\nWe are looking for an experienced Senior Audio Programmer to join our development team for Crysis 4 (Working Title).\n\n\nRelocation & Remote Work\nAlthough we believe living close to our studio helps foster team spirit and stronger bonds between team members, we understand that people have different needs and expectations for their place of residence. For this position you this position you have a choice of three location options, allowing you to work with Crytek from anywhere you wish:\n\n\n1. Come to our modern headquarters in Frankfurt and receive an attractive relocation package and have access to all of our benefits.\n\n\n2. If you are already living in a European Union member state, we are able to offer you a permanent work contract and allow you to work remotely as an employee from there. \n\n\n3. If you are interested in full-time remote work in any other country outside of the European Union, we can offer you a freelance contract arrangement.\n\n\n\nResponsibilities\n* Develop both systemic, high level features as well as specific low level tech.\n* Develop audio tools in collaboration with Audio Designers and Programmers.\n* Design, implement, and iterate on new and existing audio systems, tools and DSPs.\n* Work in C++ with our in-house Engine and third party APIs on multiple projects.\n* Advise, review and help making tech reusable for multiple projects and platforms.\n* Work in close collaboration with other programmers, designers, artists and testers to craft high quality, scalable solutions.\n\n\n\nRequirements\n* 5+ years of experience in the game industry, actively coding audio related software.\n* A strong passion for digital Audio in dynamic simulations(Games, or others) and intrinsic motivation to always stay up to date with the industry and latest tech.\n* Good experience with C++ and writing maintainable, platform independent code.\n* A good grasp on the physical foundations of Sound and Acoustics and how they translate to a digital environment.\n* Strong ability to give feedback and guide Junior & Regular Audio Programmers.\n* Experience with the low-level workings of Wwise, Fmod and JUCE.\n* Good experience in debugging audio applications and algorithms from high level features to specific DSP routines.\n* Background or strong interest in mathematical foundations of sound and DSP and their algorithmic implementations.\n* Experience with Performance-implications of new and existing features in a multithreaded/multiplatform production environment.\n* Some Experience and understanding for Designer's approaches and requirements in Engines, Middlewares and DAWs.\n\n\n\nPluses\n* Experience with, or willing to learn new languages, frameworks and tech. (JavaScript, Python, Bash)\n* Experience with digital filter implementations.\n* Experience with DAWs. (Nuendo, Reaper, Ableton)\n* Experience with localization.\n* Experience with programming standalone tools using QT or JUCE.\n* Experience with Dolby Atmos / Tempest 3D AudioTech\n\n\n\n\n\n\nWhat you can expect from us\n\n\nHome Office \nWork-life balance is not just a hollow term for us. At Crytek, we offer you the option to either work from home or in our studio. \n \nCareer Path \nYour professional development is important to us, so we have laid out a career plan to help you progress towards your goals and objectives. \n \nCompany Apartment \nTo help you get settled, we provide you with a fully furnished company apartment during your first three months in Frankfurt.* \n \nRelocation Support \nWe offer a relocation budget and full coverage of flights to Frankfurt for you and your family. \nYou can expect extensive assistance with visa, work permits, and communication with authorities during the relocation process, as well as help settling into Germany (e.g. setting up appointments with banks, government agencies, schools, landlords, finding apartments etc.).* \n \nPublic Transport Pass \nDiscover Frankfurt by bus, tram and metro โ free of charge.* \n \nGym Card \nA healthy body is a healthy mind. We offer a membership at the premium gym chain Fitness First in Germany. Work out, join group fitness classes, or relax in the wellness facilities.\n \nInternational Environment \nWe truly embody diversity at Crytek. With employees from over 42 different countries, we define ourselves by our cultural diversity. \n \nGerman Classes \nUnderstanding the local culture will make your stay abroad more enjoyable, and Crytek supports that by offering German language courses for you and your family. \n \nEvents\nJoin us on our exciting company events, including new starter breakfasts, summer and winter parties, our annual trip to Gamescom in Cologne, and many more!* \nWe are all gamers: stay connected and play games with your colleagues at our remote gaming parties.\n \nVacation Days \nAt our Frankfurt office you can enjoy 24 days of vacation per year, and every 2 years you get 1 more (up to a maximum of 28 days). You will also have on average 10 public holidays on top of the days you take off. If you are working from another country, local standards apply.\n \n*only applicable to employees in Frankfurt. \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Senior and Senior jobs that are similar:\n\n
$60,000 — $95,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nFrankfurt & Remote
๐ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!
When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Weโre leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\n\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology, and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\n\nYour Opportunity:\n\n\n\n* Own the entire software development process and the overarching technical delivery plan within a customer project.\n\n* Own the design of our development infrastructure and interface with other groups within Improbable to keep the customer project running smoothly.\n\n* Expected to give and organise consistent and constructive critique on the code quality and tools within the customer project.\n\n* Own the discipline-specific expectations of the software team and ensure they are being delivered upon.\n\n* Drive the team to create consistent, high-quality code/tools in industry-standard timelines.\n\n* Proactively engage in creating world-class, scalable teams that can innovate technically and experience-wise.\n\n* Lead technical innovation in the metaverse experience space, helping industry-leading brands and IPs engage with their community in innovative ways never seen before.\n\n* Own the overarching delivery plan for gameplay within the game/experiences.\n\n* Enable never before seen gameplay experiences that redefine what metaverse experiences can be and expand on real life's capabilities.\n\n\n\nWhy Youโre Made for This:\n\n\n\n* Successful history of interaction/collaboration with other development disciplines (e.g. engineering interactions with design, art, production, QA), and work with them in tandem when needed.\n\n* Experienced with managing senior and junior programmers across multiple engineering disciplines(e.g. rendering, gameplay, networking, engine, tools, etc.), enabling them to excel and improve both themselves and the team around them using methods such as coaching, tutorials, and other important documentation.\n\n* Lead by example, displaying a high degree of discipline in ensuring the team is following industry-standard software engineering processes. Through your work, other engineers understand and adopt best practices.\n\n* Experience with Unreal Engine 4 and C++ (preferable)\n\n* A track record of heavy involvement in the creation of Gameplay features and content pipelines/workflows to aid technical designers.\n\n* An expert in a Gameplay Programmer skill-set (e.g.: Programming, debugging, maths, etcโฆ) with shipped products that show an end-to-end understanding of the process.\n\n* You maintain a deep understanding of common game technologies and general software development to a high standard.\n\n* You give constructive criticism on the quality of the gameplay features within the game/experiences we build.\n\n* You drive the team to create consistent, high-quality, scalable gameplay features and systems in industry-standard timelines.\n\n\n\n\n#LI-MP1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Engineer jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n
$60,000 — $100,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 9 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n
$60,000 — $100,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Ireland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 10 months ago
Weโre leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the gameplay features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality gameplay content within industry-standard timelines.\n\n* Ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You Were Made for This:\n\n\n\n* Expert in a Gameplay Programmer skill set (e.g.: Programming, debugging, debugging, maths etcโฆ) with shipped products that show an end-to-end understanding of the process.\n\n* Understanding of common game technologies, processes and software development to a high level.\n\n* Driven to excel and improve themselves and the team around them.\n\n* Excellent in self-managing workloads through Jira or another tracking methodology.\n\n* Able to identify issues and proposing solutions that improve the software development process or discipline.\n\n* Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Able to architect systems that consider the perspective of the wider team.\n\n* Lead by example, through your work other engineers should understand best practices.\n\n\n#LI-MP3\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 10 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Ability to mentor more junior members of the software team\n\n\n#LI-KH1 \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 11 months ago
Our metaverse group helps our partners realise their metaverse ambitions. The teamโs expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโll collaborate with some of the best in the industry. Together, youโll create unique, tailored experiences that stretch the boundaries of whatโs possible in digital spaces and virtual worlds โ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - Netherlands
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job!
๐ค Closed by robot after apply link errored w/ code 403 11 months ago
Weโre leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the gameplay features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality gameplay content within industry-standard timelines.\n\n* Ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You Were Made for This:\n\n\n\n* Expert in a Gameplay Programmer skill set (e.g.: Programming, debugging, debugging, maths etcโฆ) with shipped products that show an end-to-end understanding of the process.\n\n* Understanding of common game technologies, processes and software development to a high level.\n\n* Driven to excel and improve themselves and the team around them.\n\n* Excellent in self-managing workloads through Jira or another tracking methodology.\n\n* Able to identify issues and proposing solutions that improve the software development process or discipline.\n\n* Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Able to architect systems that consider the perspective of the wider team.\n\n* Lead by example, through your work other engineers should understand best practices.\n\n\n#LI-MP3\nWhile we think the above experience could be important, weโre keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n
No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n
$60,000 — $110,000/year\n
\n\n#Benefits\n
๐ฐ 401(k)\n\n๐ Distributed team\n\nโฐ Async\n\n๐ค Vision insurance\n\n๐ฆท Dental insurance\n\n๐ Medical insurance\n\n๐ Unlimited vacation\n\n๐ Paid time off\n\n๐ 4 day workweek\n\n๐ฐ 401k matching\n\n๐ Company retreats\n\n๐ฌ Coworking budget\n\n๐ Learning budget\n\n๐ช Free gym membership\n\n๐ง Mental wellness budget\n\n๐ฅ Home office budget\n\n๐ฅง Pay in crypto\n\n๐ฅธ Pseudonymous\n\n๐ฐ Profit sharing\n\n๐ฐ Equity compensation\n\nโฌ๏ธ No whiteboard interview\n\n๐ No monitoring system\n\n๐ซ No politics at work\n\n๐ We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.