ‘€ 2,354 views

โœ… 128 applied (5%)

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Cloud Chamber is hiring a

Remote Senior Animator

 \n \n \nCloud Chamber is looking for a Senior Animator who loves inspiring others and tackling challenging assignments head-on. Working in close collaboration with other animators, and under the guidance of the Lead Animator, you will help us breathe life into the world of BioShock. Your primary responsibility will be the creation of exemplary animations. As a world-class animator you have an impeccable sense of timing, are highly organized, and have a solid foundation of anatomy and animation principles. Most importantly, you are able to evangelize the artistic vision of the game and push the technical boundaries of what is possible.   \nJob Details:\nYou have experience working within cross-discipline strike teams on collaborative assignments. You are someone who sets an example for a positive collaborative process. You are self-motivated, have great communication skills, and possess a great team-player attitude! Weโ€™re looking for someone who loves animation!\n\n* Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe, and augmented mocap techniques. \n\n* Work closely with programmers and designers to support a multitude of features. \n\n* Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.\n\n* Participate in reviews with the gameplay team, give and receive constructive feedback.\n\n* Communicate with individuals in other disciplines from model, art to design and engineering.\n\n* Estimate the time required to carry out your own tasks and to meet deadlines.\n\n* Provide knowledge and solutions for everyday animation challenges. \n\n* Work closely with programmers to establish and refine the animation pipeline.\n\n* Act as an advocate for a positive collaborative process.\n\n* Embrace and evangelize the Cloud Chamber values: Act with Kindness, Lead With Courage, Dare To Be Original and Creative, Stand For Unity, and Embrace Diversity.\n\n\n\nSkills, Experience and Qualifications:\n\n* Shipped multiple AAA titles, ideally using Unreal or a comparable engine.\n\n* Exemplary skills in keyframe stylized 3D animation.\n\n* Exceptional knowledge of how to create and maintain gameplay systems in game engines as they pertain to video game animation.\n\n* Excellent problem solving and debugging skills.\n\n* A very strong understanding of character performance, form, gesture, and silhouette in regard to player and AI characters.\n\n* Excellent understanding of anatomy and caricature.\n\n* Exceptional skill in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.\n\n* An exemplary understanding of traditional animation principles and how they support and enhance gameplay.\n\n* Experience working with Motion Capture data and editing it.\n\n* Experience with hand key facial animation and tools such as FaceFx.\n\n* Experience structuring & maintaining animation processes such as rigging, or prototyping.\n\n* A love for research, reference, and documenting your findings to share with the team.\n\n* Strong collaborative and flexible spirit.\n\n* Mentorship, coaching, and training experience is a bonus.\n\n* Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.\n\n* Ability to partner with a diverse group of personalities effectively and constructively.\n\n* The ability to problem-solve and prioritize issues while developing a production pipeline.\n\n* Mature outlook on work ethics and responsibilities.\n\n* Champion of high standards, pushing for progress, embracing change, and challenging the status quo.\n\n* Able to respond elegantly to difficult creative changes, often late in the process.\n\n* A positive force multiplier with a great team-player attitude. \n\n* Self-motivated, curious, and collaborative.\n\n* Uncompromising ethics and unwavering integrity.\n\n* Willing to uphold the values of Cloud Chamber.\n\n\n\nWe are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. \nWe believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.\nWeโ€™re currently making the next BioShock. Our love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.\nIf all of this sounds as exciting to you as it is to us weโ€™d love to meet you. Join us in creating worlds that move people.\nPlease note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.\n\nThis is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:\nColorado: $70,000 and $130,000 per year\nCalifornia: $90,000 and $140,000 per year\nNew York State (inclusive of New York City): $90,000 and $140,000 per year\nWashington: $70,000 and $130,000 per year\nBase pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.\n#LI-Hybrid \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Cloud and Senior jobs that are similar:\n\n $50,000 — $80,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
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PlayStation Global


๐Ÿ’ฐ $60k - $110k*

Python

 

3d

 

Technical

Financial

Edu

Legal

Engineering

PlayStation Global

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๐Ÿ‘€ 1,054 views

โœ… 11 applied (1%)

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PlayStation Global is hiring a

Remote Senior Facial Character TD

\n\n\nJob Title: Senior Facial Character TD (Senior Character TD)  \n\n \n\n\nSummary: Responsible for authoring facial rigs from scratch or utilizing a variety of high-resolution scan-data; participate in facial research & development efforts; pioneer and recommend new tools, techniques and technology for pushing visual boundaries, performance and efficiency. Responsible for a strong understanding of FACS and facial anatomy, as well as cutting edge approaches to facial technology. \n\n \n\n\nEssential Duties and Responsibilities include the following:  \n\n\n\n\n* \n\nAuthors high quality photorealisticโ€ฏfacialโ€ฏrigs based on FACS using blendshapes \n\n\n* \n\nAuthors rigging systems to augment or support blendshape-basedโ€ฏfacialโ€ฏrigs \n\n\n* \n\nAuthors or contributes to systems/workflows for integrating head and body rigs \n\n\n* \n\nCollaborates with Character Art, Animation, and Engineering teams to deliver the highest quality assets with animator/mocap friendly interfaces that run smoothly in engineโ€ฏ \n\n\n* \n\nContributes to toolsโ€ฏfor authoring and editingโ€ฏfacialโ€ฏrigsโ€ฏ(python/pyqt/pyside) \n\n\n* \n\nContributes to automated tools and workflows for runtime optimization  \n\n\n* \n\nContributes to tools for ingesting 3rd party facial rigs \n\n\n* \n\nContributes toโ€ฏfacialโ€ฏanimation systems such asโ€ฏfacialโ€ฏsolvers and R&D (python/C++/Machine Learning)  \n\n\n\n\n\n\n\n\n\n\n* \n\nSculpts FACS (from scratch if necessary) using deformers and/or sculpting tools \n\n\n* \n\nProcesses and cleans 3D or 4D scan data from FACS sessions \n\n\n* \n\nKeeps up with state-of-the-art approaches toโ€ฏfacialโ€ฏrigging for photorealistic characters in film and games \n\n\n* \n\nHas strong understanding of facial shape transfer techniques and ability to implement shape transfer pipelines \n\n\n* \n\nMay be asked to direct actors through FACS during facial acquisitions \n\n\n* \n\nMay ingest and integrate facial assets from 3rd parties \n\n\n* \n\nMay be expected to maintain relationships and provide feedback to external vendors \n\n\n* \n\nOther duties may be assigned  \n\n\n\n\n\n\n\nSupervisory Responsibilities:  This role has no supervisory duties but may mentor other TDโ€™s with regard to facial mechanics, rigging, sculpting, or solving techniques. \n\n \n\n\nQualifications: To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. \n\n \n\n\nEducation/Experience: Bachelor's degree (B.A.) from a four-year college or university; or five to seven years related experience and/or training; or equivalent combination of education and experience. One to four years of experience in character setup, Python scripting, a familiarity with MEL and a comprehensive understanding of all technical aspects of Maya animation. One to two years of animation training covering all basic animation principals.  \n\n \n\n\nLanguage Skills: Ability to read, analyze, and interpret common scientific and technical journals, financial reports, and legal documents.โ€ฏ Ability to respond to common inquiries or complaints from customers, regulatory agencies, or members of the business community.โ€ฏ Ability to write speeches and articles for publication that conform to prescribed style and format.โ€ฏ Ability to effectively present information to top management, public groups, and/or boards of directors. \n\n \n\n\nMathematical Skills: Ability to work with mathematical concepts such as probability and statistical inference, and fundamentals of plane and solid geometry and linear algebra and trigonometry.โ€ฏ Ability to apply concepts such as fractions, percentages, ratios, and proportions to practical situations. \n\n \n\n\nReasoning Skills: Ability to define problems, collect data, establish facts, and draw valid conclusions. Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables. \n\n\n\nComputer Skills: Expert-level experience with Maya. Experience sculpting details with ZBrush, Mudbox, or comparable; processing scan data with Wrap3 or comparable; with deformation transfer workflows. Preferred experience with machine-learning based solutions forโ€ฏfacialโ€ฏscanning/authoring/solving (TensorFlow, PyTorch, etc); authoring plugins that aid inโ€ฏfacialโ€ฏdeformation transfer or solving (python or C++); and working with faces in realtime (Unity, Unreal or other). \n\n\n\n\nOther Skills: Strong understanding of state-of-the-art approaches to rigging photorealistic faces for film or games; of FACS, how it relates to facial anatomy, and ability to identify primary action units on sight; Understands current approaches toโ€ฏfacialโ€ฏperformance capture & solving; of modern approaches to scanning including lightstage and 4D scanning \n\n\n\nExpert understanding of facial skeletal and muscle anatomy; Passion for achieving highest quality detail through iteration and refinement. Ability to think outside the box to achieve more realistic solutions or optimize runtime performance. Passion for collaborating and sharing knowledge across teams.  \n\n\n\nPhysical Demands: The physical demands described here are representative of those that must be met by an employee to successfully perform the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions. \n\n \n\n\nWhile performing the duties of this job, the employee is regularly required to use hands to finger, handle, or feel. The employee is frequently required to sit and talk or hear. The employee is occasionally required to stand and walk. Specific vision abilities required by this job include close vision, distance vision, color vision, peripheral vision, depth perception and ability to adjust focus. \n\n \n\n\nWork Environment: The work environment characteristics described here are representative of those an employee encounters while performing the essential functions of this job. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.  The noise level in the work environment is usually quiet.\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Python, Education, Senior and Legal jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nBurbank, California, United States
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Match Group


๐Ÿ’ฐ $55k - $88k*

Design

 

Designer

Software

Financial

Video

Mobile

Lead

Marketing

Health

Match Group

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Match Group is hiring a

Remote Senior Designer

\nThe League is the newest addition to the Match Group portfolio . The League was created for ambitious, career-focused singles looking for a long-term relationship. Creating a sense of belonging doesnโ€™t stop at our products - itโ€™s the foundation of every team we hire.\n\n\nWe are looking for a Senior Designer to join our team at The League. This is an opportunity to join a lean team working to make a real impact in one of the most vital and personal aspects of people's lives. We're a tight-knit design team, with a focus on individual responsibility and rapid development. ! You will have the opportunity to work closely with cross-functional team members and will rely heavily on both qualitative and quantitative data to make informed decisions.\n\n\nAs a member of our design team, youโ€™ll help conceptualize and develop digital marketing creative and campaigns for The League. Itโ€™s important that you can work within differing design scenarios, i.e. art direction, creative brainstorming, critiques, graphic design, and production-related tasks. We are particularly interested in a candidate with some background in animation.\n\n\nAdditionally, you will have the opportunity to work on our mobile product. Experience with UI/UX or mobile design is necessary. Familiarity with Figma is a must. Product design will be a secondary, but important, part of the job. If you have mobile product design experience and are interested in improving those skills or you are a product designer wanting to flex your creativity a little more in the marketing realmโ€“ then this job could be a perfect fit for you. \n\n\nThis is a remote position. We will consider candidates across the US.\n\n\n\n\n\nHow youโ€™ll make an impact:\n* Collaborate with marketing team and product design lead to bring visual ideas to life from concept to execution and iterate based on feedback from team members and partners. This is includes campaign assets and digital advertisements, email, presentations, mobile design, video assets etc. \n* Elevate The League brand awareness through developing high-end creative and adhering to brand guidelines\n* Brainstorm and drive new creative development and ways to attract new users\n* Problem-solve design issues effectively in a timely manner\n* Assist with UI/UX concepts, iterations and documentation \n\n\n\nWe could be a match if: \n* You have proficiency with industry-standard design tools and software (Adobe Creative Suite and Figma)\n* You have superb visual design skills and a strong online portfolio showcasing breadth of work\n* You have animation and video editing skills and experience\n* You have experience with UI/UX design\n* You have a strong sense for current design trends and emerging social platforms\n* You have the ability to take an abstract idea and build out to completion\n\n\n\n\n$115,000 - $138,000 a yearFactors such as scope and responsibilities of the position, candidate's work experience, education/training, job-related skills, internal peer equity, as well as market and business considerations may influence base pay offered. This salary range is reflective of a position based in Los Angeles, California. This salary will be subject to a geographic adjustment (according to a specific city), if an authorization is granted to work outside of the location listed in this posting.\n#LI-CENTRAL\n#MOGUL\n#LI-CH1\n\nWhy The League?\n\n\nOur mission is simple โ€“ to help people find love and happiness! We love our employees too and understand the importance of all life's milestones. Here are some of the benefits we are proud to offer:\n\n\nMind & Body โ€“ Medical, mental health, and wellness benefits to support your overall health and well-being\nFinancial Wellness โ€“ Competitive compensation, 100% employer match on 401k contributions up to 10% (cap at $10,000), as well as an employee stock purchase program to help you feel supported in your financial security\nUnplug โ€“ Generous PTO and 15 paid holidays so you can unplug\nCareer โ€“ Annual training allowance for professional development and ERG membership opportunities and events so you feel connected and empowered in your work\nFamily โ€“ Families come in all shapes and sizes so we offer 20 weeks of 100% paid parental leave, fertility, adoption, and child care resources, as well as pet insurance and discounts  \nCompany Gatherings โ€“ We host fun happy hours and company events where our employees get to know each other and build a sense of connection and belonging!\n\n\nWe are proud to be an equal opportunity employer and we value the rich dynamics that diversity brings to our company. We do not discriminate on the basis of race, religion, color, creed, national origin, ancestry, disability, marital status, age, sexual orientation, sex (including pregnancy and sexual harassment), gender identity or expression, uniformed service or veteran status, genetic information, or any other legally protected characteristic.  Period.  \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Designer, Video, Mobile, Senior and Marketing jobs that are similar:\n\n $55,000 — $87,500/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nUnited States
Apply for this job

๐Ÿ‘‰ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!

When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

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