\n \n \nCloud Chamber is looking for a Senior Animator who loves inspiring others and tackling challenging assignments head-on. Working in close collaboration with other animators, and under the guidance of the Lead Animator, you will help us breathe life into the world of BioShock. Your primary responsibility will be the creation of exemplary animations. As a world-class animator you have an impeccable sense of timing, are highly organized, and have a solid foundation of anatomy and animation principles. Most importantly, you are able to evangelize the artistic vision of the game and push the technical boundaries of what is possible. \nJob Details:\nYou have experience working within cross-discipline strike teams on collaborative assignments. You are someone who sets an example for a positive collaborative process. You are self-motivated, have great communication skills, and possess a great team-player attitude! Weโre looking for someone who loves animation!\n\n* Create gameplay, AI, and scripted animation that matches the visual style of the game, using both keyframe, and augmented mocap techniques. \n\n* Work closely with programmers and designers to support a multitude of features. \n\n* Collaborate with Senior Animators on complicated sets of animation data to fulfill various gameplay and AI systems.\n\n* Participate in reviews with the gameplay team, give and receive constructive feedback.\n\n* Communicate with individuals in other disciplines from model, art to design and engineering.\n\n* Estimate the time required to carry out your own tasks and to meet deadlines.\n\n* Provide knowledge and solutions for everyday animation challenges. \n\n* Work closely with programmers to establish and refine the animation pipeline.\n\n* Act as an advocate for a positive collaborative process.\n\n* Embrace and evangelize the Cloud Chamber values: Act with Kindness, Lead With Courage, Dare To Be Original and Creative, Stand For Unity, and Embrace Diversity.\n\n\n\nSkills, Experience and Qualifications:\n\n* Shipped multiple AAA titles, ideally using Unreal or a comparable engine.\n\n* Exemplary skills in keyframe stylized 3D animation.\n\n* Exceptional knowledge of how to create and maintain gameplay systems in game engines as they pertain to video game animation.\n\n* Excellent problem solving and debugging skills.\n\n* A very strong understanding of character performance, form, gesture, and silhouette in regard to player and AI characters.\n\n* Excellent understanding of anatomy and caricature.\n\n* Exceptional skill in animating the human bipedal figure, organic forms, quadrupedal, and mechanical objects.\n\n* An exemplary understanding of traditional animation principles and how they support and enhance gameplay.\n\n* Experience working with Motion Capture data and editing it.\n\n* Experience with hand key facial animation and tools such as FaceFx.\n\n* Experience structuring & maintaining animation processes such as rigging, or prototyping.\n\n* A love for research, reference, and documenting your findings to share with the team.\n\n* Strong collaborative and flexible spirit.\n\n* Mentorship, coaching, and training experience is a bonus.\n\n* Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.\n\n* Ability to partner with a diverse group of personalities effectively and constructively.\n\n* The ability to problem-solve and prioritize issues while developing a production pipeline.\n\n* Mature outlook on work ethics and responsibilities.\n\n* Champion of high standards, pushing for progress, embracing change, and challenging the status quo.\n\n* Able to respond elegantly to difficult creative changes, often late in the process.\n\n* A positive force multiplier with a great team-player attitude. \n\n* Self-motivated, curious, and collaborative.\n\n* Uncompromising ethics and unwavering integrity.\n\n* Willing to uphold the values of Cloud Chamber.\n\n\n\nWe are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world. \nWe believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.\nWeโre currently making the next BioShock. Our love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.\nIf all of this sounds as exciting to you as it is to us weโd love to meet you. Join us in creating worlds that move people.\nPlease note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com accounts.\n\nThis is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:\nColorado: $70,000 and $130,000 per year\nCalifornia: $90,000 and $140,000 per year\nNew York State (inclusive of New York City): $90,000 and $140,000 per year\nWashington: $70,000 and $130,000 per year\nBase pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.\n#LI-Hybrid \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Cloud and Senior jobs that are similar:\n\n
$50,000 — $80,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Matterport is hiring a Remote Manager of ML Production Engineering
\nMatterport seeks an enthusiastic Sr. Manager of ML Production Engineer to join our Vision & Learning team. Youโll be responsible for leading and managing the ML Production Engineering function and engineering team responsible for Matterportโs 3D reconstruction pipeline. The ideal candidate is an individual who thrives in dynamic environments orchestrating high talent engineers to optimize ML Ops and Dev Ops for new and existing capabilities. You will collaborate with machine learning engineers and data scientists to design and implement efficient and scalable machine learning pipelines, monitoring and testing frameworks, and data management processes. You will work with software engineers to ensure the seamless integration of machine learning models into our applications and services. This position will report to the Software Vice President for Vision & Learning. \n\n\n\nWhat you will do:\n* Bring technical experience & leadership to critical systems including Cloud Architecture, Machine Learning Operations, back-end Software Engineering, and Distributed Systems.\n* Work cross-functionally to establish product definition and design as new capabilities are brought from development into production.\n* Lead and manage cross-functional engineering projects with multiple stakeholders, with regular reporting to executive stakeholders.\n* Lead by example as a working manager with strong hands-on engineering fundamentals.\n* Work closely with internal and contracted data providers in development of dataset for training production networks as well as development networks.\n* Lead and manage senior engineers empathically; maximizing high talent individuals in dynamic product environments.\n* Work with cross-functional teams across Product, Sales, Customer Success and Business Development\n* Advocate for new technical architecture and innovation \n* Implement and refine development and cross-functional processes\n* Hire, mentor, lead, and coach senior and principal engineers to meet their full potential\n* Act as a leader for implementing best-practices across the organization\n\n\n\n Who you bring:\n* Masterโs degree in Computer Science, Electrical Engineering, or related field, or equivalent experience.\n* 5-8+ years of experience in software engineering, Dev Ops & ML Ops, or related fields.\n* Strong proficiency in Python and experience with machine learning frameworks such as TensorFlow, PyTorch, MMdetection, Detectron and, Pytorch Lightning.\n* Strong knowledge of machine learning pipelines and workflows for training, validation, and deployment of models, e.g. Experience with containerization and orchestration tools such as Docker, Kubernetes, Kubeflow, MLFlow.\n* Strong experience with AWS cloud services\n* Strong knowledge of data management processes for large-scale machine learning datasets.\n* Experience with DevOps and Infrastructure as Code (IaC) tools such as Terraform, Ansible, or CloudFormation.\n* Strong knowledge of software engineering best practices, including version control, testing, and deployment.\n* Experience with model quantization, distillation or other compression techniques.\n* Excellent communication and collaboration skills.\n\n\n\nNice to Have:\n* Master's degree or PhD in Computer Science, or related field\n* Strong knowledge of C++\n* Experience with 3D graphics, computer vision, point clouds, or spatial data\n* Experience with data streaming and real-time processing frameworks such as Kafka\n* Experience with ML dataset management tooling, such as Activeloop Deeplake.\n* Experience with database technologies such as PostgreSQL, MySQL, or MongoDB.\n* Experience with big data technologies such as Snowflake, Spark, or Hive.\n* Experience with model interpretability and explainability techniques.\n* Experience with building and deploying machine learning models on edge devices or IoT devices\n\n\nWe want to hear from you! We are looking to build the best team of people who will be empowered to do their best work. If you have what it takes, but donโt necessarily meet every bullet in the job description we encourage you to apply.\n\nThe US base salary range for this full-time position is $160,000 to $294,100 + bonus + equity + benefits. Our salary ranges are determined by role, level, and location. The range displayed on each job posting reflects the minimum and maximum target for new hire salaries for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific salary range for your preferred location during the hiring process.\n\nPerks & Benefits\n* Comprehensive health plans* โ 100% of premiums covered for employees & 88% of dependent premiums for US employees\n* Flexible Time Off for Exempt Employees/Generous PTO plan for Non-Exempt Employees โ Take time to rest, relax and explore! Plus we offer Summer Fridays!\n* 401k, Company ownership in the form of RSUโs & ESPP Program\n* Medical and retirement benefits vary by Country \n* For more detail visit www.matterport.com/careers \n\n\n\n\n\n\nBelief in Diversity\n\n\nAt Matterport, we donโt just accept differences, we celebrate them and recognize the value they bring to our customers and employees. Matterport is proud to be an equal opportunity workplace and works to create and support diversity at Matterport. Equal opportunity and consideration are afforded to all qualified applicants and employees. We wonโt unlawfully discriminate on the basis of gender, identity or expression, race, ethnicity, religion, national origin, age, sex, marital status, physical or mental disability, veteran status, sexual orientation, and any other category protected by law. We are committed to providing employees with a work environment that provides a sense of inclusion and belonging and is free of discrimination and harassment. We also consider all qualified candidates regardless of criminal histories, consistent with legal requirements.\n\n\nMatterport is likewise committed to working with and providing reasonable accommodation to all qualified applicants and employees with disabilities in accordance with the American Disabilities Act\n\n\nFor more information regarding how Matterport collects and uses personal information, please review our Privacy Policies. https://matterport.com/privacy-policy\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Python, Testing, DevOps, Education, Cloud, Senior and Engineer jobs that are similar:\n\n
$50,000 — $80,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nUnited States
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Mursion, Inc is hiring a Remote Senior Backend Engineer
\nPosition Overview: As a senior backend engineer at Mursion, you will be responsible for designing, developing, and maintaining high-performance, scalable, and secure applications. You will work closely with cross-functional teams to deliver solutions that meet business objectives and drive our technical strategy forward. Your expertise will be pivotal in guiding junior developers and ensuring best practices in software development.\n\nResponsibilities:\n\n\n* Design, develop, and maintain JVM-based applications using Micronaut or Spring Frameworks.\n\n* Collaborate with product managers, designers, and other developers to deliver high-quality software solutions.\n\n* Write clean, efficient, and well-documented code.\n\n* Participate in code reviews and mentor junior developers.\n\n* Troubleshoot and resolve complex technical issues.\n\n* Optimize application performance and ensure scalability.\n\n* Stay up-to-date with emerging technologies and industry trends.\n\n* Contribute to architectural decisions and technical roadmaps.\n\n* Deploy, manage, and scale applications on AWS.\n\n* Implement and manage containerized applications using Kubernetes and/or Docker.\n\n* Set up and maintain CI/CD pipelines using Jenkins and GitLab.\n\n* Utilize AWS multiple AWS services such as EKS, RDS, SQS, SNS, and more.\n\n* Design and develop scaled platforms to handle high traffic and large data volumes.\n\n\n\n\n \n\nQualifications:\n\n\n* 5+ years of experience in JVM development.\n\n* Strong proficiency in JVM languages such as Java, Kotlin, or Groovy with a good understanding of its ecosystems.\n\n* Extensive experience with JVM Frameworks (Spring, Spring Boot,Micronaut, etc.).\n\n* Solid understanding of object-oriented programming and design patterns.\n\n* Experience with RESTful APIs and web services.\n\n* Proficient in SQL and experience with database technologies such as MySQL, PostgreSQL, or Oracle.\n\n* Familiarity with front-end technologies (HTML, CSS, JavaScript) is a plus.\n\n* Excellent problem-solving skills and attention to detail.\n\n* Strong communication and teamwork skills.\n\n* Experience with Agile development methodologies.\n\n* Proven experience in designing and developing scaled platforms.\n\n\n\n\n \n\nPreferred Qualifications:\n\n\n* Extensive experience with AWS services (EC2, S3, RDS, Lambda, SQS, SNS, etc.).\n\n* Proficiency in containerization technologies like Docker and orchestration with Kubernetes.\n\n* Knowledge of CI/CD pipelines and tools such as Jenkins and GitLab.\n\n* Experience with microservices architecture.\n\n* Experience with WebRTC is a bonus.\n\n\n\n\nLocation: Remote, United States\n\nCompensation and perks: The Salary range for this position is $120K-$160k and is commensurate with experience. For full-time employees, Mursion offers competitive benefits, which include full medical, dental, and vision insurance, paid holidays, and flexible PTO. \n\nCollaborate with a unique blend of employees ranging from 3D artists, software developers, operations, sales, and finance teams to actors who deliver interactive, highly immersive simulations.\n\nBe at the forefront of reinventing learning for the future workforce. \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Docker, Finance, Senior, Junior, Engineer and Backend jobs that are similar:\n\n
$60,000 — $90,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\nJob Title: \n\nTechnical Artist\n\n \n\nReports To: \n\nTechnical Art Director\n\n \n\nAbout Star Atlas: \n\nStar Atlas is a next-gen MMORPG metaverse emerging from the confluence of the Solana blockchain, Unreal Engine 5โs real-time graphics technology and decentralized financial protocols. Developed by ATMTA Inc., Star Atlas combines play-to-earn NFT mechanics with an AAA cinematic space-genre experience creating an economy that replicates the tangibility of real world assets and ownership.\n\n \n\nAbout This Role: \n\nIn this role, you'll be working closely with Artists, Engineers, and other Technical Artists to find both day-to-day and long-term improvements to the art pipeline for the Star Atlas team. This role requires in-depth technical knowledge and strong aesthetic inclination. The ideal candidate will have a comprehensive understanding of both real-time and standard production art pipelines. Determining optimal workflow, tools and import/export paths for all assets in the game is an important function for the role.\n\n \n\nResponsibilities: \n\n\n* Work closely with the Art, Design and Engineering teams to effectively produce correct art content.\n\n* Bring characters, ships & props to life with a mixture of rigging, animating and physics tuning.\n\n* Help shape and evolve art pipelines, including tools, software, plug-ins and game technology.\n\n* Establish and maintain art content pipelines focusing on Maya and Unreal Engine\n\n* Check assets in terms of technical setup for their usage in Star Atlas.\n\n* Investigate new techniques, assist in prototyping and help other developers with technical roadblocks\n\n* Facilitate communication and asset pipeline between engineering and artist teams\n\n\n\n\n \n\nRequired Skills: \n\n\n* Demonstrate relevant experience in the game development industry.\n\n* Passionate about innovation, improving pipelines, developing new tools and adapting to new technologies.\n\n* Technical proficiency with Unreal Engine.\n\n* Experience in using 3D graphics software such as Maya or similar, Houdini, Substance.\n\n* Understanding of scripting/programming languages such as Python, C#, C++..\n\n* Understanding of material and texturing workflows is a plus\n\n* Loves to be part of a passionate team and can communicate effectively.\n\n* Have a strong understanding of art content and techniques, including modeling, texturing and shading, and Physically Based Rendering\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Design jobs that are similar:\n\n
$30,000 — $50,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nWorldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Metaverse Game Studios is hiring a Remote Senior Mid 3D Environment Artist
\n\nMetaverse Game Studios, Inc\n\nSt. Petersburg, Florida USA/ Remote\n\nMetaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.\n\n If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!\n\nPLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.\n\nThe Angelic Game\n\nAngelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.\n\nIt will not be an easy journey, and each action will have deep echoing repercussions. But donโt worry, you wonโt have to do it alone.\n\nPLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.\n\nJob Description\n\nAs a Senior Environment Artist you will be responsible for creating high-quality believable Sci-Fi 3D environment assets for production.\n\n\nResponsibilities:\n\n\n* Creation of high-quality, 3D environment assets and textures\n\n* Integration of 3D assets into Unreal Engine\n\n* Collaboration with the Art Director and Lead Environment Artist to maintain consistency on the art style\n\n\n\n\n\n* Ensure performance and technical quality of 3D environment assets\n\n* Optimization of assets to fit technical requirements\n\n* Identify and troubleshoot problems and provide solutions\n\n* Cooperation with other departments of the studio\n\n\n\n\n\n\n\n\nSkills & Requirements\n\n\n* A minimum of 4 yearsโ experience as an Environment / Props artist in game development\n\n* Great understanding of next-gen (PBR) asset creation workflows\n\n* A keen eye for composition, shape, color, and detail\n\n* Very good skills in Blender, Maya, 3DS Max, Zbrush, and Photoshop\n\n* Solid hard surface and organic modeling skills\n\n* Being able to create modular/reusable environment assets \n\n* Strong texture creating/painting skills on softwares like Substance Designer/Painter\n\n* Being able to adapt realistic sci-fi art style\n\n* Ability to manage environments from creating layouts to the detailed and finished product\n\n* Unreal Engine blueprint (visual scripting) and material/shader knowledge\n\n* Unreal Engine lighting skills\n\n* Ability to manage your own time and work within deadlines\n\n* Great communication skills and being a team player\n\n* AA+ game experience\n\n* Fluent in English, both verbally and written\n\n\n\n\nIf you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!\n\nThis new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.\n\n\nDiversity and Inclusion\n\nDiversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Senior and Senior jobs that are similar:\n\n
$80,000 — $120,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote Worldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Material Artist | Seedworld\n\nWe are seeking for experienced Shader Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+. As a material/shader artist you will deploy your excellent understanding of Unreal and usual artist softwares (Substance Painter, Designer, Zbrush, etc) to create and optimize shaders for assets and landscape for Seedworld.\n\n\nResponsibilities:To work closely with the Art Department team to develop shaders for assets and landscape as part of the vital look development phase.Shader development should match the artistic style of Seedworld.Shader and procedural textures development will be based on reference artwork, paint overs and look development target imagery under the Art Director supervision.To help create quality shaders for human characters as well as fantasy that match the Art Directorโs expectation.Apply knowledge of shader optimization for memory and frame rate budgets.Work with Art Directors, Technical Artists and Developers to understand technical requirements and ensure the pipeline is as efficient as possible.Research into new shader development techniques and apply to production.Ability to create custom nodes or functions required by the research and development.Active participation in technical and artistic discussions and problem solving.Ability to summarize his work and documentation to make internal and outsourcing communication better for the full team.\nRequired Qualifications:5+ years shader development experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years.5+ years of experience using Maya, Photoshop, Z-Brush, Mudbox or equivalent.5+ years of shader development for Unreal, on all its shading tools. (Node, Blueprint, HLSL, โฆ)Development experience would be an appreciated plus. (C++ programming, etc.) \nDesired Qualifications: Strong experience with developing and compiling shaders within Unreal.Good visual and technical understanding of shading, texturing and look development.Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.Experience with complex and specific shaders (Water, SSS, Foliage, etc.)Experience with OpenGL GLSL/HLSLStrong experience of lighting both from a technical and artistic perspective within Unreal. Strong knowledge of all the 3D requirements before shader (UV, Texture Layout) and common texturing pipelines.Fast, organized, collaborative and able to handle feedback.Strong organizational, communication skills and a fluent level in english along with understanding production values, deadlines and priorities.\nBonus Skills:Experience with developing shaders in ShaderFX for Maya essential.Knowledge of scripting (Python, Mel, C++ scripting, Blueprint) useful.Experience with FX shaders. \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Senior and Senior jobs that are similar:\n\n
$80,000 — $120,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote Vietnam
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Cloud Chamber is hiring a Remote Senior Materials Artist
\n \n \nCloud Chamber is looking for a detail-oriented Senior Materials Artist with deep technical understanding and keen 3D artistic skills. Reporting to the Lead Materials Artist and working with a team of highly skilled developers, you will help create a high-quality library of stunning materials that will be utilized by our art team for building stylized environments, props, and characters. You will be responsible for sculpting, texturing, organization, and the overall maintenance of the library.\nYou have excellent skills for creating realistic materials, but also know how to take photographic references and transform them into something that fits within a set of our style guidelines. You are adept at balancing the hue, roughness, and saturation of materials within a scene and see that your texture works as part of a larger whole that needs to sit harmoniously within the environment. \nJob Details:\n\n* Create visually stunning textures and materials for physically-based rendering.\n\n* Work closely with our Lead Artists and Art Directors to create textures that fit with our unique style.\n\n* Work with Engineering and Technical Artists to ensure our materials are performant.\n\n* Collaborate with 3D artists and designers to understand the content needs of the game.\n\n* Work with the Lead Artists and tools teams to define tools and improvements necessary to meet content creator expectations.\n\n* Create โHeroโ assets that will set a quality bar for both in-house artists and outsourcing.\n\n* Help maintain and organize the material library.\n\n* Assist in look development and style exploration.\n\n* Mentor other materials artists.\n\n\n\nSkills, Experience and Qualifications:\n\n* 5+ years of experience as a Texture or Environment Artist with at least one shipped AAA game in a Senior role.\n\n* Previous experience with game engines, Unreal a plus.\n\n* Strong knowledge of texturing software, preferably Substance Designer and Painter.\n\n* Ability to create materials in a range of styles - from realistic to hand-painted.\n\n* Familiarity with material layer systems.\n\n* Ability to work independently with a high level of autonomy.\n\n* Experience with shader networks and procedural texturing.\n\n* Familiar with Perforce.\n\n* Ability to learn new areas of development.\n\n* Ability to work well within a team atmosphere.\n\n* Ability to take direction well.\n\n* Humble, open to coaching, an iterative process, and group critique.\n\n* Mature outlook on work ethics and responsibilities.\n\n* Excellent time management skills.\n\n* Creative problem solving skills.\n\n* Self-motivated, curious, and collaborative.\n\n* Flexible and collaborative mindset and attitude.\n\n* Uncompromising ethics and unwavering integrity.\n\n* Traditional art skills are a plus.\n\n* Familiar with texture sculpting techniques in Zbrush a plus.\n\n* Willing to uphold the values of Cloud Chamber.\n\n\n\nWe are Cloud Chamber: a collaborative team of inspired minds who create games together. We strive to make unique, entertaining, and thoughtful game experiences that engage the world.\nWe believe in the beauty and strength of diversity, in both the makeup of the studio and the nature of our thinking. Our focus on open communication and overall well-being allows each of us to strive for excellence in our work, and happiness in our lives.\nWeโre currently making the next BioShock. Our passion and love for this iconic franchise is what brought us together. The thrill and responsibility of creating the next iteration of such a beloved game is what keeps us going.\nIf all of this sounds as exciting to you as it is to us weโd love to meet you! Join us in creating worlds that move people.\nPlease note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees we only use 2K.com email accounts.\nThis is a fully remote role that may be based anywhere in the United States. Below are the expected salary and wage ranges for applicants based in locations where the pay transparency law is in effect:\nColorado: $70,000 and $130,000 per year\nCalifornia: $90,000 and $140,000 per year\nNew York State (inclusive of New York City): $90,000 and $140,000 per year\nWashington: $70,000 and $130,000 per year\nBase pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan, in addition to a full range of medical, dental, vision, and basic life insurance. Employees will also receive 14 paid holidays per calendar year, are eligible to earn a minimum of 15 days of vacation leave per year (subject to proration based on start date during the calendar year) and will receive 10 sick days per calendar year. Details of participation in these benefit plans will be provided if an employee receives an offer of employment. If hired, employee will be in an "at-will position" and the company reserves the right to modify base salary (as well as any other discretionary payment or compensation or benefit program) at any time, including for reasons related to individual performance, company or individual department/team performance, and market factors.\n#LI-Hybrid \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Designer, Cloud and Senior jobs that are similar:\n\n
$40,000 — $80,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Wildlight Entertainment is hiring a Remote Senior Character Artist
\nWildlight Entertainment is a brand-new, fully-funded entertainment studio comprised of talented creators from some of the biggest IPs in gaming, including Apex Legends, Call of Duty, and Titanfall. We are driven by our deep passion for making AAA games that leave a lasting impact on the world, and we match that drive with a commitment to quality in every aspect of our work. We foster a positive, supportive work environment built on mutual trust and open communication, where everyone has a voice and is treated with respect. With a bias for action and a belief in each other, weโre betting on ourselves to deliver truly unforgettable gaming experiences. \n\n\nWe're a remote-first company, but we believe people should be able to work where they can be most productive. Currently, we can employ in the United States and Canada. We also have offices in Los Angeles and Seattle for those interested in hybrid or full-time office work.\n\n\nThe Wildlight art team is a close-knit group dedicated to creating captivating experiences and pushing the boundaries of visual storytelling. We are looking for a talented and experienced Senior Character Artist who is a self starter and enjoys being part of a tight team. Are you passionate about everything character art related, like organic & hard surface sculpting and modeling, clothing, real-time hair grooming, etc? As a key member of the character team, you will play a crucial role in bringing our fantastic characters to life by creating visually stunning and memorable characters that help drive gameplay and our narrative goals.\n\n\n\nResponsibilities\n* Create high AAA quality character assets in a semi-stylized look that aligns with the project's artistic direction.\n* Collaborate closely with the art director, animators, tech artists, and game designers to ensure that characters meet aesthetic and gameplay requirements, communication being key.\n* Iterate on character designs based on feedback and technical constraints.\n* Assist with the outsource pipeline by providing feedback on assets and performing asset intake.\n* Help mentor and guide future junior artists, fostering a collaborative and creative work environment.\n\n\n\nRequirements\n* 5+ years of experience as a 3D character artist in the gaming or related industry.\n* Proficiency in industry-standard software such as Maya, ZBrush, and Substance Painter.\n* Expert sculptor with a solid understanding of anatomy, form, and color theory.\n* Excellent communication and collaboration skills.\n\n\n\nNice to Haves\n* Up to date on industry trends while finding ways to incorporate new techniques and technologies into the character creation processes.\n* Knowledge of animal anatomy and is open to creature work.\n\n\n\n\n\n\nCompensation: We believe that a team that builds together wins together. Because of that, our compensation packages consist of competitive industry standard base salaries, an annual bonus, and royalties. For this specific role, the base salary range is $130,000 to $170,000, with the final salary offered dependent on job-related skills, knowledge, experience, and internal equity.\n\n\nBenefits: We are committed to creating a positive and inclusive work environment with a no-crunch culture and an unlimited PTO policy so people can take the time when they need and want it! Additionally, we offer comprehensive healthcare, dental & vision coverage for you and your family and paid parental leave. \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Senior and Senior jobs that are similar:\n\n
$80,000 — $120,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nWoodland Hills, CA
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Digital Extremes is hiring a Remote Senior VFX Artist
\nABOUT THIS POSITION \n\nDigital Extremes is seeking an experienced Senior VFX Artist to join our team. You will be utilizing traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality special effects while keeping in mind technical specifications relating to memory usage and gameplay speed. You will need to have an excellent understanding of what makes real time special effects work in addition to an understanding of game engines, tools, pipelines and development processes. Preferred extras include experience working with Maya, After Effects, Houdini, and Photoshop, as well as a thorough knowledge of the game development process. An understanding of scripting languages such as Python or Lua is also an asset.\n\nRESPONSIBILITIES \n\n\n* Utilize traditional art training and knowledge of 3D art, design and computer graphics software to build efficient, high quality special effects, keeping in mind technical specifications relating to memory usage and gameplay speed\n\n* Keep up-to-date with contemporary effects techniques and research new effects technologies and solutions\n\n* Cooperate closely with art, design, audio and development department to deliver first class visual effects that exceed the state of the art\n\n* Work under the creative guidance of the Art Director\n\n* Deliver work on time and according to schedule as prepared by the Art Director\n\n* Actively participate in the feedback loop including accepting feedback from and providing feedback within the art and level design team as required, staying current on the scope and understanding of the project\n\n* Multitask effectively, prioritize competing demands, and follow through on details\n\n\n\n\nREQUIREMENTS\n\n\n* 2+ yearsโ previous experience creating high quality VFX for video games\n\n* Excellent understanding of what makes special effects work - particle systems, postprocessing effects and shaders (specular and normal maps)\n\n* University degree in visual arts with specialization in graphic design, commercial art, graphic communications or cartooning or completion of a college diploma program in graphic arts\n\n* Understanding of game engines, tools, pipelines and development processes\n\n* Working knowledge of a commercial 3D package\n\n* Good communication skills across multiple disciplines; ability to follow direction and to collaborate successfully with others\n\n* Ability to handle and prioritize multiple tasks, to meet deadlines and to excel under production conditions\n\n* Strong work ethic, self-direction and artistic vision, dedicated work ethic\n\n* Have a genuine enthusiasm and interest in video games\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Python, Video and Senior jobs that are similar:\n\n
$50,000 — $85,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nLondon, Ontario, Canada
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Material Artist | Seedworld\n\nWe are seeking for experienced Material/Shader Artist to work on one of the biggest Metaverse projects ever Seedworld on Unreal 5.2+. As a material/shader artist, you will deploy your excellent understanding of Unreal and usual artist software (Substance Painter, Designer, Zbrush, etc.) to create and optimize shaders for assets and landscapes for Seedworld.\n\n\nResponsibilities:To work closely with the Art Department team to develop shaders for assets and landscape as part of the vital look development phase.Shader development should match the artistic style of Seedworld.Shader and procedural textures development will be based on reference artwork, paint overs and look development target imagery under the Art Director's supervision.To help create quality shaders for human characters as well as fantasy that match the Art Directorโs expectations.Apply knowledge of shader optimization for memory and frame rate budgets.Work with Art Directors, Technical Artists, and Developers to understand technical requirements and ensure the pipeline is as efficient as possible.Research into new shader development techniques and apply them to production.Ability to create custom nodes or functions required by the research and development.Active participation in technical and artistic discussions and problem-solving.Ability to summarize his work and documentation to make internal and outsourcing communication better for the full team.\nRequired Qualifications:5+ years of shader development experience in the gaming industry with at least one AAA game shipped on PC or console in the last 5 years.5+ years of experience using Maya, Photoshop, Z-Brush, Mudbox, or equivalent.5+ years of shader development for Unreal, on all its shading tools. (Node, Blueprint, HLSL, โฆ)Development experience would be an appreciated plus. (C++ programming, etc.) \nDesired Qualifications: Strong experience with developing and compiling shaders within Unreal.Good visual and technical understanding of shading, texturing, and look development.Good artistic eye to complement the technical knowledge and ease collaboration with the Art Director.Experience with complex and specific shaders (Water, SSS, Foliage, etc.)Experience with OpenGL GLSL/HLSLStrong experience with lighting both from a technical and artistic perspective within Unreal. Strong knowledge of all the 3D requirements before shader (UV, Texture Layout) and common texturing pipelines.Fast, organized, collaborative, and able to handle feedback.Strong organizational, and communication skills and a fluent level in English along with an understanding of production values, deadlines, and priorities.\nBonus Skills:Experience with developing shaders in ShaderFX for Maya essential.Knowledge of scripting (Python, Mel, C++ scripting, Blueprint) useful.Experience with FX shaders.\nLocation:100% remote\nBenefits:21 days of holidays / year + local bank holidays.Sick days.Budget for training/courses.Budget towards purchasing work equipment such as laptops.Monthly salary paid in stable coins (USDC)
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote Vietnam
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Proof of Play is hiring a Remote Senior Unity Engineer
\nWe are a Series A company filled with veteran game developers and entrepreneurs creating games using blockchain technology. Our vision is simple: we want to work together to create generation-defining games that fundamentally grant power and ownership to the players who play them. \nOur team has decades of experience building games at the scale of 100M+ players. Our team hails from Epic Games, Zynga, EA, Riot, Scopely, THQ, Rockstar, and Activision, where we led $1b+ franchises like FarmVille and League of Legends. Weโve also been active as founders and investors in crypto since 2013 and are backed by world-class investors, like a16z. \nWe are a fully remote company, built on a foundation of clear communication, respect, and collaboration. Your expertise can make a lasting impact here at Proof of Play and weโd love to connect with you and learn more.\nBut, donโt take our word for it - hear directly from our founding team: https://www.beforeyouapply.com/team/early-stage-team-at-proof-of-play\n\nWe are excited to be adding a Staff Unity Developer to our senior team. Proof of Play is committed to building fully on chain games, and the technical tools to power them. You will be building game features that take advantage of the unique opportunities of blockchain technology using the Unity 3D engine. This is a quickly evolving field of technology, and weโre looking for individuals that can want to be a part of pioneering new ways to make games.\n\nWhat You'll Do:\n\n* Work in a small team with artists, designers, and programmers to go from concepts to on screen results.\n\n* Collaborate across the studio to unblock others before you unblock yourself.\n\n* Ship game updates frequently to a very active player base.\n\n* Identify issues and propose solutions for making games in the blockchain technical space, and then implement those solutions.\n\n\n\nWhat You'll Bring:\n\n* 10+ years of experience in the Unity Engine and C#.\n\n* Shipped multiple games on iOS and Android platforms. \n\n* Published multiple titles to the Apple App Store and Google Play Store.\n\n* Familiarity with platform app store guidelines and restrictions.\n\n* SDK or web development experience.\n\n* Communication skills and great work hygiene in a remote working environment.\n\n* Strong understanding of video game architecture and technology.\n\n* Education in programming structures and architecture, or equivalent experience.\n\n\n\nBonus Points:\n\n* You are an avid gamer who can communicate what makes a game better or worse\n\n* Web2 and Free To Play game development and playing experience.\n\n* Basic knowledge of blockchain technology.\n\n\n\n\nBenefits and Perks:\n\n* Fully Remote across two continents.\n\n* Top tier medical, dental, and vision plans 100% company covered\n\n* Laptops + necessary equipment provided\n\n* Paid Parental Leave\n\n* MyTime flexible vacation policies\n\n\n\n\nReady to apply? \nFeel free to email us at [email protected] with any questions or feedback and we'll get back to you within two (2) days.\nA final thought from our founder, Amitt, "Everyone is a player of games, and we believe that ideally starts with our team. We foster a diverse set of voices and want our team to represent the diversity of those who play our games. We believe that a wide range of perspectives will lead to a more creative and inclusive game culture. This is vital to our businessโand itโs at the heart of what we do. Even if youโre new to this realm, we genuinely encourage you to apply. "\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Crypto, Video, Senior, Android and Engineer jobs that are similar:\n\n
$60,000 — $100,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nWorldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Metaverse Game Studios is hiring a Remote Lead Cinematics Artist
\n\nMetaverse Game Studios, Inc\n\nSt. Petersburg, Florida USA/ Remote\n\nMetaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.\n\n If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!\n\nAngelic\n\nAngelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.\n\nIt will not be an easy journey, and each action will have deep echoing repercussions. But donโt worry, you wonโt have to do it alone.\n\nPLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.\n\nJob Description\n\nAs a Lead Cinematics Artist you will be responsible for managing and mentoring Cinematics Team and be a key player on creating high-quality believable Sci-Fi world.\n\nResponsibilities\n\n\n* Build and lead the cinematic team in development of high quality cinematics,\n\n* Provide feedback to the team, mentor for the best practices\n\n* Create, and maintain pipelines and technical requirements,\n\n* Plan, organize and prioritize tasks with the Producer\n\n* Track the creation process, identify problems and find solutions\n\n* Collaborate with Animations Lead to improve development of motion capture and keyframe animation into the cinematic,\n\n* Communicate and work closely with the Art and Level Design teams to translate scripted scenes into cinematics and to balance story with gameplay,\n\n* Share knowledge and collaborate with technical Leads in order to improve the quality of the tools.\n\n\n\n\n\n\nSkills & Requirements\n\n\n* Minimum 4+ years of experience working in the video games as an Artist, Animator, Designer, or any other related job,\n\n* A strong knowledge of storytelling, film language, and cinematography techniques,\n\n* Experience with 3D softwares (Motionbuilder, Maya, Unreal Engine, etc.),\n\n* Unreal Engine & AA+ game experience\n\n* Excellent leadership and people skills,\n\n* Excellent communication skills and teamwork oriented attitude,\n\n* Excellent organizational skills,\n\n* Good understanding of acting, including posing and timing,\n\n* Strong knowledge of cinematics, framing, editing, tone, and narrative structure,\n\n* Excellent communication skills,\n\n* Experience with motion capture\n\n* Staying up-to-date on industry trends\n\n* Fluent in English, both verbally and written\n\n\n\n\nIf you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!\n\nThis new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.\n\nEven if you donโt fit all the requirements above, if building new systems, especially within game design and development is your passion, and you have a strong willingness to learn โ don't hesitate to apply anyways, and let us know how you can contribute.\n\nDiversity and Inclusion\n\nDiversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.\n\n\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Video jobs that are similar:\n\n
$42,500 — $70,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote Worldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\nJob Title: \n\nTechnical Artist\n\n \n\nReports To: \n\nTechnical Art Director\n\n \n\nAbout Star Atlas: \n\nStar Atlas is a next-gen MMORPG metaverse emerging from the confluence of the Solana blockchain, Unreal Engine 5โs real-time graphics technology and decentralized financial protocols. Developed by ATMTA Inc., Star Atlas combines play-to-earn NFT mechanics with an AAA cinematic space-genre experience creating an economy that replicates the tangibility of real world assets and ownership.\n\n \n\nAbout This Role: \n\nIn this role, you'll be working closely with Artists, Engineers, and other Technical Artists to find both day-to-day and long-term improvements to the art pipeline for the Star Atlas team. This role requires in-depth technical knowledge and strong aesthetic inclination. The ideal candidate will have a comprehensive understanding of both real-time and standard production art pipelines. Determining optimal workflow, tools and import/export paths for all assets in the game is an important function for the role.\n\n \n\nResponsibilities: \n\n\n* Work closely with the Art, Design and Engineering teams to effectively produce correct art content.\n\n* Bring characters, ships & props to life with a mixture of rigging, animating and physics tuning.\n\n* Help shape and evolve art pipelines, including tools, software, plug-ins and game technology.\n\n* Establish and maintain art content pipelines focusing on Maya and Unreal Engine\n\n* Check assets in terms of technical setup for their usage in Star Atlas.\n\n* Investigate new techniques, assist in prototyping and help other developers with technical roadblocks\n\n* Facilitate communication and asset pipeline between engineering and artist teams\n\n\n\n\n \n\nRequired Skills: \n\n\n* Demonstrate relevant experience in the game development industry.\n\n* Passionate about innovation, improving pipelines, developing new tools and adapting to new technologies.\n\n* Technical proficiency with Unreal Engine.\n\n* Experience in using 3D graphics software such as Maya or similar, Houdini, Substance.\n\n* Understanding of scripting/programming languages such as Python, C#, C++..\n\n* Understanding of material and texturing workflows is a plus\n\n* Loves to be part of a passionate team and can communicate effectively.\n\n* Have a strong understanding of art content and techniques, including modeling, texturing and shading, and Physically Based Rendering\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Design jobs that are similar:\n\n
$35,000 — $60,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nWorldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Unknown Worlds is hiring a Remote Hard Surface Artist
\nTHE OPPORTUNITY\nWe are seeking a talented and motivated hard surface artist to work with our development team.. Ideal candidates will possess expert level modeling and texturing skills and have a passion for creating vehicle and structural environment assets in a science fiction universe. \n \nThis is a remote contract position on a fully remote team.\n\nRESPONSIBILITIES\n\n\nDevelop functional high-quality 3D structural assets and props from 2D concept art.\n\nDevelop material and shader workflows and apply those to 3D assets.\n\nCollaborate closely across disciplines to create hard surface assets with multiple moving parts and interactive elements.\n\nEnsure art assets meet gameplay requirements as defined by the team.\n\nWork with art leadership on the project to ensure art assets adhere to aesthetic and technical requirements.\n\n\n\n\nQUALIFICATIONS\n\n\nExpert level hard surface modeling skills and techniques using Blender.\n\nExtensive experience modeling vehicles, buildings and other hard surface environment assets.\n\nDeep understanding of texture and material creation techniques and workflows.\n\nStrong portfolio showcasing a range of hard surface assets, textures and materials.\n\nA passion for sci-fi visual design.\n\n3+ years of professional experience in an art role in the gaming industry.\n\nExcellent cross discipline communication and collaboration skills.\n\n\n\n\nPREFERENCES\n\n\nPrevious experience working on stylized and sci-fi games.\n\nExperience with Unreal engine.\n\nExperience with Substance Painter and Designer.\n\nStrong traditional art skills including drawing, sculpting or painting.\n\n\n\n\nReasonable Accommodation\n\nKRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.\n\nEEOC statement\n\nKRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.\n\nDue to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected].
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Metaverse Game Studios is hiring a Remote Cinematic Designer
\n\nMetaverse Game Studios, Inc\n\n\nSt. Petersburg, Florida / Remote Team\n\n\n\nMetaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.\n\n If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!\nAngelic\n\nAngelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.\n\nIt will not be an easy journey, and each action will have deep echoing repercussions. But donโt worry, you wonโt have to do it alone.\n\nJob Description\n\nAs a Cinematic Designer, youโll work with the Art Director and Cinematic Lead to drive cinematics in collaboration with other disciplines and create high-quality cinematics across all areas of the game.\n\n\n\nPLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.\n\n\n\nResponsibilities\n\n\n* Collaboration with the Art Director and Cinematics team to maintain consistency on the art style\n\n* Create cinematics from start to finish including previs, animation blockout, lighting, set dressing, post-process, etc.\n\n* Follow and maintain pipelines and technical requirements.\n\n* Communicate with other job disciplines to ensure the quality of the scenes\n\n\n\n\n\n\nSkills & Requirements\n\n\n* At least 1 shipped title in a Cinematic Designer / Artist role\n\n* A great demo reel that shows your previous experience\n\n* Experience with 3D software (Motionbuilder, 3DSMax, Maya, Unreal Engine, etc.)\n\n* Good understanding of acting, including posing and timing\n\n* Strong knowledge of cinematics, framing, editing, tone, and narrative structure\n\n* Excellent communication skills and abilities to work efficiently within a team\n\n* Experience with motion capture \n\n* Skills in handling digital equipment and ability to meet deadlines\n\n* Unreal Engine & AA+ game experience\n\n* Fluent in English, both verbally and written\n\n\n\n\nIf you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!\n\nThis new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.\n\nEven if you donโt fit all the requirements above, if building new systems, especially within game design and development is your passion, and you have a strong willingness to learn โ don't hesitate to apply anyways, and let us know how you can contribute.\n\nDiversity and Inclusion\n\nDiversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Designer jobs that are similar:\n\n
$47,500 — $77,500/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote Worldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Metaverse Game Studios is hiring a Remote Lead Environment Artist
\n\nMetaverse Game Studios, Inc\n\nSt. Petersburg, Florida USA/ Remote\n\nMetaverse is a young and independent game development company led by industry veterans who worked for core games such as Far Cry, Destiny, Halo series, Warface, League of Legends, Diablo Immortal, Mount&Blade series, Metro Exodus, and more. We are developing Angelic, which has an equal emphasis on storytelling and party-based RPG elements, all backed by a dark and compelling science-fiction setting in which you are often mesmerized by the complexity of the events happening around you.\n\n If you are up to a challenge and want to deliver unforgettable RPG experiences to players around the world, our family is ready to welcome you!\n\nThe Angelic Game\n\nAngelic combines turn-based strategy combat with a narrative RPG, all backed by a collaboratively crafting science-fiction setting thanks to blockchain technology. Get ready to shape a massive conflict in the dark and compelling universe of Angelic.\n\nIt will not be an easy journey, and each action will have deep echoing repercussions. But donโt worry, you wonโt have to do it alone.\n\nJob Description\n\nAs a Lead Environment Artist you will be responsible for managing and mentoring Environment Art Team and be a key player on creating high-quality believable Sci-Fi 3D environment assets for production.\n\n\nResponsibilities:\n\n\n* Lead the team for creating high-quality, 3D environment assets and textures\n\n* Plan, organize and prioritize tasks with the Producer\n\n* Create modular/reusable Sci-Fi environment assets \n\n\n\n\n* Provide feedback to the team, mentor for the best practices\n\n\n\n\n* Track the creation process, identify problems and find solutions\n\n* Collaboration with the Art Director to maintain consistency on the art style\n\n\n\n\n\n* Ensure performance and technical quality of 3D environment assets\n\n* Optimization of assets to fit technical requirements\n\n* Cooperation with other departments of the studio\n\n\n\n\n\n\n\n\nSkills & Requirements\n\n\n* 4+ years working in the game industry, specializing in Environment Art or equivalent\n\n* Team leading experience\n\n* A portfolio which demonstrates excellent Environment Art skills\n\n* Great understanding of next-gen (PBR) asset creation workflows\n\n* A keen eye for composition, shape, color, and detail\n\n* Very good skills in Blender, Maya, 3DS Max, Zbrush, and Photoshop\n\n* Solid hard surface and organic modeling skills\n\n* Being able to create modular/reusable environment assets \n\n* Strong texture creating/painting skills on softwares like Substance Designer/Painter\n\n* Being able to adapt realistic sci-fi art style\n\n* Ability to manage environments from creating layouts to the detailed and finished product\n\n* Unreal Engine blueprint (visual scripting) and material/shader knowledge\n\n* Unreal Engine lighting skills\n\n* Ability to manage your own time and work within deadlines\n\n* Great communication and leadership skills and also being a team player\n\n* Fluent in English, both verbally and written\n\n* AA+ game experience\n\n\n\n\n\n\n\nIf you are interested in creating something new in game development space, this is your chance to be part of something huge! Apply now and get the inside scoop on our new and exciting game IP!\n\nThis new opportunity and experience we're offering could be the open door you've been looking for to a new universe for you.\n\nEven if you donโt fit all the requirements above, if building new systems, especially within game design and development is your passion, and you have a strong willingness to learn โ don't hesitate to apply anyways, and let us know how you can contribute.\n\nDiversity and Inclusion\n\nDiversity and inclusion are very important for us. The creative potential and hard work of all our team members is what matters to us. You can be anyone or even any-thing, and as long as you're helping us create this amazing product we all love, you're more than welcome in our team. Moreover, diversity brings out creativity and it's valued and cherished at Metaverse Game Studios.\n\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Design jobs that are similar:\n\n
$55,000 — $85,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote Worldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\nJob Title: \n\nTechnical Artist\n\n \n\nReports To: \n\nTechnical Art Director\n\n \n\nAbout Star Atlas: \n\nStar Atlas is a next-gen MMORPG metaverse emerging from the confluence of the Solana blockchain, Unreal Engine 5โs real-time graphics technology and decentralized financial protocols. Developed by ATMTA Inc., Star Atlas combines play-to-earn NFT mechanics with an AAA cinematic space-genre experience creating an economy that replicates the tangibility of real world assets and ownership.\n\n \n\nAbout This Role: \n\nIn this role, you'll be working closely with Artists, Engineers, and other Technical Artists to find both day-to-day and long-term improvements to the art pipeline for the Star Atlas team. This role requires in-depth technical knowledge and strong aesthetic inclination. The ideal candidate will have a comprehensive understanding of both real-time and standard production art pipelines. Determining optimal workflow, tools and import/export paths for all assets in the game is an important function for the role.\n\n \n\nResponsibilities: \n\n\n* Work closely with the Art, Design and Engineering teams to effectively produce correct art content.\n\n* Bring characters, ships & props to life with a mixture of rigging, animating and physics tuning.\n\n* Help shape and evolve art pipelines, including tools, software, plug-ins and game technology.\n\n* Establish and maintain art content pipelines focusing on Maya and Unreal Engine\n\n* Check assets in terms of technical setup for their usage in Star Atlas.\n\n* Investigate new techniques, assist in prototyping and help other developers with technical roadblocks\n\n* Facilitate communication and asset pipeline between engineering and artist teams\n\n\n\n\n \n\nRequired Skills: \n\n\n* Demonstrate relevant experience in the game development industry.\n\n* Passionate about innovation, improving pipelines, developing new tools and adapting to new technologies.\n\n* Technical proficiency with Unreal Engine.\n\n* Experience in using 3D graphics software such as Maya or similar, Houdini, Substance.\n\n* Understanding of scripting/programming languages such as Python, C#, C++..\n\n* Understanding of material and texturing workflows is a plus\n\n* Loves to be part of a passionate team and can communicate effectively.\n\n* Have a strong understanding of art content and techniques, including modeling, texturing and shading, and Physically Based Rendering\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Design jobs that are similar:\n\n
$55,000 — $85,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nWorldwide
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Ingenuity Studios is hiring a Remote Senior Animator
\nDescription\n\nOur Animation Team is responsible for the execution of high-level animation as assigned by clients and production team. Teamwork and collaboration is key since members of every department, including Creative Directors and Production, work closely with one another to accomplish all tasks. Our Artists require a high degree of technical skill and artistic judgement. In addition, all artists may serve as a key front-line representative of the company, who may deal directly with clients in challenging situations. Accordingly, a professional demeanor and diplomacy are important.\n\nResponsibilities:\n\n\nWork with the Production Staff to provide animated sequences as required by the Client.\n\nAnimate in various styles (creatures, realistic humans, motion capture, vehicles, complex characters, objects, cameras, etc.) as required by projects\n\nPosition requires sufficiency in Mocap cleanup and 3D rotomation for FX\n\nWork with animation software (Maya) for visual effects intensive projects\n\nOther miscellaneous duties as required from time-to-time by the Animation Supervisor or Animation Lead\n\nWork closely with other departments on issues that affect the animation team, and vice versa\n\n\n\n\nRequirements:\n\n\nAn understanding of animation rigging/set-up and 3D character animation\n\nStrong understanding of scene layout to match plates\n\nExcellent artistic skill set with a full understanding of animation and composition\n\nKnowledge of the software and hardware used in the post-production process\n\nDemonstrate and understanding of the Visual Effects and associated pipelines\n\nGood communication and organizational skills\n\nProactive, with the ability to lead a creative vision\n\nAbility to work overtime/weekends when a project calls for it\n\nWork efficiently to meet tight deadlines\n\n\n\n\n \n\nThe hiring salary range for this position applies to the United States only. Starting salary will depend on a variety of job-related factors, including but not limited to the qualifications of the individual applicant, geographic location, market demands, relevant experience, training, level of education, and certifications or other professional licenses held. This role may also qualify for annual incentives and/or comprehensive benefits. Please note, final offers may not fall within this range and are subject to change.\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Senior and Senior jobs that are similar:\n\n
$75,000 — $120,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nLos Angeles, California, United States
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
\nLuma Melbourne is looking for talented Mid-Senior Animators to join the Australian team. Please note that candidates should be currently located within Australia for consideration. (Remote location positions within Australia are available). \n\n\n\n\n\nYou Can\n* Animate the human bipedal figure and other organic forms\n* Understand the principles of cinematography including use of lenses, positioning and moving the camera, etc\n* Take direction and are willing to address comments and make changes\n* Assist production in other parts of the pipeline if needed\n* Grasp the principles in motion, timing, anticipation, follow-through, squash and stretch, forward/inverse kinematics, and other facets of 2D & 3D animation\n\n\n\nYou Have \n* At least 3 years of production experience as a VFX Animator\n* Knowledge of Maya\n* A team player mentality with a 'get it done' attitude\n* Communication skills\n* A love of learning\n* Problem solving skills\n* Strong technical mind\n* Creative sensibilities\n* A self-motivated attitude\n* Experience with RV and Motion Capture\n* Any additional software knowledge or skill sets\n\n\nCome as you are. Luma is an equal opportunity employer.\n\n\n\n\n\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nMelbourne, Australia
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
Luma Pictures is hiring a Remote Asset Artists Mid Senior Level
\nLuma is looking for Mid to Senior level Asset Artists to join our Vancouver team.\n\n\nPLEASE NOTE: All positions are Work From Home roles. Candidates must currently reside in British Columbia., Canada, and have the legal right to work in Canada to be considered only.\n\n\n\nYou Can\n* Create clean and efficient models based on creative briefs and / or reference materials\n* Demonstrate efficiency in UV layout as well as strong polygonal subdivision skills\n* Demonstrate strong Look Development, R&D and Lighting skills from both an artistic and technical perspective\n* Maintain, alter or update models as required by client or supervisor feedback\n* Interpret abstract ideas into the creation of compelling photo real or stylized assets\n* Facilitate the creation of high quality texture maps prior to publishing to ensure consistency\n* Mentor and motivate fellow Asset artists to grow their craft using the latest techniques\n\n\n\nYou Have\n* At least 3 to 5 years of experience as an Asset Artist (Model/Texture/Surface) in a VFX Production environment\n* A cultivated aesthetic sense and keen eye for detail\n* A Bachelorโs degree in computer science, computer graphics or the equivalent combination of education and experience\n* A mastery in creating both organic and hard surface models with efficient topology\n* A mastery of Maya, ZBrush and Mari\n* Katana, Mudbox and Substance Painter knowledge is a plus\n* Highly efficient UV layout experience using an UDIM workflow is required\n* A technical understanding of colour space\n* An understanding of plate and image based lighting as well as full CG lighting is preferred\n* Basic compositing skills in Nuke\n* TD skills (Python, C++) are preferred but not required\n* An understanding of multi-pass rendering and 3D scene layout is preferred\n* Strong communication and organisational skills\n* The ability to take direction and implement feedback with a positive attitude\n* An approachable, proactive and accommodating attitude\n* An innate desire to stay informed of current technologies\n* Strong time management skills and the ability to balance priorities under the pressure of a deadline-driven production\n* A team oriented mentality with a 'get it done' attitude\n* The ability to thrive in a high-pressure environment\n\n\nCome as you are. Luma is an equal opportunity employer.\n\n\n\n$25 - $60 an hour\n\n\n \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Senior and Senior jobs that are similar:\n\n
$75,000 — $120,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nVancouver, Canada
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.