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Apollo.io


๐Ÿ‡บ๐Ÿ‡ธ United States
๐Ÿ’ฐ $70k - $100k*

Design

 

Designer

 

Software

Growth

C

Ads

Management

Lead

Content

Marketing

Sales

Illustrator

Apollo.io

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๐Ÿ‘€ 704 views

โœ… 66 applied (9%)

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Apollo.io is hiring a
Remote Motion Graphics Designer & Video Editor

\nApollo is looking for a world-class Sr. Motion Graphics Designer & Video Producer to join our in-house video team.\n\nIn this role, youโ€™ll uplevel the quality of our video content with your mastery of post-production, including motion design, animation, editing, sound, and more. \n\nAs a top-notch motion designer and animator, youโ€™ll distill complex subjects into simple, easy-to-understand visuals that make each video 10x more effective, or create mind-blowingly gorgeous animations for high profile ads and hype videos โ€” and know which treatment to apply on any given project. \n\nAs a video producer, youโ€™ll oversee the end-to-end production of some of our highest-profile video content, including Apollo Academy courses, in-product videos, customer stories, marketing assets, ads, Olympus keynotes, explainers, and more.\n\nYouโ€™ll work alongside an extraordinary team of videographers, content creators, designers and marketers to produce videos that drive results for Apollo and our customers.\n\nThis role reports to the Head of Video. The ideal candidate for this position has an extraordinary portfolio of video content, is an exceptional visual thinker and collaborator (bonus points for being able to storyboard quickly in analog mediums), has a background in UI/UX design (Figma experience preferred), and has worked at a fast-growing technology company before.\n\nResponsibilities:\n\n\n* Create and apply world-class design and motion to Apolloโ€™s video content to make every video you touch 10x more effective\n\n* Oversee the end-to-end production and project management of video campaigns, including for ads, keynote speeches, product hype videos, Apollo Academy content and more\n\n* Transform raw video footage into compelling stories through creative editing, color grading, and sound design/mixing\n\n* Scope new video projects and keep stakeholders informed as projects progress\n\n* Appropriately allocate and scale your time on various projects from quick turn to high touch and in-between \n\n\n\n\nThis role is fully remote (ideally located in the US) and will require occasional travel. \n\nQualifications:\n\n\n* A portfolio of extraordinary video content, with tangible business results attributed to your work\n\n* 10+ years of experience in design, motion design, and video production, preferably in a fast-paced startup environment\n\n* Youโ€™re a clear, efficient communicator, highly organized, and have the ability to manage multiple projects at once\n\n* Your portfolio contains animated software product ads, explainers and demos, including UI animations\n\n* Your portfolio contains Figma and Adobe Illustrator designs you made that are consistent with brand guidelines\n\n* Your portfolio contains Figma and Adobe Illustrator designs you made and turned into world-class motion graphics\n\n* Mastery of Adobe After Effects\n\n* Mastery of Adobe Premiere\n\n\n\n\n \n\nAbout Apollo.io\n\nFounded in 2015, Apollo.io is one of the leading sales intelligence and engagement platforms trusted by over 15,000 paying customers, from rapidly growing startups to some of the largest global enterprises. Our community-based approach to crowdsourcing data gives users maximum coverage while ensuring data accuracy. Our advanced algorithms and unique data acquisition methods help over 500,000 sales professionals enrich and analyze prospectsโ€™ data to increase quality conversations and opportunities.   \n\nWe have notable investors: Sequoia, Y Combinator, Tribe Capital, and Nexus Venture Partners. We recently completed a Series C financing to fuel our next growth phase.  The round was led by Sequoia Capital, with participation from Tribe Capital, NewView Capital, and Nexus Venture Partners. \n\nOur growth and customer feedback set us apart from competitors.  Apollo.io had over one million sign-ups for its platform in the past year, and the number of weekly active users increased by over 400%.  We are a top-ranking G2 Crowd vendor in the Sales Intelligence, Lead Intelligence, Marketing Account Intelligence, and Sales Engagement categories.  Our highest scores are in the B2B data space for accuracy and ROI based on customer reviews. \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Designer, Video, Marketing and Sales jobs that are similar:\n\n $70,000 — $100,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nSan Francisco, California, United States
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2K


๐Ÿ‡บ๐Ÿ‡ธ United States
๐Ÿ’ฐ $45k - $95k*

Design

 

3d

 

Game

Technical

Support

Test

Happiness

Assembly

Content

Senior

Marketing

Engineering

2K

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๐Ÿ‘€ 477 views

โœ… 31 applied (6%)

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2K is hiring a
Remote Senior Motion Graphics Artist

At Visual Concepts, we believe great games are made by diverse and empowered teams with a shared passion for play. As one of the worldโ€™s top game development studios, we have shipped over 100 multi-sku titles to critical acclaim and commercial success. Our teams are independent and entrepreneurial. Our studios in Agoura Hills, Novato, Foothill Ranch, Irvine, Budapest, Shanghai, Austin, Boise, Seoul, and Parksville, Canada are committed to artistry and technical innovation, offering top candidates the opportunity to learn and grow with some of the smartest and most creative minds in the industry.\n \nWhat We Need:\n\nVisual Concepts is looking for a Senior Motion Graphics Artist to work directly on NBA2K game development alongside a versatile group of User Interface and Motion Graphics artists in the User Interface group. This is not for the marketing publishing team, you will be developing motion graphics amongst passionate game developers, game designs and fellow passionate and skilled artists.\n\nThis is a temporary role lasting 6 months and can be both remote or in-office. No sports knowledge is required, just a positive individual who can craft static screen layouts and motion graphics solutions to deliver clean assemblies to our dedicated programmers. You will be amongst a graphic design centric UI team, where we will work to support you, and other motion graphics artists.\n \nWho We Are:\n\nThe UI group is a people focused diverse art team where we put effort where it pays off the most, pick up our teammates when we encounter headwinds in our lives, and pride ourselves in working effectively without sacrificing mental health. We prize the happiness that comes from helping the team do our best work and take credit as a team. Afterwards we blow off some steam and play games together. Give us a chance to meet you so we can tell you more!\n \nWhat You Will Do:\n\nThrough collaboration with visual designers, modelers, animators and game designers, you will bring wireframes to life animating in Maya and creating game ready animated experiences for our end users. We are the best in class when it comes to creating visual experiences in next generation video games. Specifically, you will:\n\n\nConceptualize and assemble screen wipes, explainer animations, animated UI intros and outros, and lots more using a proprietary, but powerful UI layout system\n\nUse Maya to build instanced library of assets and help maintain them\n\nImplement UI/UX designs into interactive UI animations\n\nCollaborate with design and engineering to implement final art into the game engine\n\n\n\n \nWho Will Be A Great Fit:\n\n\nExcellent communication verbal and written skills, especially with a remote team. Be an excellent written communicator on messaging systems like Slack or MS Teams\n\nMinimum 3 years experience in a digital art content creation pipeline\n\nHave a solid sense of color theory, composition, typography with current design trends\n\nCuriosity to learn and assemble your work with our powerful proprietary game engine tools\n\nInterface with design and engineering to implement final art into the game engine\n\nComfortable working in Maya and Adobe Suite\n\nBe unyielding on naming conventions and understand the importance of them\n\nHave experience working with instanced art asset pipelines\n\nLearn and work predominantly in our proprietary assembly tool\n\nKnow how to offer and take constructive criticism. Ability to take direction well\n\nA strong work ethic is important โ€“ managing your own time, you pride yourself in having capacity to work autonomously\n\nAble to diagnose and solve problems quickly and independently\n\n\n\n \nNice to Have:\n\n\nExcellent communication, yes this is worth mentioning multiple times because it's that important!\n\nLeadership or vendor/client relationship experience\n\nEnd-to-end knowledge of game production processes, and ability to scale your role to each phase. Understanding or learning of game engine limitations\n\nExperience with realtime shaders in a 3D modeling package and/or game engine (e.g. Unreal Engine/Unity)\n\nSome experience in scripting languages and rigging\n\nIs a casual or hardcore gamer. We make games and we also play them!\n\n\n\n\n \n\nCandidates may be asked to perform a test for consideration. Online Portfolio or REEL may be considered instead if provided.\n\nThis position is based in Novato, California but open to full or hybrid Remote.\n\n \nTo learn more about Visual Concepts and our studio locations, check out our website at www.vcentertainment.com \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Video, Senior and Marketing jobs that are similar:\n\n $45,000 — $95,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nNovato, California, United States
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Metaverse Game Studios


Remote Worldwide
๐Ÿ’ฐ $60k - $100k*

Game Developer

 

Design

 

Game

Designer

Support

Director

Animation

Marketing

Metaverse Game Studios is hiring a
Remote Graphic Designer

\n\nJob Description\n\nAs a Graphic Designer, you will be responsible for providing support services to all engaged departments: PR, Marketing, Production to produce high-quality assets, primarily static graphics. Typical end use like editorial, social, marketing, internal, and occasionally in-game use\n\nResponsibilities:\n\n\n* Create original graphics assets, including logos, key art, backgrounds, and cinemagraphs, for use in marketing, social media, and editorial projects\n\n* Versioning assets to various specifications including resolution, aspect ratios, and file types for various viewing platforms\n\n* Assist motion designers by designing base art elements for use in motion graphics and animation for video game trailers or live video streams\n\n* Work with the art director to create compelling in-game assets such as UI elements, badges, logos, environment 2d graphics etc. \n\n* Work with producers to select and treat in-game screenshots or image renders for marketing needs\n\n\n\n\n\nPLEASE APPLY IF ONLY YOU ARE INTERESTED IN A FULL TIME POSITION - NO OUTSOURCE ARTISTS OR STUDIOS.\n\nSkills & Requirements\n\n* 2+ years experience in games or related fields\n\n\n\n* A portfolio which demonstrates excellent Graphic Design skills\n\n\n\n\n* Highly proficient in Adobe Photoshop/Illustrator/InDesign and related design/production software\n\n* Being able to adapt realistic sci-fi art style\n\n* Experience designing across a wide variety of mediums and formats\n\n* Ability to follow design instructions, work within corporate templates, and implement style guides\n\n* Understanding of design theory, including layout, color, typography, hierarchy, as well as current design trends\n\n* Exceptional design aesthetic, versatility in visual style, and awareness of design trends and innovation\n\n* Illustration and drafting\n\n* Passion for video games\n\n\n\n\n\n* Staying up-to-date on industry trends\n\n* Being a team player\n\n* Fluent in English, both verbally and written\n\n* Unreal Engine & AA+ game experience\n\n\n\n\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Game Developer, Design, Designer, Video and Marketing jobs that are similar:\n\n $60,000 — $100,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote Worldwide
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


ChromaWay

 This job is getting a high amount of applications right now (11% of viewers clicked Apply)

Worldwide
๐Ÿ’ฐ $65k - $110k*

Game

 

UX

Design

Web3

Designer

Technical

Support

Developer

Director

Travel

Lead

Marketing

Photoshop

ChromaWay is hiring a
Remote Lead Game UI UX Designer

\nEmbark on an exciting journey with My Neighbor Alice!\nWe are crafting a world unlike any other, and we need a visionary game developer to join us. This is a unique opportunity to be part of a new web3 life simulation multiplayer game for PC, set in a fresh and engaging IP. \nAs the Lead Game UI/UX Designer you will be pivotal in shaping the gameplay experience from the players' perspective. You'll work closely with Game Designers, UI Artists, Programmers, and User Research to make sure the player experience is understandable, accessible, and engaging. Youโ€™ll guide a team of experienced UI Artists and UX Designers, finding opportunities to shape the game we make and mentor ambitious designers. This position will be responsible for leading a growing team, establishing direction, consistency and helping to establish the gameโ€™s Identity.\nAs part of the leads team you will report to the Game Director and will collaborate with the other department leads to ensure alignment and continuity across teams. As the Lead Game UI/UX Designer you will provide feedback and communicate execution standards to guide the UX vision of the game; allowing the team creative flexibility and support wherever needed. Finding and maintaining the right balance between quality and speed is a top priority, and youโ€™ll ensure that our assets are both on time, at quality bar, and performant in engine.\nThis role is anticipated to be a remote work position, with some occasional travel involved.\nAre you up for the challenge?\nJob Description\nIn a dynamic environment like ours, priorities shift frequently. The role encompasses, but is not limited to, the following responsibilities:\nResponsibilities\nAs the Lead Game UI/UXย Designer for My Neighbor Alice, you will play a critical role in conceptualizing and implementing the UI & UX for the game. Working directly with the game director you will collaborate with the Art Director and Lead Game Designer to establish and maintain the game's UX design ethos, faithfully executing the game's vision.\n\n* \nEvaluating, communicating, and evolving the overall gameplay vision together with Directors, other Leads, and the rest of the Gameplay team.\n\n* \nTranslating and communicating the Directors' vision into tangible designs and features together with your team.\n\n* \nProviding UX expertise (best practices and solutions) to multiple game features.\n\n* \nDesigning logic, layout, flow, and prototypes of UI menus and elements that support various gameplay features and accessibility principles.\n\n* \nWork with Art Direction to establish direction and create a UI style guide.\n\n* \nEnsuring consistent UI/UX solutions across the game, for a familiar style and ease of use.\n\n* \nDesigning onboarding solutions for new game concepts, mechanics and the web3 environment\n\n* \nManaging the UI/UX team and ensuring the quality of the department's work is at a high level.\n\n* \nFacilitate communication between designers, artists and developers to ensure a holistic user experience\n\n\n\nRequirements\n\n* \n8+ years of game development experience.\n\n* \n5+ years of experience as a UX Designer, UI Artist or both, having worked on game projects\n\n* \nExcellent UX design and related technical skill sets (wireframing, prototyping, user & screen flows, mockups, UI design)\n\n* \nHighly Proficient in Adobe Photoshop and/or Figma (or other wireframing software)\n\n* \nSolid understanding of UX design principles, information & product architecture, interface & design thinking, service design, and various research techniques\n\n* \nUnderstanding of psychological concepts that keep players engaged\n\n* \nA strong sense of what makes a gameplay experience compelling and fun\n\n* \nFundamental technical understanding of game engines such as Unity\n\n\n\nKnowledge and Skills\n\n* \nExperience working on larger projects working with various stakeholders and diverse, multidisciplinary game teams\n\n* \nTactful and strong communicator, able to mobilize and inspire\n\n* \nAble to help a team get on board with a direction, but also pitch ideas to leadership\n\n* \nExcellent knowledge/reasoning when it comes to game development and the realities of production, both from technical and conceptual standpoints\n\n* \nCritical with a keen sense of observation, and able to express their ideas clearly \n\n* \nIndependent, rigorous and equipped with excellent organizational skills\n\n* \nPassionate about video games, especially multiplayer or MMO games\n\n* \nBasic knowledge of blockchain and web3 technologies\n\n\n\nExtra Points\n\n* \nPassion and knowledge of Blockchain & Web3\n\n* \nFamiliarity with the web3 game space\n\n* \nFamiliarity with social simulation games like Animal Crossing, Stardew Valley\n\n* \nExperience with Motion Design\n\n* \nExperience working with Game Communities and Marketing teams\n\n* \nExperience or interest in other disciplines (Design, engineering, etc.).\n\n\n\n\n\nWe love hearing from anyone who is enthusiastic about changing the web3 games industry. Not sure you meet all qualifications? Let us decide! \nResearch shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply. Thank you for your interest.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Web3, Designer, Video and Marketing jobs that are similar:\n\n $65,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nWorldwide
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


PlayStation Global


๐Ÿ‡บ๐Ÿ‡ธ United States
๐Ÿ’ฐ $45k - $100k*

Design

 

UX

 

Manager

Game

Gaming

Designer

Technical

Support

Director

Strategy

Management

Senior

Recruitment

PlayStation Global

Apply now

๐Ÿ‘€ 1,344 views

โœ… 67 applied (5%)

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PlayStation Global is hiring a
Remote Manager UX Design

\n\n\n\n***This position has the flexibility to be fully remote***\n\nManager, UX Design\n\n\n\nSony Bend Studio, renowned creator of Days Gone, Uncharted: Golden Abyss, and Syphon Filter, is looking for a Senior UX Designer to join our passionate and creative family in crafting our next high-profile AAA console title.\n\nWe're on the hunt for an exceptional Manager, UX Design who will elevate the UX discipline for our product and studio. Are you a positive manager and hands on contributor who can drive the creation of top-notch experiences for our players while demonstrating outstanding leadership qualities? In this role, empower your team while working alongside the creative director and craft leads to develop the UX vision and strategy for products in development. You'll be responsible for evangelizing your team's vision across the studio and encouraging the team through UX principles, best practices, and strategies.\nRequirements\n\n\n* Bachelor's degree or equivalent experience in Game Design, UX Design, interaction design, human-computer interaction, or psychology.\n\n* 7-10 years of senior experience in UX roles within the video game industry or related fields, with leadership experience.\n\n* Excellent management and communication skills, able to inspire team members, and provide constructive feedback.\n\n* Experience with in-game UI design processes and tools, and coordinating the creation of UI/UX deliverables. Proprietary engine experience is a plus.\n\n* Commitment to inclusive design and fostering diverse talent within the team.\n\n* Proficiency in agile methodologies and fundamental UX and technical design principles.\n\n* A holistic approach to design, with an ability to iterate effectively.\n\n* Skill in translating analytical findings into actionable insights for decision-making.\n\n* Passion for user-centered design solutions and educating others about them.\n\n* Familiarity with a variety of popular gaming models.\n\n* In-depth knowledge of and passion for the latest trends in the gaming industry.\n\n* Willingness to support the team with hands-on contributions when necessary.\n\n\n\nResponsibilities\n\n\n* Lead and articulate the product UX vision to leadership, team, and the wider organization while ensuring user-centric, high-quality experiences.\n\n* Mentor the team, providing management and coaching, and collaborate with studio leadership on recruitment and development.\n\n* Champion accessibility in design and maintain a comprehensive, growing knowledge base.\n\n* Nurture collaborative relationships with stakeholders, troubleshoot interdepartmental workflow issues, and uphold high standards for all UI.\n\n* Manage task prioritization within the team and self to meet deadlines and respect technical constraints, while also refining the teamโ€™s tools and pipelines.\n\n* Collectively interpret player behaviors and needs to enhance the gaming experience.\n\n* Convey experience design through user stories, flow charts, user journeys, wireframes, and prototypes that effectively illustrate user needs.\n\n* Encourage UX best practices across the studio.\n\n* If you're passionate about creating incredible player experiences and possess the skills we're looking for, we'd love to hear from you. Please submit your resume and portfolio.\n\n\n\n\n\n#LI-DL2 \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Designer, Video and Senior jobs that are similar:\n\n $45,000 — $100,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nBend, Oregon, United States
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๐Ÿ‘‰ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!

When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Monzo

 This job is getting a high amount of applications right now (12% of viewers clicked Apply)

๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
๐Ÿ’ฐ $50k - $103k*

iOS

 

Design

 

Swift

Training

Technical

Support

Testing

Test

UX

Code

Manager

Quality Assurance

Financial

Banking

Bank

API

Mobile

Senior

Android

Go

Engineer

Engineering

Recruitment

Backend

Monzo

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๐Ÿ‘€ 1,394 views

โœ… 171 applied (12%)

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Monzo is hiring a
Remote Senior iOS Engineer

\n๐Ÿ“Anywhere, UK | ๐Ÿ’ฐ ยฃ80,000 - ยฃ140,000 base salary per year โž• plus stock options + Benefits \nAbout us\n\nWeโ€™re here to make money work for everyone and we're doing things differently. For too long, banking has been obtuse, complex and opaque.\n\nWe want to change that and build a bank with everyone, for everyone. Our amazing community suggests features, test the app and give us constant feedback so we can build something everyone loves.\n\nWe're focused on solving problems, rather than selling financial products. We want to make the world a better place and change people's lives through Monzo.\nAbout our mobile engineering practice\n\nOur mobile engineers have a variety of different backgrounds\n\nThere are 25 iOS engineers at Monzo and weโ€™re looking for one more to join the team. We have several non-graduates; only some of us studied Computer Science; some of us have worked in huge companies; some have only ever worked in startups; others are former consultants. As long as you enjoy learning new things, weโ€™d love to talk to you.\n\nWe are actively creating an equitable environment for all of our engineers to thrive\n\nDiversity and inclusion are a priority for us and we are making sure we have lots of support for all of our people to grow at Monzo. We provide a sponsorship framework in Engineering for women and people of colour; all of our leaders are trained on privilege awareness and we are creating partnerships with organisations dedicated to supporting underrepresented groups.\n\nWe encourage an open and transparent working environment\n\nYou can get involved in any aspect of the business you are interested in and, following Stripeโ€™s example, all emails in the company are visible in an email archive. We default to transparency and prefer to communicate openly in Slack rather than by email or in DMs. Our blog is an excellent place to learn even more about what we do!\n\nMonzo works in project-based sprints in small, interdisciplinary teams\n\nWe have 200+ engineers out of roughly 2,500 people in total - and we have big ambitions. There are many interesting challenges ahead, and we're happy for people to move between teams or to specialise, whatever you prefer. As an engineer here you'd be able to work directly with anyone across the company, and we run regular knowledge-sharing sessions so youโ€™ll learn heaps about everything from how banks work to effective communication.\nYour day-to-day\n\nWeโ€™re searching for a product-aware Senior iOS engineers with a passion for great UI and UX to join our team. You understand the need for tested, resilient code balanced against the need to move fast and iterate.\n\nYouโ€™ll be working on a product that is a part of day to day life for more than 6 million people already, and your work here will shape the way that people interact with their finances.\n\nThis role is all about collaborating across disciplines to test hypotheses and make a difference to customers. As an iOS engineer at Monzo you'll work in a small, autonomous product squad alongside Android Engineers, Backend Engineers, User Researchers, Product Designers, Product Managers, QA Testers, Data Scientists and Business Analysts.\n\nYour mission will depend on the squad, but currently mobile engineers are working on the core personal banking experience, paid products, lending products, business banking and internal operations. We also have a small squad dedicated to enabling other mobile engineers to move faster.\n\nYou and your team will be responsible for an overall company goal, rather than building a specific feature - you'll have the opportunity to have impact on both what we build, and how we build it.\n\nEvery week we meet as a discipline to discuss tools, techniques, problems we're encountering across the company and work together to improve our codebase and processes.\n\nYou'll report to an engineering manager who will meet with you every 2 weeks 1:1, their mission is to help you develop and grow as an engineer.\nOur iOS app\n\nAt Monzo, you'll get to work with industry standard tools and technologies - and help us define what great looks like for iOS engineers.\n\nOur app is 100% Swift, built using a Model, View, View-Model architecture (MVVM). We use Coordinators to ensure we can re-use screens wherever possible, and avoid tightly coupling one screen to another. We make heavy use of protocols and extensions throughout our app.\n\nOur networking stack is built upon Alamofire, using a generic interface to easily de-serialise objects of a certain type, and we mirror our backend micro-service architecture by building individual services to house our API logic.\n\nWe persist objects using Realm when we need to.\n\nOur testing stack comprises of unit tests for business logic, stubbed API tests for pseudo-integration tests, snapshot tests for UI, and XCUITest for testing user input and sequencing.\n\nWe've published some talks and blog posts about how we work:\n\n\nWorking with backend services on iOS\n\nPushing Protocols to their Limits\n\nThe Release Mindset (how we release our apps)\n\n\n\nYou should apply if\n\nOur open roles are for Senior iOS Engineers at present.\n\n\nYou'll care about the impact your work has on our customers, and optimise for impact rather than the number of lines of code you output\n\nYou are excited about and have experience in programming in Swift\n\nYouโ€™ve shipped and iterated on at least one app in the App Store\n\nYou have a product mindset: you care about customer outcomes and you want to make data-informed decisions\n\nYou love turning excellent design into beautiful products\n\nYouโ€™re comfortable working in a team that deals with ambiguity\n\nYou have an understanding of the principles of computer science\n\n\n\nThe interview process\n\nOur interview process consists of a 45 min initial call video interview, a take-home code test followed by a 45 min video call with an engineer to discuss it, and 2 hours of final interviews conducted via video call as well. The final rounds consists:\n\n1h iOS technical\n\nYou'll meet 2 other iOS engineers. Together we'll go over some technical challenges we've faced as a company. We'll ask you to come up with designs to solve these problems, and we'll ask you questions about your experience using Swift in production.\n\n1h Behavioural\n\nYou'll meet 2 Monzonauts to chat about some of the non-technical parts of being a product engineer at Monzo. These include your experience in delivery, team work, coaching/mentoring and persuasion.\n\nAt each stage you'll have an opportunity to ask us questions about what life is like at Monzo. \n\nWe promise not to ask you any brain teasers or trick questions. We might design a solution together on a whiteboard, the same way we often work together, but we wonโ€™t make you write code on one.\n\n\nOur average process takes around 3-4 weeks but we will always work around your availability. You will have the chance to speak to our recruitment team at various points during your process but if you do have any specific questions ahead of this please contact us on [email protected] \n\nOne of our Hiring Managers has written a detailed blog on our process, for extra details, hints and tips please see this blog post.\nWhat's in it for you\n\n๐Ÿ’ฐ ยฃ80,000 - ยฃ140,000 base salary per year โž• plus stock options & benefits, we also provide all of our engineers with the latest MacBook Pro (M1 Pro).\n\nโœˆ๏ธ We can help you relocate to the UK \n\nโœ… We can sponsor visas but please note we aren't able to support remote working outside of the UK at the moment\n\n๐Ÿ“ This role can be based in our London office, but we're open to distributed working within the UK (with ad hoc meetings in London)\n\nโฐ We offer flexible working hours and trust you to work enough hours to do your job well, at times that suit you and your team\n\n๐Ÿ“š Learning budget of ยฃ1,000 a year for books, training courses and conferences\n\nโž• And much more, see our full list of benefits here\n\nIf you prefer to work part-time, we'll make this happen whenever we can - whether this is to help you meet other commitments or strike a great work-life balance.\nEqual Opportunity Statement\n\nWe are actively creating an equitable environment for every Monzonaut to thrive.\n\nDiversity and inclusion are a priority for us and we are making sure we have lots of support for all of our people to grow at Monzo. At Monzo, embracing diversity in all of its forms and fostering an inclusive environment for all people to do the best work of their lives with us. This is integral to our mission of making money work for everyone. You can read more in our blog,  2022 Diversity and Inclusion Report and 2021 Gender Pay Gap Report.\n\nWeโ€™re an equal opportunity employer. All applicants will be considered for employment without attention to age, ethnicity, religion, sex, sexual orientation, gender identity, family or parental status, national origin, or veteran, neurodiversity or disability status.\n\n\n#LI-Remote\n\n#LI-HJ1 \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Swift, Testing, Video, API, Mobile, Senior, Android, Engineer and Backend jobs that are similar:\n\n $50,000 — $102,500/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nLondon, England, United Kingdom
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closed

Consensys


EMEA - Remote
๐Ÿ’ฐ $70k - $110k

Software

 

Web3

 

Crypto

NFT

Cryptocurrency

Ethereum

React

Developer

UX

Code

JavaScript

Financial

CSS

Typescript

Node. JS

Mobile

Management

Engineer

Recruitment

This job post is closed and the position is probably filled. Please do not apply. Work for Consensys and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 4 months ago


\nOur mission is to unlock the collaborative power of communities by making Web3 universally easy to use, access, and build on.\n\nWorking with Consensys puts you at the forefront of an evolving paradigm, transforming our society for the better. We fundamentally believe blockchain is the next generation of technology that can lay the foundation for a more just and equitable society. \n\nBlockchain tech is just over 10 years old. Ethereum itself is still a toddler and weโ€™re far from reaching our full potential. Youโ€™ll get to work on the tools, infrastructure, and apps that scale these platforms to billions of users. \n\nYouโ€™ll be constantly exposed to new concepts, ideas, and frameworks from your peers, and as you work on different projects โ€” challenging you to stay at the top of your game. Youโ€™ll join a network of entrepreneurs and technologists that reaches the edge of our ecosystem. Consensys alumni have moved on to become tech entrepreneurs, CEOs, and team leads at tech companies. \n\nAbout MetaMask\n\nWeโ€™re building for a future where the internet and world economy empowers people through interactions based on consent, privacy, and free association. Where both communities and individuals flourish. To accomplish that, weโ€™re working hard to make web3 accessible for everyone around the world.\n\nMetaMask is both a crypto wallet and a gateway to the decentralized web. Our tools help people create communities, play video games, access financial services, make payments, invest in assets, protect against economic turmoil, and more. Our browser extension and mobile platforms meet the needs of millions of users and developers across the world.\n\nOriginally a humble key manager, today MetaMask serves over 30 million monthly active users as a decentralized application development platform, an aggregator of decentralized cryptocurrency exchanges, and a decentralized identity manager.\n\nWhat youโ€™ll do\n\nAs part of the MetaMask Extension team, you will contribute to core user experiences that all MetaMask users depend on, while also building the platform that other MetaMask teams need to deliver great functionality.\n\nThe Extension teamโ€™s core UX work includes network and account management, settings and onboarding flows, navigating the wallet, the โ€œhome screenโ€ of the wallet, and the browser-wallet interface. To contribute to this, youโ€™ll write React and layout code to translate designs to reality for millions of users.\n\nThe Extension teamโ€™s platform work aims to enable other teams to effectively build and ship feature within the core UX described above. We enable the teams building features such as Swaps, Snaps, the confirm screens, hardware wallet integrations, token and NFT management, and more. We do this by building tooling, architecture, libraries and subsystems for initiatives such as: migrating our codebase to Typescript, making it easy and fun to write automated tests, improving state management and migration systems, better utilizing remote error monitoring systems, and enabling static analysis of code quality and complexity. We're committed to providing stable, bug-free releases to our extension and add-on stores, and we'd like you to help us ensure that.\n\nWe also believe in working closely with our customer success team, and using specialized software for monitoring application performance and tracking errors. This is a full stack role, and great match for someone who is equally as excited to build UIs react as they are to write lower level UIs with node.js We're excited to have you join us on this journey.\n\nWould be great if you brought this to the role\n\n\n* Championing major refactoring initiatives such as the Typescript migration\n\n* Creating and maintaining developer tools such as ESlint rules, code quality and complexity static checks\n\n* Use your knowledge and previous professional experience in Javascript, React, hooks and CSS to bring new UI features into the extension.\n\n* Front-end build tools: Grunt, Gulp, webpack, or similar.\n\n* Experience working with browsers, browser APIs and browser extensions.\n\n* Experience with CI tooling. We use GitHub Actions and CircleCI, but familiarity with any similar tools is also great.\n\n* Yarn, javascript dependency management and associated tooling\n\n* Browsers and browser APIs\n\n* Experience with testing: unit, integration, end-to-end.\n\n\n\n\nDon't meet all the requirements? Don't sweat it. Weโ€™re passionate about building a diverse team of humans and as such, if you think you've got what it takes for our chaotic-but-fun, remote-friendly, start-up environmentโ€”apply anyway, detailing your relevant transferable skills in your cover letter. While we have a pretty good idea of what we need, we're ready for you to challenge our thinking on who needs to be in this role.\n\nConsensys is an equal opportunity employer. We encourage people from all backgrounds to apply. We are committed to ensuring that our technology is made available and accessible to everyone. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. Consensys is aware of fraudulent recruitment practices and we encourage all applicants to review our best practices to protect yourself which can be found (https://Consensys.net/careers/best-practices-to-avoid-recruitment-fraud/). \n\n#LI-HG1\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nEMEA - Remote
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Directive Consulting

 This job is getting a high amount of applications right now (23% of viewers clicked Apply)

๐Ÿ‡ฒ๐Ÿ‡ฝ Mexico
๐Ÿ’ฐ $60k - $100k*

Consulting

 

SaaS

 

3d

Designer

Support

Software

Growth

Director

Travel

Animation

Strategy

Content

Marketing

Executive

Directive Consulting

๐Ÿ‘€ 2,238 views

โœ… 508 applied (23%)

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This job post is closed and the position is probably filled. Please do not apply. Work for Directive Consulting and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 404 9 months ago


\nDirective Consulting is the performance marketing agency for SaaS companies. We use Customer Generation (a marketing methodology developed by us) which focuses on SQLs and Customers instead of traditional metrics like MQLs. We offer Paid Media, SEO, Performance Creative and Design, Video, Revenue Operations, and Strategy services to our clients by creating comprehensive digital marketing strategies that allow our clients to hit their SQL targets, every time.\n\n\nWeโ€™ve experienced hyper-growth over the last year and have remained true to our culture of, the best idea wins. Weโ€™re future-focused and are looking for others with a growth mindset to join our evolving teams! \n\n\nWe offer UNLIMITED PTO! \n\n\nThe role of the Sr. Motion Graphics Video Designer is an incredible opportunity to work with Directiveโ€™s award-winning marketing team. You will be responsible for producing content for various client projects, and will work directly with the Video Art Director and Video Creative Director. This position reports directly to the Art Director of Video.\n\n\nOur ideal candidate is a master of storytelling through motion graphics. Youโ€™re obsessed with typographic and 2D motion styles. Youโ€™re accomplished in 3D. Youโ€™re skilled at creating engaging motion graphic assets that bring tech platform user-experiences to life, with interactions that showcase the UI in such a way that makes it approachable, interactive, and user-friendly.  \n\n\nWe are looking for a talented creative who can think strategically about the objectives of a business and concept and execute animated visuals that communicate the value propositions at hand. As a senior-level motion designer, you can analyze a companyโ€™s brand, and utilize elements to craft a clear visual style that elevates it and resonates with the target audience.\n\n\nMany of our animated videos are designed to captivate and engage the viewer by incorporating stock clips and live action sequences that showcase the benefits of our clientโ€™s platform. You understand all the nuances of that production journey, bringing your skills as a motion designer, editor, and critical thinker to bear, telling a multi-layered story that makes a brand overview or explainer video an informative, entertaining piece of content to watch. \n\n\nApplications without a portfolio will not be considered.\n\n\n\nRoles & Responsibilities:\n* Developing and executing high-quality motion graphics that effectively communicate complex ideas or concepts in a visually appealing manner\n* Ensuring that all visual elements of the motion graphics are consistent with the brand identity and style guide\n* Utilizing advanced animation techniques to create engaging and dynamic motion graphics, such as character animation, 3D animation, and special effects\n* Continuously iterating on designs and animations to improve their quality and impact, incorporating feedback from stakeholders and team members\n* Collaborating with sound designers and composers to create soundtracks and audio elements that complement the motion graphics and enhance the overall viewer experience\n* Employing best practices for video production, such as color grading, lighting, and camera angles, to create a cohesive visual story\n* Conducting thorough quality control checks on all final deliverables to ensure that they meet or exceed industry standards and project requirements.\n\n\n\nWhat you offer:\n* You are not only great at producing multimedia content, but also socially-intuitive, collaborative, and passionate about creating video content that will stand above the noise.\n* You are deadline driven, a joy to work with, extremely organized, and detail obsessed. So are we. Our team is tight, and stays on top of our game, so we can spend our weekends playing beach Frisbee instead of catch-up. At Directive, we work hard, because weโ€™re passionate. But we also believe in protecting our personal life space to let our minds and bodies recharge and creative juices flow. \n\n\n\n\n\nAbout Us:\nDirective does exceptional performance marketing for software brands that share our values. We redefine the global standard for how marketers work, live, and grow. Our goal is to empower and focus so much on our people that our clients consequently get better results.\n\n\nAt Directive, one of our core values is to put people first. We want to stick to our values and commit to fostering a more diverse and inclusive culture in the digital landscape. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status.\n\n\nBenefits๐Ÿก   \nBenefits to Support the Whole Person:\n๐Ÿ›ซ Time Off - Unlimited PTO (2-week minimum), Paid Company Holidays, Your Birthday Off, End of Year Recharge (Closed December 24 - January 1), Paid Parental Leave\n๐ŸŒด Annual Anniversary Trip to Newport Beach, CA with peers and executive leadership for fun and entertainment!\nโŒจ๏ธ 100% Remote work!\n๐Ÿ’ป Company provided laptop (MacBook or Windows) + ergo/home office budget\n๐Ÿ’ฒNo employee at Directive makes less than the living wage (50k monthly pesos).\n\n\nWork Environment Requirements\nAs a remote-first company we primarily collaborate with our colleagues through virtual meetings (Zoom), and Slack. In this role, you will be required to operate a laptop computer (PC or Mac available), computer software platforms, and other office productivity tools as necessary. Due to the nature of this role, you must be able to remain stationary for extended periods, must be able to observe and interpret written and/or verbal communication, must have reliable internet access, and a professional background. \n\n\nTo perform this job successfully, an individual must be able to perform each essential job duty satisfactorily. Reasonable accommodations may be made to enable qualified individuals with disabilities to perform essential job functions. \n\n\nIf you require reasonable accommodations in completing this application, interviewing, completing any pre-employment testing, or otherwise participating in the employee selection process, direct your inquiries to [email protected]. For global locations, you must have established and current work authorization and permanently reside in that country.\n\n\nAdditional Information\nAt Directive, one of our core values is People First. Weโ€™re committed to fostering a more diverse and inclusive culture in the digital landscape. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, genetics, disability, age, or veteran status. Possession of a US Visa for client or travel to company events is preferred. \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to SaaS, Designer and Marketing jobs that are similar:\n\n $60,000 — $100,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nMexico City, CDMX, Mexico
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Woo


Worldwide
๐Ÿ’ฐ $70k - $110k

Design

 

Web3

 

Defi

Cryptocurrency

3d

Designer

Software

Voice

Management

This job post is closed and the position is probably filled. Please do not apply. Work for Woo and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 11 months ago


Work with the best\n\nWOO Network was incubated by Kronos Research, connecting traders, exchanges, institutions, and DeFi platforms with democratized access to the best-in-class liquidity and trading execution at zero or low cost.\n\nThe opportunity to work among individuals who are both driven and talented is few and far between. At WOO Network we believe that Web3 is all about breaking down barriers and bringing people together closer than ever before. Our mission of progressing decentralization in an industry that stands at the forefront of innovation has fostered an environment of ingenuity, perseverance, and fulfillment.\nOur DNA\nIntegrity - We act with integrity at every turn\nInnovation - We never give up seeking creative ways\nTeamwork - We value each otherโ€™s efforts\nOpenness - We are transparent with our processes\nCourage - We are not afraid of mistakes\nUrgency - We seize fleeting opportunities timely\n \nPicture a Tuesday morning at your current job. You use your judgement effectively to spot a solution for an apparent issue. The issue lies in an area that may not be in your jurisdiction, but you decide to offer your opinion anyway, however you struggle to have your voice heard. This is what we strive to change in the working environment at WOO Network. Your voice and opinions are always valued, and we work hard to maintain a culture that is flat, inclusive, and empowering.\nA Glimpse into Your Future at WOO\n\n\n* What will you be working on?\n\n\n\n* \n\nCreate a variety of motion graphics for new product features, product tutorials, social media posts and brand promotional content\n\n\n* \n\nHelp to generate visual elements for the website \n\n\n* \n\nAnimate and create UI elements to bring the product to life for both desktop and mobile\n\n\n* \n\nCome up with other visual elements when needed, especially marketing-related events or promotion\n\n\n* \n\nCollaborate with other designers to find creative solutions to various design issues\n\n\n\n\n* Who will you be working with?\n\n\n\n* Maintain close collaboration with People, Marketing, Design, Operations, Product & BI Teams.\n\n\n\n* What we'd expect you to have?\n\n\n\n* \n\n3+ years professional experience as a Motion Graphics Designer\n\n\n* \n\nMust be proficient in 2D animation. 3D skill is a plus\n\n\n* \n\nHave good storytelling skills and understand the aesthetically hierarchy of a composition\n\n\n* \n\nAbility to design original concepts within brand guidelines\n\n\n* \n\nHave a strong sense of Typography\n\n\n* \n\nExpert in Adobe Suite. Figma and 3D software such as Blender or Cinema 4D knowledge is a plus\n\n\n* \n\nAble to multitask and work independently \n\n\n* \n\nEnglish is a must\n\n\n\n\n\n\nInterested in Learning More?\n\n\n* Our hiring process begins by meeting with our People Team, who help facilitate the process of placing you in your new role. You can expect to share your experience and ideas in online video interviews with our hiring team, made up of management and potential new colleagues.\n\n* If you have experience in developing trading systems or financial-related products is a plus.\n\n* You can prepare for this interview by mentally organizing your strategies and opinions on topics such as Web3, cryptocurrency trading platforms, and your vision of how to succeed. \n\n* Share this! Donโ€™t be afraid of friends or co-workers stealing this job! If you are amazing and smart we will find a place for you. Check out our External Referral Incentives Program as well. (https://boards.greenhouse.io/wooreferral/jobs/4698841003?utm_source=linkedin)\n\n\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nWorldwide
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
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