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๐ค Closed by robot after apply link errored w/ code 403 1 month ago
At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the worldโs top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Novato, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.\n\nThe Team:\nThe NBA Tech Art team is a diverse group of dedicated Technical Artists that perform a wide variety of tasks. We write and maintain tools for the art department, rig the characters, props, and clothing, and do a lot of problem solving.\n\nWhat We Need:\nThe Novato team is looking for an expert character rigging artist (temporary) familiar with body and face rigging to work closely with the art team. This role reports to the Lead Technical Artist.\n\nWhat You Will Do:\nโข Update our character rigs to improve deformation and more accurately simulate human anatomy\nโข Create math node networks to make new connections for our body and face rigs\nโข Implement blendshapes and corrective shapes into our rigs with the support of the character team\nโข Create clean skinweight and blendweight maps\nโข Write Python code to automate tasks, create procedural setups, and improve workflow efficiency\nโข Diagnose, debug, and resolve character rigging related errors across tools and the game\nโข Collaborate with a team of other technical artists to support art \n\n#Location\nCalifornia
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