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PlayStation Global


๐ŸŒ Probably worldwide
๐Ÿ’ฐ $70k - $110k

3d

 

Game

Architect

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Support

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Financial

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PlayStation Global

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๐Ÿ‘€ 160 views

โœ… 10 applied (6%)

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PlayStation Global is hiring a
Remote Principal Programmer Art Technology

\nPrincipal Programmer โ€“ Art Technology\n\nWe are Media Molecule, a multi-award winning game developer and part of the wider PlayStation Studios group. We have a history of creating outstanding games such as LittleBigPlanet, Tearaway and most recently, the BAFTA Award winning Dreams. Itโ€™s a fantastic time to join us as we embark on our next adventure, defining and executing the vision for our next project and settling into our gorgeous, newly refurbished studio in central Guildford. We are now searching for an exceptionally talented Principal Programmer, Art Technology - to help form and lead our Art Technology team! As a highly skilled, individual contributor, you will bring significant technical expertise and creative flair to the team. \n\nKey responsibilities\n* Partner closely with the wider programming team to define and champion technical requirements and standards for Mmโ€™s new IP.\n* Collaborate closely with artists and animators to define and architect pipelines between Digital Content Creation (DCC) tools and our in-house engine.\n* Lead the development of project-specific graphics, animation and art pipelines / tools within our in-house architecture.\n* Implement engine-level features to support the artistic ambitions of the project.\n* Implement game-specific shaders and effects that lie beyond core engine capabilities.\n\n\n\nSkills required\n* Previous experience in a similar level Art Technology role combined with an enthusiasm for game visuals and for collaborating with Art and Animation teams.\n* C++ knowledge, including the ability to debug code within a multi-threaded environment\n* Python and/or tools scripting experience\n* Expertise with modern shader languages, graphics APIs and real-time rendering algorithms and techniques.\n* Experience with 3D digital content creation (DCC) tools (Blender, Houdini or Substance)\n* Excellent written and verbal communication skills\n* Proactive, pragmatic and collaborative approach to problem solving.\n\n\n\nIn return we offer the opportunity to be part of a talented, diverse and social team, with a tip top benefits package including (but not limited to);\n* Competitive salary & bonus scheme\n* Contributory pension scheme, life assurance, income protection and access to a financial planning coach\n* 25 days holiday and discretionary additional holiday days over summer and Christmas\n* Flexible working practices (onsite, hybrid, UK remote, core hours โ€“ role dependent)\n* Free lunches, snacks and refreshments on site\n* Private health and dental insurance plus Online GP access\n* Modern health EAP\n* Free PS game codes and Sony product discounts\n* Quarterly Mm wellbeing days\n* Gymflex discount\n* ยฃ250 annual personal development fund and access to our online learning library\n* Enhanced maternity and paternity leave\n* Menopause policy\n* Volunteering opportunities \n\n\n\nMedia Molecule is an Equal Opportunity Employer. All persons will receive consideration for employment without regard to gender (including gender identity, gender expression and gender reassignment), race (including colour, nationality, ethnic or national origin), religion or belief, marital or civil partnership status, disability, age, sexual orientation, pregnancy or maternity, trade union membership or membership in any other legally protected category. We strive to create an inclusive environment, empower employees and embrace diversity. We encourage everyone to respond.\nIf youโ€™re interested in this role but your salary requirements are above the range outlined, weโ€™d still encourage you to apply!  There could be flexibility for an exceptional candidate with the right skill set and mindset!
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
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PlayStation Global


๐Ÿ‡ฉ๐Ÿ‡ช Germany
๐Ÿ’ฐ $60k - $110k*

Design

 

Game

Technical

Developer

Test

Code

Quality Assurance

C++

Mobile

Strategy

Lead

Senior

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PlayStation Global

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๐Ÿ‘€ 362 views

โœ… 12 applied (3%)

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PlayStation Global is hiring a
Remote Senior Gameplay Programmer

\nSenior Gameplay Programmer - Berlin or Helsinki\n\nWe are Neon Koi. We are a PlayStation Studio. Our mission is to make mobile action games with epic stories that foster lasting connections with players around the world. Our aim is to amass a stellar portfolio over the next decade by focusing on building highly collaborative, experienced and empowered teams in Helsinki & Berlin.\n\nWe offer you the chance to join a rapidly growing international team of passionate and talented game makers, just like yourself. As a young company, you, as an early employee, will have a genuine opportunity to contribute significantly to the culture and operations.\n \nNeon Koi is formerly known as Savage Game Studios.\n\n \n\nWhy do our people love it here? \n\nOur team can be summed up as being hungry, humble, and people-smart. We genuinely love what we do and aim high. To succeed as a diverse international team spread across two locations (Helsinki & Berlin), effective collaboration and communication are key. While we are all talented individuals, the sweetest achievement is succeeding together as a team.\n\nFair Play - To us, fairness stands for treating people justly, and not letting your personal feelings bias your decisions about them. We strive to preserve a culture, which doesnโ€™t have glass ceilings or hidden decision-making processes. A transparent culture where teams can thrive and get rewarded for the work they put in and the results they achieve.\n\nWhen people donโ€™t play by the rules, we act swiftly. At the same time, we reward individuals and teams who embrace our values.\n\nPowerful Together - We believe that excellence is reached by effective team collaboration anondayd ongoing, open feedback.\n\nWe are constantly curious to learn from each other. Understanding and hearing each othersโ€™ perspectives enables us to make the best decisions. We get inspired by each other to strive for higher standards and ultimately become a better version of ourselves.\n\nYou can rely on each other when facing difficult challenges. We encourage everyone to speak up, ask for help and bring up hard conversations. Most importantly, we put a lot of effort into hiring the right people who enjoy spending time with each other.\n\nPlayers First - We work for the players. Understanding them at deeper levels than just demographics is crucial for our success.\nWeโ€™re player informed. Ultimately we, and not our players, are responsible for making the right decisions for our games. We realize that what players want and what they need may often differ.\n\nWeโ€™re committed to creating a diverse team. If you feel that you might be interested in the role, even if you donโ€™t hit 100% of the criteria, please donโ€™t let that put you off. Get in touch with us. We believe in passion and potential. \n\n \n\nThe Role\n\nWeโ€™re looking for a Senior Gameplay Programmer to join our engineering team to help us build metagame systems. You will provide technical expertise, and make significant contributions to our engineering team, technical strategy, tools, and game architecture. You will collaborate with the design and art crafts to help build solid foundations for mobile action games. \n\nAs a significant part of our team, youโ€™ll also have features/systems of your own and will contribute to the project directly as an individual contributor. This position reports to an engineering team Lead Programmer.\n\nThis role can be based in Berlin or Helsinki.\n\nAs part of the responsibilities for this role, you will:\n\n\n* Collaborate directly with designers and fellow programmers to scope and implement mechanics and features supporting metagame systems\n\n* Actively participate in the rapid prototyping of gameplay systems and provide valuable technical insight to the planned features\n\n* Follow best practices and technical solutions with regards to coding standards, maintainability/scalability, design patterns, and contribute with the core tech team on proposing improvements\n\n* Troubleshoot and test in collaboration with the QA team\n\n* Report current status, risks, and task updates to the team and production to ensure project transparency as well as review requirements, estimate tasks, create additional tasks required to deliver your work\n\n* Identify and escalate issues and risks, including impacts to the deadline, ambiguity in requirements, or strategy\n\n* Build systems that scale across a wide range of mobile hardware, and validate runtime performance through analysis and optimization (both code and data)\n\n* Own and improve the tools and workflow strategy to increase developer efficiency and autonomy\n\n* Understand and validate the game design documents for features related to your work including the technical viability\n\n\n\n\n \n\nRequired Skills\n\n\n* 8+ years of Experience in a relevant programming role\n\n* Experience with at least one shipped mobile or console game developed on Unreal Engine 4 or 5\n\n* Demonstrated expertise in C++ and C#\n\n* Strong understanding of best coding practices and algorithms\n\n* Aptitude for understanding complex problems and high-level product requirements \n\n* Continued interest in keeping up-to-date with the latest gameplay programming skills and technologies\n\n\n\n\n \n\nWhy join us? \n\nAlthough weโ€™re a new company, weโ€™re committed to making this a great place to work, so this is only the beginning of our benefits: \n\n\n* Annual bonus \n\n* Lunch benefits\n\n* Budget towards commuting costs \n\n* Fitness benefits\n\n* Home internet / mobile phone plan\n\n* Educational budget: for language learning, self-training, attending conferences, buying games and books etc \n\n* Financial and practical assistance with relocation through our relocation partner and a relocation budget \n\n* Twice yearly off-sites\n\n* PBG - Pizza, beer and games on the last Friday of every month \n\n* 30 days holiday plus additional days for Wellness and between Christmas and New Year\n\n* Access to PlayStation products and games \n\n\n\n\n\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Mobile and Senior jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nBerlin, Berlin, Germany
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Nuna

 This job is getting a high amount of applications right now (17% of viewers clicked Apply)

๐ŸŒ Probably worldwide
๐Ÿ’ฐ $60k - $110k*

Software

 

Design

 

System

Security

Python

Technical

Support

Developer

Web

Cloud

Mobile

Management

Senior

Legal

Health

Healthcare

Engineer

Nuna

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๐Ÿ‘€ 428 views

โœ… 74 applied (17%)

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Nuna is hiring a
Remote Senior Software Engineer Identity & Access Management

YOUR TEAM\n\nThe IAM Team is a member of the Security Foundations Org within Nuna. \n\nSecurity Foundations stands as the vanguard of technical excellence, championing security and efficiency to drive our continued success in the healthcare industry. Due to strict regulations on Protected Health Information (PHI), our org frequently partners with Compliance and Legal to ensure we are meeting the compliance standards of HIPAA and SOC2. The healthcare industry is a prime target for cyberattacks due to the value of medical data. Threat actors, including hackers and ransomware groups, are continually evolving their tactics, making it critical to stay ahead of security vulnerabilities. Healthcare data needs to be shared and accessed securely across our systems and with our customers. Ensuring secure data exchange and data access while maintaining data integrity and privacy is paramount to the success of Nuna. Striking a balance between ensuring data security and enabling efficient access for authorized users is a continuous goal of the Security Foundations Org.\n\nOur mission as the IAM team is to ensure secure and seamless identity, authentication, access control, and auditing for our company's products and data. We are dedicated to enhancing our authorization mechanisms to meet cutting-edge industry standards. We build and maintain product user permissions and role based access controls, database access control policies, and a robust logging and auditing mechanism that tracks all events triggered in an authenticated session. \n\nWe empower Nuna application developers with the confidence that any access and changes made to the application and the data adhere to the same high standards of authorization security controls. With a customer-centric approach and a focus on continuous improvement, we deliver IAM solutions that enhance the user and developer experience and meet the highest security standards. \n\nThe technologies we work with heavily are AWS, Open Policy Agent, Snowflake, Auth0, Terraform, Python and BI-Tooling.\nYOUR OPPORTUNITIES\n\n\n* Developing and Enhancing Authentication Systems: Implementing and improving secure authentication mechanisms that support multiple factors (MFA), integrating with third-party identity providers, and ensuring that authentication processes are both secure and user-friendly.\n\n* Role-Based Access Control (RBAC) Systems: Designing, implementing, and refining RBAC systems to ensure that users have access only to the resources necessary for their roles, enhancing the principle of least privilege across the organization.\n\n* Fine-Grained Access Control: Working on systems that provide more nuanced access controls, beyond traditional role-based systems, to handle complex access scenarios and ensure precise control over who can access what resources under which conditions.\n\n* Audit Logging and Monitoring: Building robust logging and auditing systems that track and record all authentication and authorization transactions. This includes developing tools for monitoring, analyzing, and reporting on these logs to detect and respond to suspicious activities quickly.\n\n* Database Access Management: Implementing policies and controls to manage who can access various databases and under what conditions, including the development of secure methods for database querying and data access.\n\n* API Security: Ensuring that all APIs dealing with authentication, authorization, and user data are secured according to best practices, including the use of OAuth, OpenID Connect, and other relevant standards.\n\n* Identity Federation and Single Sign-On (SSO): Working on systems that allow users to securely access multiple applications and services with one set of credentials, improving the user experience while maintaining security standards.\n\n* User Management and Lifecycle: Developing systems for creating, managing, and deactivating user accounts in a secure and efficient manner, including automating parts of the lifecycle where possible.\n\n* Compliance and Standards Adherence: Ensuring that all IAM systems comply with relevant industry standards and regulations (such as HIPAA, SOC 2, HiTrust etc.), including conducting regular audits and updates to maintain compliance.\n\n\n\nQUALIFICATIONS\nRequired Qualifications\n\n\n* 4+ years of experience  as a software engineer, with a focus on complex system design and development\n\n* Expert programmer in one or more imperative programming languages such as Java, C++, Python, Go, JavaScript, etc\n\n* Expert programmer in one or more declarative programming languages such as Terraform, Rego, Haskell, etc\n\n* Experience in implementing identity access control on web and/or mobile applications\n\n* Deep understanding of software design principles, algorithms, and data structures\n\n* Experience with distributed systems, cloud computing, and scalable architectures\n\n* Strong problem-solving and analytical skills, with a keen attention to detail\n\n* Excellent communication and collaboration skills, with the ability to work effectively in cross-functional teams\n\n* Proven track record of delivering high-quality software projects on time and within budget\n\n* Ability to provide technical leadership and mentorship to other engineers\n\n* Familiarity with software development methodologies like Agile or Scrum\n\n\n\nPreferred Qualifications\n\n\n* Bachelor's or Master's degree in Computer Science or a related field\n\n* Knowledge of machine learning, AI, data mining techniques\n\n* Contributes to open-source projects or publications in relevant conferences or journals\n\n* Ability to adjust quickly to a fast-paced startup environment\n\n* Familiarity with US Healthcare and a desire to improve it\n\n\n\n\nWe take into account an individualโ€™s qualifications, skillset, and experience in determining final salary. This role is eligible for health insurance, life insurance, retirement benefits, participation in the companyโ€™s equity program, paid time off, including vacation and sick leave. The expected salary range for this position is $168,000 to $198,000. The actual offer will be at the companyโ€™s sole discretion and determined by relevant business considerations, including the final candidateโ€™s qualifications, years of experience, and skillset.\n\n#LI-FK1 #LI-Remote \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Python, Cloud, Mobile, Senior, Legal and Engineer jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Nimble Giant Entertainment


๐ŸŒ Probably worldwide
๐Ÿ’ฐ $70k - $110k*

Game

 

Design

3d

Technical

Code

Video

Nimble Giant Entertainment

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๐Ÿ‘€ 533 views

โœ… 22 applied (4%)

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Nimble Giant Entertainment is hiring a
Remote AI Game Programmer

\nNimble Giant Entertainment is looking for AI Game Programmers to join our studio.\n\nWe are a dynamic game development studio known for producing AAA titles alongside top developers in the region. We are seeking talented programmers who are eager to push the boundaries of innovation, tackle technical challenges, and contribute to groundbreaking projects. If you have a passion for gaming, thrive in a collaborative environment, and are driven to excel, we want to hear from you.\n\nResponsibilities:\n\n\n* Write and optimize code to implement and enhance Artificial Intelligence systems within gameplay mechanics autonomously.\n\n* Collaborate with designers and other team members to integrate AI functionality into various game systems.\n\n* Assist in designing and refining AI architectures to ensure robust and efficient performance.\n\n* Participate in code reviews and offer constructive feedback to improve overall code quality and maintainability.\n\n* Proactively identify potential technical issues related to AI implementation and propose effective solutions.\n\n* Research and stay updated on advancements in AI technologies and methodologies to incorporate innovative approaches into game development.\n\n* Work closely with artists and animators to integrate AI behaviors seamlessly into the game world.\n\n* Contribute to the development and documentation of AI-related tools and pipelines to streamline workflow processes.\n\n*  \n\n\n\n\nRequirements:\n\n\n* Minimum of 3 years of professional experience programming video games, with focus on AI development of Enemy Behaviors and NPCs using Behavior Trees, EQS or GOAP.\n\n* Demonstrated experience collaborating with other programmers on shared codebases.\n\n* Intermediate level of proficiency in English (approximately B1).\n\n\n\n\nBonus:\n\n\n* Hands-on experience with Unreal Engine or similar game engines.\n\n* Familiarity with custom engine development.\n\n* Strong programming skills in C++.\n\n* Knowledge of networking principles and experience implementing multiplayer features.\n\n* Academic background in 3D mathematics, including linear algebra, trigonometry, and vectors.\n\n* Previous experience working with large, existing codebases.\n\n* Understanding of game design principles and mechanics.\n\n* Proficiency in Agile methodologies, particularly Scrum.\n\n* Advanced level of proficiency in English (approximately C1).\n\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design and Design jobs that are similar:\n\n $70,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Tempus


๐Ÿ‡บ๐Ÿ‡ธ United States
๐Ÿ’ฐ $50k - $90k*

Design

 

Training

Consulting

Support

Coder

Software

Testing

Test

Travel

Microsoft

Lead

Senior

Operational

Health

Healthcare

Tempus

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๐Ÿ‘€ 406 views

โœ… 36 applied (9%)

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Tempus is hiring a
Remote Senior Database Programmer Database Programmer

\nPassionate about precision medicine and advancing the healthcare industry?\n\nRecent advancements in underlying technology have finally made it possible for AI to impact clinical care in a meaningful way. Tempus' proprietary platform connects an entire ecosystem of real-world evidence to deliver real-time, actionable insights to physicians, providing critical information about the right treatments for the right patients, at the right time.\n\nSummary: \n\nResponsible for delivering quality EDC trial configurations for sponsor leveraging the needed Electronic  Data Capture (EDC) platform. You will perform configuration for those EDC projects and building those  studies in the needed EDC platform. In addition, as the Database Programmer you will perform Quality  \n\nControl of configured projects for activities that you did not perform the development/configuration.  You will also provide consulting services that may include user acceptance testing (UAT) of EDC systems,  global library/standards development, and report quality control. \n\nJob Responsibilities: \n\n\n* Assists with database design or modifications to solve database processing problems considering  computer equipment capacity and limitations, operating time, and form of desired results\n\n* Performs the administration, monitoring, tuning and support of databases in the production environment\n\n* Support Lab Administration and Coder Module within Medidata\n\n* Design specifications of EDC Trial Build services for core configuration, eCRFs, data validations (DVS)  and reporting\n\n* Develop configuration of the EDC trial by utilizing the trial design specifications for eCRFs, DVS,  custom functions integrations and reporting\n\n* Advise clients on best practices for clinical database builds, eCRF layout and compliance with CDISC/CDASH standards\n\n* Implement and perform data integrations related activities to ensure data integrations meet client requirements\n\n* Collaborate with the project team to ensure data can be extracted easily from the back end to support efficient downstream reporting and analysis\n\n* Collaborate with the project team to ensure the configuration is completed on time with high quality\n\n* Provide Quality Control on deliverables developed by other team members\n\n* Maintain all required Configuration Specifications and Quality Control documents as required by SOP and Processes\n\n* Collaborate with training team as an EDC Subject Matter Expert and perform training\n\n* Work on consulting efforts related to EDC systems including UAT, global library/standards development\n\n* Ensure compliance with industry quality standards, regulations, guidelines, and procedures\n\n* Implements database setups of development, user acceptance test and production environments\n\n* Implements backups and recovery procedures\n\n* May participate in database analysis and database design tasks to meet required operational standards and performance levels (as measured by reliability, response time, query execution time, etc.)\n\n* May participate in database consultations and database design reviews\n\n* Develop and maintain good communications and working relationships with teams and external clients\n\n* Conducts review of project deliverables, ensuring that output meets expectations and is consistent with analysis described in study documents\n\n* Work collaboratively with other departments to optimize cross department functionality\n\n* Establish and maintain positive relationships with industry clients that foster confidence and facilitate problem resolution\n\n* May participate in or lead departmental or corporate initiatives\n\n* Performs other work-related duties as assigned\n\n* Minimal travel may be required\n\n\n\n\nDemonstration of Tempus Compass Values: \n\nConsistently strives to demonstrate the following Tempus Compass values: \n\n\n* Recognizes that the team is always stronger than the individual\n\n* Seeks to inspire others by demonstrating consistently strong performance\n\n* Treats people with respect regardless of role or point of view \n\n* Listens well and seek to understand before reacting\n\n* Provides candid, helpful, and timely feedback to colleagues\n\n* Demonstrates curiosity about and contributes effectively to areas outside of their specialty\n\n* Keeps the bigger picture in mind when making decisions\n\n* Never stops learning\n\n* Questions assumptions and offers suggestions for improvement\n\n* Focuses on results rather than process and seeks to minimize complexity when process is required\n\n* Identifies and addresses root causes, not symptoms\n\n* Demonstrates poise in stressful situations\n\n* Strives to always do the right thing\n\n* Questions actions that are incongruent with Tempus Compass values \n\n\n\n\nMinimum Qualifications: \n\n\n* Bachelorโ€™s degree preferred, analytic discipline a plus (Computer Science or Health related field) and/or equivalent work experience\n\n* 7+ years in CRO/Pharmaceutical/Biotechnology industry\n\n* Experience with requirements gathering, design and specification development of eCRFs, edit checks, and understanding of database structures and programming languages\n\n* Knowledge of ICH/GCP guidelines, 21 CFR Part 11, clinical trial methodology, software development lifecycle activities and CDISC standards (CDASH, SDTM)\n\n* Medidata RAVE Certified and 5+ yearsโ€™ experience working with Medidata Rave platform\n\n* Oncology clinical trials or oncology clinical experience\n\n* Excellent written and verbal communication skills\n\n* Excellent organizational skills, attention to detail and ability to handle multiple competing and changing priorities within tight timelines\n\n* Able to proactively anticipate needs and follow through on all assigned tasks\n\n* Proficient in Microsoft Word and Excel \n\n\n\n\nPreferred Qualifications: \n\n\n* Custom Functions programming experience using C#\n\n* Familiarity with EDC Systems: Medrio and REDcap\n\n* Experience with Business Intelligence Tools: Business Objects, JReview, BOXI, or related\n\n* Early phase clinical trial experience\n\n\n\n#LI-SH1 #LI-Remote \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Consulting, Testing, Microsoft and Senior jobs that are similar:\n\n $50,000 — $90,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nChicago, Illinois, United States
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๐Ÿ‘‰ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!

When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


CampusWorks, Inc.


๐Ÿ’ฐ $50k - $75k*

Design

 

System

 

Security

Training

Technical

Support

Software

Testing

Test

Director

Analyst

Manager

Edu

Database Admin

Administrator

Operations

Operational

CampusWorks, Inc.

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๐Ÿ‘€ 913 views

โœ… 48 applied (5%)

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CampusWorks, Inc. is hiring a
Remote Banner Database Administrator

\nThe Banner Database Administrator (DBA) will be a key contributor to planning, analysis, coordination, support and maintenance of the ERP system Ellucian Banner and all components such as: Banner 9, ESM, DegreeWorks, ODS, EDW, Workflow, BDMS / XtenderSolutions, UC4, BEP, and EEI.  You will install, configure, and maintain Oracle-based technologies and any required technologies in support of Banner and its components. You will be critical in the coordination of physical and logical changes to enterprise databases and applications. The Banner DBA may also serve as a primary point of contact between the ERP Database group and functional users; serve as the primary point of contact for data interfaces with outside entities and technical support resources; support the Director of Enterprise Systems in the execution of all principal functions of the Enterprise Systems group.\n\n\n\nResponsibilities\n* Coordinate efforts to ensure Banner and Oracle environment operates in accordance with established security and support best practices (including troubleshooting and resolution Oracle database and application server problems). Coordinate support activities in accordance with establish priorities, track progress involving external resources (including coordination of Go/No-Go decisions on significant and upgrades for Oracle and Banner). Coordinate efforts with assessment, remediation and implementation of best practices for Banner and Oracle environment (including assurance of version control over Oracle and Banner-specific software on database servers and application servers).   \n* Application of patches and upgrades and coordination user testing for Banner. Serve as primary point of contact for Banner and Oracle operations, including off- hours (best effort) troubleshooting and resolution of technical problems for Banner and Oracle.\n* Maintenance and synchronization of four instances of Oracle/Banner: production (PROD), test (TEST), development (DVLP) and backup/recovery (RECO). Maintenance and synchronization of three instances of Oracle: production, test, and backup/recovery. Installation of new release versions of Oracle-related software applications โ€“ control promotion from DVLP to TEST to PROD.\n* Develop and track action items for Banner and Oracle support efforts.\n* Maintenance of user access lists for Oracle/Banner and Oracle functional permissions (system security).\n* Creation and maintenance of documentation of standard operating procedures for Enterprise Group functions. Development and administration of Banner training sessions aimed at module owners keeping them up .\n* Liaise with Programmer & Functional Analyst staff to help coordinate Banner and database related efforts and efficient service operations.  Assist with agenda organization and provide IT updates at Banner Users Group meetings.\n* May be required to be available for after-hours emergency response duties as a member of a 7x24x365 ERP support team. \n\n\n\nQualifications & Requirements\n* Bachelor's Degree in Computer Science or other STEM related discipline.\n* Minimum 4+ years of technical experience working in a Higher Education environment and specifically using Ellucian Banner with Oracle.\n* Knowledge and skill in Ellucian Banner, Linux, and Oracle database architecture, SQL, and Oracle applications development tools.\n* Specific knowledge of the following: \n* Operational Data Storage (ODS), Enterprise Data Warehouse (EDW), Ellucian Banner ERP, Banner 9/XE Administration, Banner Enterprise Identity Services (BEIS), Single Sign-on Configuration/Support (SSO), Degree Works, BDM, RMAN, Automic Applications Manager (formerly known as UC4), Ellucian Solution Manager (ESM), Application Navigator, Appworks, WebLogic, Tomcat\n* Shell scripting\n* Ability to work effectively with end-users and teammates, to gain their confidence, to understand their technical and operational needs and translate them into viable technical solutions\n* Work independently and multitask, prioritize tasks, and execute without constant supervision\n* Workflow automation of common repeatable Oracle & RHEL tasks\n* Knowledge Management\n* Knowledge of relational database design โ€“ normalization, optimization, etc. Oracle SQL and PL/SQL.   \n* Knowledge and skill in creating and administering technical training sessions for college administrators, faculty, and staff. Assist and orient users in the correct operations of new and existing applications.  \n* Effective interpersonal skill as applied to interaction with culturally diverse populations, college administrators, faculty, staff, students, and the public.  \n* Ability to work independently and as a member of a team in accomplishing tasks.  \n* Ability to demonstrate strong organizational skills.\n* Participate in creation of both technical and user manuals for new and existing applications.\n* Experience designing business based solutions to support the functions in various business units, preferably in a higher education environment.\n* Ability to work independently and handle multiple, complex and varied assignments in a timely manner. Must be well organized and able to keep meticulous records.\n* Ability to analyze and interpret data and to clearly and effectively communicate technical information to individuals at all levels of the organization with varying levels of understanding. \n* Ability to develop and maintain detailed documentation for technology systems and processes.\n* Ability to create and maintain detailed testing plans and associated scripts.\n* Ability to work effectively in a diverse community and meet the needs of diverse student populations.\n* Ability to conduct research into administrative system issues and products as required.\n* Knowledge of the organizationโ€™s goals and objectives.\n* Knowledge of applicable data privacy practices and laws.\n* Ability to present ideas in user-friendly language.\n* Ability to be highly self-motivated and directed, with keen attention to detail.\n* Proven analytical and problem-solving abilities.\n* Ability to effectively prioritize tasks in a high-pressure environment.\n* Strong customer service orientation skills.\n* Ability to work in a team-oriented, collaborative environment.\n\n\n\n\n\nBenefits of a CampusWorks Contract Consultancy:\nCampusWorks contract consultants partner with our clients to provide solutions that promote positive change for campuses to reach their full potential. If you are looking to expand your experience and impact, grow a portfolio of projects, or leverage your expertise and experience in a new way, CampusWorks contractor projects could be your best career move. \n \nCampusWorks contracted consultants experience:\nยท Collaboration: CampusWorks fosters a collaborative environment where you can work with other talented professionals on projects that align with your interests and expertise.\nยท  Flexibility: Whether you have your own business, prefer selective work periods, or seek work-from-home opportunities, we offer flexible assignments to suit your needs and goals.\nยท  Impactful Projects: As a partner in our HappyCampus community, you will have access to dynamic and challenging projects, making positive changes for the clients we serve.\nยท  Variety: The needs of our clients are likely to vary, adding some diversity to your daily tasks while allowing you to grow a variety of different skills.\n\n\nNotice to all Applicants:\nPlease click on the links below for more information on these important topics:\n-            Know Your Rights: Workplace Discrimination is Illegal\n-            Employee Polygraph Protection Act\n-            Your Employee Rights Under the Family and Medical Leave Act (FMLA)\n-            E-Verify Participation\n-            Right to Work \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Testing and Education jobs that are similar:\n\n $50,000 — $75,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote
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๐Ÿ‘‰ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!

When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Wizards of the Coast


๐Ÿ‡บ๐Ÿ‡ธ United States
๐Ÿ’ฐ $30k - $95k*

Design

 

3d

Game

Gaming

Architect

Video

Animation

Content

Senior

Wizards of the Coast

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๐Ÿ‘€ 692 views

โœ… 47 applied (7%)

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Wizards of the Coast is hiring a
Remote Senior Audio Programmer

\n\n\nAt Wizards of the Coast, we connect people around the world through play and imagination. From our genre defining games like Magic: The Gatheringยฎ and Dungeons & Dragonsยฎ to our growing multiverse, we continue to innovate and build new ways to foster friendship and connection. Thatโ€™s where you come in!\n\nAtomic Arcade is a brand-new video game development studio located in the Raleigh-Durham, North Carolina area led by industry veterans from AAA game and film studios. We are in the process of staffing up our development team with outstanding talent to build our first multi-platform, AAA game - a bold and contemporary new take on the GI JOE Universe starring the legendary character Snake Eyes! This is an excellent opportunity to not only build an outstanding AAA experience but to also help form the core foundations for the studio and team to build upon. We are proud to be part of Wizards of the Coast which is a division Hasbro.\n\nWe are looking for a Senior Animation Engineer to join our team. In this role, you will architect and build high quality animation systems for our exciting next-generation project. You will collaborate with animators, designers and other programmers to deliver outstanding gaming experiences for players.\nWhat You'll Do:\n\n\n* Design, implement, and debug animation systems using Unreal Engine 5.\n\n* Work with our Animation, Design and Gameplay teams to bring the game experience to a AAA level.\n\n* Write clear, performant, maintainable, and portable code.\n\n* Profile, analyze, and optimize animation systems on all applicable platforms.\n\n* Think creatively to find systemic solutions that push animation fidelity and/or increase efficiency .\n\n\n\nWhat You'll Bring:\n\n\n* Prior experience in animation programming within the game development industry.\n\n* Advanced understanding of C++\n\n* Proficient in the fundamentals of 3D math.\n\n* Expertise in character animation systems such as state machines, ragdolls, IK, compression, morph targets, and facial animation.\n\n* Strong problem-solving and debugging skills.\n\n* Passion for making and playing games.\n\n* Enthusiastic, positive, team-oriented; must have the ability to interact and collaborate with all departments and teams.\n\n* Self-sufficient and self-motivated, can perform duties with little guidance.\n\n\n\nNice to Have:\n\n\n* Professional Unreal Engine 5 experience.\n\n* Knowledge of physics-based animation and procedural animation techniques.\n\n\n\nWe are an equal opportunity / affirmative action employer\n\nThe above is intended to describe the general content of and the requirements for satisfactory performance in this position. It is not to be construed as an exhaustive statement of the duties, responsibilities, or requirements of the position.\n\nWe will ensure that individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, to perform essential job functions, and to receive other benefits and privileges of employment.\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Video and Senior jobs that are similar:\n\n $30,000 — $95,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRaleigh, North Carolina, United States
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๐Ÿ‘‰ Please reference you found the job on Remote OK, this helps us get more companies to post here, thanks!

When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Sourcegraph


๐Ÿ‡บ๐Ÿ‡ธ United States
๐Ÿ’ฐ $50k - $95k*

Software

 

Design

 

SaaS

Front End

Full-Stack

Technical

Code

Manager

Assistant

Investment

Java

Cloud

Strategy

Legal

Go

Engineer

Engineering

Backend

Sourcegraph

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๐Ÿ‘€ 1,411 views

โœ… 114 applied (8%)

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Sourcegraph is hiring a
Remote Software Engineer Cody Strategy

Working hours\n\n\n๐ŸŒŽ Given that we are an all-remote company and hire almost anywhere in the world, we donโ€™t have a location requirement for this role. However, this person will be needed to work 4pm to 10pm UTC Monday to Friday.\n\nWhy this job is exciting\n\n\nCody is an AI coding assistant that lives in your editor that can find, explain, and write code. Cody uses LLMs and the Sourcegraph search engine and code graph, providing answers that eliminate toil and keep human programmers in flow. You can think of Cody as your programmer buddy who has read through all the code on GitHub, all the questions on StackOverflow, and all your organizationโ€™s private code, and is always there to answer questions you might have or suggest ways of doing something based on prior knowledge.\n\n\nThe Cody Strategic team is aimed at turning the largest, most world-recognizable brands into Cody Champions. We do this by partnering with a small number of highly engaged strategic customers to build product functionality that enables these customers to successfully deploy the most-loved coding assistant, but at massive scale. You will work closely with the ML Infrastructure team, all the Cody teams across Codyโ€™s e2e service stack, and teams across Sourcegraph to bring the best-of-class coding assistant to your favorite big brands. The Strat team focuses on one or two projects at a time, delivers and scales them, and then works to hand them off to the other Cody teams so that it just becomes part of how Cody is operated. This is high-impact work and has the attention of the entire company. You will be supported by Eng, Design, Product, Legal and the go-to-market teams, and you are joining a team of very talented and experienced engineers who have already accomplished amazing things in a short time. They will be there to help you hit the ground running and guide your work.\n\n\n๐Ÿ“… Within one month, you willโ€ฆ\n\n\n\n\n* Start building a trusting relationship with your peers, and learning the company structure.\n\n\n* Be set up to do local development, and be actively prototyping.\n\n\n* Ship a substantial new feature to end users.\n\n\n\n\n\n\n๐Ÿ“… Within three months, you willโ€ฆ\n\n\n\n\n* Be seen as a subject matter expert in all things Cody at Sourcegraph.\n\n\n* Be contributing actively to the worldโ€™s best coding assistant.\n\n\n* Be following all the relevant research, and conducting research of your own.\n\n\n\n\n\n\n๐Ÿ“… Within six months, you willโ€ฆ\n\n\n\n\n* Be fully ramped up and able to anticipate the needs of strategic customers.\n\n\n* Be ramped up on other relevant parts of the Sourcegraph product.\n\n\n* Be helping design and build what might become the biggest dev accelerator in 20 years.\n\n\n\n\n\nAbout you\n\n\nYou are a full-stack software engineer with at least 2 years of industry experience, equally comfortable with frontend and backend work as needed, with the ability to pick up frameworks quickly and deliver high-quality work. Ideally, you have worked directly with enterprise customers as a SaaS developer. Or perhaps you have worked with internal customers on large cross-functional projects. You should enjoy cross-functional, cross-company collaboration, since that is the bread and butter of the Cody Strat team.\n\n\nOur Strat customers are typically deployed with complex legacy configurations, and we often need to build bridges into those systems. Much of the Strat work is becoming ML-oriented in nature, as our investment in Cody AI increases and our Strat customers become early adopters. LLMs and their ecosystem are at the core of Codyโ€™s architecture, so you ideally have prior experience working with LLM-based applications, and should be seeking to increase your knowledge of AI/ML as the space quickly evolves.\n\n\nRequirements:\n\n\n\n\n* Comfortable with developing and deploying software and services on at least one major Cloud provider, with preference for experience with GCP, as most of your Cloud work will be on GCP.\n\n\n* Comfortable with at least the basics of Docker, Kubernetes, Linux, and systems programming\n\n\n* Experience with Go (minimum) and in an ideal world, TypeScript, Java, and various scripting languages\n\n\n* You have used Cody and understand Codyโ€™s current architecture, and you have your own opinions about the directions it could and should go next.\n\n\n\n\n\n\nNice-to-haves: (All optional, but each would enable you to have even higher impact.)\n\n\n\n\n* Postgres. If you have very deep Postgres experience, you may be in luck.\n\n\n* Node.js. Codyโ€™s cross-client logic is largely in Node.js, and being able to contribute there is helpful.\n\n\n* Understanding of the modern LLM ecosystem especially as it pertains to coding and AI assistants, including the basics of prompt engineering and retrieval-augmented generation (RAG) applications.\n\n\n* Understanding of compiler construction, and experience working with tools that work with code. We have a code graph that is central to Codyโ€™s operation, and you may be working with it at scale.\n\n\n* Frontend programming with React. If you have this specialty, itโ€™s often in demand on this team, e.g. for delivering new administrative workflows and user onboarding experiences.\n\n\n* Rust. More and more of our code is being written in Rust, and you may need to fiddle with it at some point.\n\n\n* Kotlin and Java Swing, since one of our flagship Cody clients is IntelliJ, and it is often in need of Enterprise-specific features to help close large deals.\n\n\n* Plugin development with Neovim or Emacs. Our Strat customers come in all shapes and sizes.\n\n\n\n\n\nLevel\n\n\n๐Ÿ“Š This job is an IC2.  You can read more about our job leveling philosophy in our Handbook.\n\nCompensation\n\n\n๐Ÿ’ธ We pay you an above-average salary because we want to hire the best people who are fully focused on helping Sourcegraph succeed, not worried about paying bills. You will have the flexibility to work and live anywhere in the world (unless specified otherwise in the job description), and weโ€™ll never take your location or current/past salary information into account when determining your compensation.  As an open and transparent company that values equitable and competitive compensation for everyone, our compensation ranges are visible to every single Sourcegraph Teammate. To determine your salary, we use a number of market and data-driven salary sources and target the high-end of the range, ensuring that weโ€™re always paying above market regardless of where you live in the world.  \n\n\n๐Ÿ’ฐThe target compensation for this role is $141,500 USD base.\n\n\n๐Ÿ“ˆ In addition to our cash compensation, we offer equity (because when we succeed as a company, we want you to succeed, too) and generous perks & benefits.\n\nInterview process\n\n\nBelow is the interview process you can expect for this role (you can read more about the types of interviews in our Handbook). It may look like a lot of steps, but rest assured that we move quickly and the steps are designed to help you get the information needed to determine if weโ€™re the right fit for youโ€ฆ Interviewing is a two-way street, after all! \n\n\nWe expect the interview process to take 5.5 hours in total.\n\n\n\n\n๐Ÿ‘‹ Introduction Stage - we have initial conversations to get to know you betterโ€ฆ\n\n\n\n\n* [30m] Recruiter Screen \n\n\n* [60m] Peer Technical Interview / Resume Deep Dive\n\n\n\n\n\n\n๐Ÿง‘โ€๐Ÿ’ป Team Interview Stage - we then delve into your experience in more depth and introduce you to members of the teamโ€ฆ\n\n\n\n\n* [60m] Code Walkthrough\n\n\n* [60m] Pairing Exercise\n\n\n* [30m] Stakeholders Interview\n\n\n* [30m] Values Interview\n\n\n\n\n\n\n๐ŸŽ‰ Final Interview Stage - we move you to our final round, where you gain a better understanding of our business and values holisticallyโ€ฆ\n\n\n\n\n* [60m] Hiring Manager Interview\n\n\n* [30m] Leadership Interview with co-founder \n\n\n* We check references and conduct your background check\n\n\n\n\n\n\nPlease note - you are welcome to request additional conversations with anyone you would like to meet, but didnโ€™t get to meet during the interview process. \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, SaaS, Java, Cloud, Engineer and Backend jobs that are similar:\n\n $50,000 — $95,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nSan Francisco, California, United States
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.


Digital Extremes

 This job is getting a high amount of applications right now (10% of viewers clicked Apply)

๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
๐Ÿ‡จ๐Ÿ‡ฆ Canada
๐Ÿ’ฐ $35k - $75k*

Design

 

3d

Game

Technical

Code

Video

C++

Assembly

Senior

Engineering

Digital Extremes

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๐Ÿ‘€ 873 views

โœ… 91 applied (10%)

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Digital Extremes is hiring a
Remote Senior Gameplay Programmer

\nABOUT THIS POSITION\n\nDigital Extremes is seeking a Senior Gameplay Programmer to join our team. In this role, you will be working in conjunction with designers to design and implement cutting-edge, intuitive artificial intelligence solutions for next-gen gameplay. You will develop and maintain a fast 3D game engine including working on graphics, gameplay and AI programming as well as porting to next-gen video game platforms. You will need to have previous experience working in AI on a shipped product. You will also be be an expert in C++ and have strong communication skills. As an ideal candidate, we would also prefer if you have experience with console (next-gen preferred) as well as experience with concurrent programming. Familiarity with large-scale C++ project development, APIs (D3D, OpenGL, PhysX, DirectSound, DirectInput, Win32/GDI), Perforce, Perl, profiling tools (i.e. VTune, PIX, Tuner), assembly language and low-level systems are preferred extras. \n\nRESPONSIBILITIES\n\n\n* Work in conjunction with designers to design and implement cutting-edge, intuitive artificial intelligence solutions for next-gen gameplay. \n\n* Develop and maintain a fast 3D game engine that may involve working on graphics, gameplay and/or AI programming as well as porting to next-gen video game platforms\n\n* Implement and maintain thoughtful, strategic path finding and path following algorithms as well as formation and grouping of algorithms.\n\n* Communicate with designers, artists and other engineers to ensure AI satisfies production needs and quality standards.\n\n* Ensure the technical quality through tuning and bug fixing.\n\n* Contribute innovative and original ideas toward all aspects of the game's production and development.\n\n* Write robust, maintainable code.\n\n* Maintain code performance through profiling and optimization.\n\n\n\n\nREQUIREMENTS\n\n\n* Passion for making and playing great games.\n\n* Expertise in C++. \n\n* B.Sc. Degree in Comp Science, Mathematics, Engineering or equivalent game development experience. \n\n* 2+ years game development experience, with at least 1 shipped product. \n\n* Strong communication skills, work ethic and motivation. \n\n* Previous experience working in AI on a shipped product \n\n* Willing to relocate to Canada.\n\n\n \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Video and Senior jobs that are similar:\n\n $35,000 — $75,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nLondon, Ontario, Canada
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When applying for jobs, you should NEVER have to pay to apply. You should also NEVER have to pay to buy equipment which they then pay you back for later. Also never pay for trainings you have to do. Those are scams! NEVER PAY FOR ANYTHING! Posts that link to pages with "how to work online" are also scams. Don't use them or pay for them. Also always verify you're actually talking to the company in the job post and not an imposter. A good idea is to check the domain name for the site/email and see if it's the actual company's main domain name. Scams in remote work are rampant, be careful! Read more to avoid scams. When clicking on the button to apply above, you will leave Remote OK and go to the job application page for that company outside this site. Remote OK accepts no liability or responsibility as a consequence of any reliance upon information on there (external sites) or here.

closed

VRChat

 This job is getting a high amount of applications right now (11% of viewers clicked Apply)

๐Ÿ’ฐ $65k - $95k*

UI

 

UX

 

Design

Game

Unity

Designer

Quality Assurance

Management

Lead

Content

Excel

VRChat

๐Ÿ‘€ 13,082 views

โœ… 1,388 applied (11%)

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This job post is closed and the position is probably filled. Please do not apply. Work for VRChat and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 404 7 months ago


\nJoin the VRChat Team!\n\n\nVRChat offers a first-of-its-kind, game-changing platform that provides an endless collection of social VR experiences and gives the power of creation to its robust community. With over 250,000 worlds and growing, VRChatโ€™s vision is to allow users to bring their imaginations to life and help shape the metaverse anywhere in the world on any device. \n\n\nJob Overview\n\n\nAs a UX/UI Designer, youโ€™ll be working collaboratively with the rest of the VRChat Creators Team to help improve, shape, and construct existing and upcoming creator-facing tools. The Creators team develops and maintains the content creation systems - from Unity Editor Windows to Standalone Content Management Applications, Documentation Sites,  new Client Features, Example Worlds and more! \n\n\nAs part of that process, youโ€™ll be creating and maintaining design materials while ensuring they are communicated effectively to those requiring them. Youโ€™ll be guiding the design of features from concept to release then iterating on them as the team and community provide feedback. You should be able to lead design efforts and align them with the company strategy. Youโ€™ll be working with the QA and Community Teams to address this input and decide what to act on as a priority. You should be able to navigate this live platform environment with a solid understanding of what design choices mean for the community and team. You should also be able to manage sometimes blunt feedback from the community with flexibility and grace. You will report to the Chief Creative Officer and work with other designers across VRChatโ€™s various teams to ensure cohesion across our efforts.\n\n\nJob & Team Impact\n\n\nThe Creator Tools are the only way to get content into VRChat, and theyโ€™ve historically been full of programmer art and โ€œgood-enoughโ€ design decisions. Weโ€™d like to take them to the next level and improve the workflow and usability for all creators! This work will have a direct impact on the tens of thousands of creators who regularly use our tools.\n\n\n\n\n\nDuties & Responsibilities\n* Responsible for working collaboratively with the team to design, release and iterate on design-related features of VRChat Creator tools\n* Keeping the team informed of the design of features as they evolve, release, and are iterated on\n* Staying up to date with community feedback on VRChat Creation Tools\n* Help build and iterate on prototypes with others on the Creators team where necessary\n* Engage with VRChatโ€™s related connected platforms like Discord, Twitch, Youtube, etc. to understand the environment well enough to be effective in the role\n\n\n\nExperience, Skills & Qualifications\n* 3+ years of experience as a UI/UX designer for games or applications\n* Familiarity with Unity\n* Ability to stay focused and productive in a permanent WFH environment (or something similar)\n* Portfolio of work on games or applications that demonstrate experience and excellent design skills\n* Broad knowledge of common design concepts for User Experience, Interaction Design, Information Architecture, Design Systems and Game Mechanics \n* Comprehensive understanding of a โ€œdesign processโ€ from concept to release\n* Strong work ethic and communication skills - you are a self-starter \n* Must excel in the construction of design documents, diagrams, and other materials\n* Must be able to communicate design concepts effectively to the team\n* The ability to work with ambiguous ideas and turn them into practical design concepts\n\n\n\nBonus Points\n* Experience making tools for Creators of some sort\n* Experience with Unity Editor Window tool development\n* You have built content in VRChat or other platforms\n* You have a good understanding of game engines and their usage, especially Unity\n* You have a degree in game design, human interaction, or similar\n\n\n\n\nBenefits\n* Work from anywhere! VRChat is a 100% remote company\n* Health Benefits\n* 401K for US & RRSP for Canadian Employees\n* Stock Options\n* Generous paid holiday schedule\n* Unlimited/Flexible vacation time\n* Paid parental leave benefits\n\n\n\n\n\nVRChat is an equal-opportunity employer, and we welcome applicants from all backgrounds. VRChat fosters a diverse, creative, and collaborative environment where anyone can contribute to any of the ongoing projects or direction of the roadmap at any time.  If youโ€™re a passionate team player who wants to have an impact on a dynamic team, weโ€™d love to hear from you!\n\n\nOffers are subject to satisfactory background and reference checks. \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design and Designer jobs that are similar:\n\n $65,000 — $95,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ต๐Ÿ‡ฑ Poland
๐Ÿ’ฐ $60k - $110k*

Design

 

Game

 

Technical

Software

Code

C++

Lead

Content

Senior

Junior

Excel

Engineer

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 9 months ago


Weโ€™re leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\n\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology, and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\n\nYour Opportunity:\n\n\n\n* Own the entire software development process and the overarching technical delivery plan within a customer project.\n\n* Own the design of our development infrastructure and interface with other groups within Improbable to keep the customer project running smoothly.\n\n* Expected to give and organise consistent and constructive critique on the code quality and tools within the customer project.\n\n* Own the discipline-specific expectations of the software team and ensure they are being delivered upon.\n\n* Drive the team to create consistent, high-quality code/tools in industry-standard timelines.\n\n* Proactively engage in creating world-class, scalable teams that can innovate technically and experience-wise.\n\n* Lead technical innovation in the metaverse experience space, helping industry-leading brands and IPs engage with their community in innovative ways never seen before.\n\n* Own the overarching delivery plan for gameplay within the game/experiences.\n\n* Enable never before seen gameplay experiences that redefine what metaverse experiences can be and expand on real life's capabilities.\n\n\n\nWhy Youโ€™re Made for This:\n\n\n\n* Successful history of interaction/collaboration with other development disciplines (e.g. engineering interactions with design, art, production, QA), and work with them in tandem when needed.\n\n* Experienced with managing senior and junior programmers across multiple engineering disciplines(e.g. rendering, gameplay, networking, engine, tools, etc.), enabling them to excel and improve both themselves and the team around them using methods such as coaching, tutorials, and other important documentation.\n\n* Lead by example, displaying a high degree of discipline in ensuring the team is following industry-standard software engineering processes. Through your work, other engineers understand and adopt best practices.\n\n* Experience with Unreal Engine 4 and C++ (preferable)\n\n* A track record of heavy involvement in the creation of Gameplay features and content pipelines/workflows to aid technical designers.\n\n* An expert in a Gameplay Programmer skill-set (e.g.: Programming, debugging, maths, etcโ€ฆ) with shipped products that show an end-to-end understanding of the process.\n\n* You maintain a deep understanding of common game technologies and general software development to a high standard.\n\n* You give constructive criticism on the quality of the gameplay features within the game/experiences we build.\n\n* You drive the team to create consistent, high-quality, scalable gameplay features and systems in industry-standard timelines.\n\n\n\n\n#LI-MP1\nWhile we think the above experience could be important, weโ€™re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Engineer jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ต๐Ÿ‡ฑ Poland
๐Ÿ’ฐ $60k - $100k*

Design

 

Jira

System

Game

Software

Content

Senior

Junior

Operations

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 9 months ago


Our metaverse group helps our partners realise their metaverse ambitions. The teamโ€™s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโ€™ll collaborate with some of the best in the industry. Together, youโ€™ll create unique, tailored experiences that stretch the boundaries of whatโ€™s possible in digital spaces and virtual worlds โ€“ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโ€™re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n $60,000 — $100,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - Poland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ฎ๐Ÿ‡ช Ireland
๐Ÿ’ฐ $60k - $100k*

Design

 

Jira

System

Game

Software

Content

Senior

Junior

Operations

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 9 months ago


Our metaverse group helps our partners realise their metaverse ambitions. The teamโ€™s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโ€™ll collaborate with some of the best in the industry. Together, youโ€™ll create unique, tailored experiences that stretch the boundaries of whatโ€™s possible in digital spaces and virtual worlds โ€“ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโ€™re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design and Senior jobs that are similar:\n\n $60,000 — $100,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - Ireland
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
๐Ÿ’ฐ $60k - $110k*

Design

 

Jira

System

Game

Architect

Technical

Software

Content

Senior

Junior

Excel

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 10 months ago


Weโ€™re leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the gameplay features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality gameplay content within industry-standard timelines.\n\n* Ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You Were Made for This:\n\n\n\n* Expert in a Gameplay Programmer skill set (e.g.: Programming, debugging, debugging, maths etcโ€ฆ) with shipped products that show an end-to-end understanding of the process.\n\n* Understanding of common game technologies, processes and software development to a high level.\n\n* Driven to excel and improve themselves and the team around them.\n\n* Excellent in self-managing workloads through Jira or another tracking methodology.\n\n* Able to identify issues and proposing solutions that improve the software development process or discipline.\n\n* Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Able to architect systems that consider the perspective of the wider team.\n\n* Lead by example, through your work other engineers should understand best practices.\n\n\n#LI-MP3\nWhile we think the above experience could be important, weโ€™re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
๐Ÿ’ฐ $60k - $110k*

Design

 

Jira

System

Game

Software

Content

Senior

Junior

Operations

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 10 months ago


Our metaverse group helps our partners realise their metaverse ambitions. The teamโ€™s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโ€™ll collaborate with some of the best in the industry. Together, youโ€™ll create unique, tailored experiences that stretch the boundaries of whatโ€™s possible in digital spaces and virtual worlds โ€“ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Ability to mentor more junior members of the software team\n\n\n#LI-KH1 \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ณ๐Ÿ‡ฑ Netherlands
๐Ÿ’ฐ $60k - $110k*

Design

 

Jira

System

Game

Software

Content

Senior

Junior

Operations

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 11 months ago


Our metaverse group helps our partners realise their metaverse ambitions. The teamโ€™s expertise encompasses creative (concept and design), production (art and content), engineering (game development and Web3) and operations (dev and live).\nAt Improbable, youโ€™ll collaborate with some of the best in the industry. Together, youโ€™ll create unique, tailored experiences that stretch the boundaries of whatโ€™s possible in digital spaces and virtual worlds โ€“ and help define what the metaverse can be.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the Engine features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality Engine content within industry-standard timelines.\n\n* Have the ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Engine Features, Networking, Physics, Rendering, etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You're Made For This:\n\n\n\n* An expert in an Engine Programmer skill set (e.g.: Programming, debugging, maths etc) with shipped products that show an end-to-end understanding of the process.\n\n* An excellent understanding of common game technologies, processes and software development.\n\n* Knowledge and experience in self-managing workloads through Jira or another tracking methodology.\n\n* Excellent in identifying issues and proposing solutions that improve software development processes or discipline.\n\n* Exceptional skills in C++.\n\n* Experience with Unreal Engine 4 (preferable).\n\n* Ability to mentor and create tutorials, guides, or other important documentation for more junior staff members.\n\n\n#LI-KH1\nWhile we think the above experience could be important, weโ€™re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - Netherlands
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Improbable


๐Ÿ‡ฌ๐Ÿ‡ง United Kingdom
๐Ÿ’ฐ $60k - $110k*

Design

 

Jira

System

Game

Architect

Technical

Software

Content

Senior

Junior

Excel

Engineering

This job post is closed and the position is probably filled. Please do not apply. Work for Improbable and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 11 months ago


Weโ€™re leading the way in defining what the metaverse can be. This is where you get to explore interconnected, immersive, exciting worlds that have never been seen before and where you decide what the future looks like. Are you ready?\nYou will be part of the Metaverse Solutions group, the premier organisation for servicing and solving the problems of our metaverse. You will be working alongside experienced game developers familiar with all aspects of the game development lifecycle, including production, art, design, technology and operations. You will be working with notable names from the industry who are our partners and customers. As this is a growing area of Improbable, you will be directly involved in shaping both the technical and commercial direction of how metaverse experiences are developed and launched.\nYour Opportunity:\n\n\n\n* Have heavy involvement in the creation of software processes, pipelines, and discipline.\n\n* Give constructive critique on the quality of the gameplay features within the game.\n\n* Display a high degree of discipline in following the software engineering processes.\n\n* Create high-quality gameplay content within industry-standard timelines.\n\n* Ability to own a feature from receiving the design spec, through system design and implementation.\n\n* Own a discrete area of the game and execute it with a high degree of quality, e.g.: Animation, Gameplay Features, Networking, Character Control etc.\n\n* Mentor more junior programmers.\n\n\n\nWhy You Were Made for This:\n\n\n\n* Expert in a Gameplay Programmer skill set (e.g.: Programming, debugging, debugging, maths etcโ€ฆ) with shipped products that show an end-to-end understanding of the process.\n\n* Understanding of common game technologies, processes and software development to a high level.\n\n* Driven to excel and improve themselves and the team around them.\n\n* Excellent in self-managing workloads through Jira or another tracking methodology.\n\n* Able to identify issues and proposing solutions that improve the software development process or discipline.\n\n* Experience with Unreal Engine 4 (preferable) and C++Able to create tutorials, guides, or other important documentation for more junior staff members.\n\n* Able to architect systems that consider the perspective of the wider team.\n\n* Lead by example, through your work other engineers should understand best practices.\n\n\n#LI-MP3\nWhile we think the above experience could be important, weโ€™re keen to hear from people that believe they have valuable experience to bring to the role. If you identify with the team and mission, but not all of our requirements, then please still apply. \nAbout Us\nImprobable is determined to foster an environment where people can do their best work and feel like they belong. We believe a healthy culture, strong values and contribution from a diverse range of individuals will help us to achieve success.\nWe do not discriminate based on race, ethnicity, gender, ancestry, national origin, religion, sex, sexual orientation, gender identity, age disability, veteran status, genetic information, marital status or any other legally protected status.\nLife at Improbable \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Design, Senior and Digital Nomad jobs that are similar:\n\n $60,000 — $110,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - UK
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
closed

Decentraland


Remote - Worldwide
๐Ÿ’ฐ $65k - $130k*

C#

 

Ethereum

System

Music

Game

Unity

Technical

Developer

Director

Management

Engineering

Illustrator

Decentraland

๐Ÿ‘€ 317 views

โœ… 6 applied (2%)

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This job post is closed and the position is probably filled. Please do not apply. Work for Decentraland and want to re-open this job? Use the edit link in the email when you posted the job! ๐Ÿค– Closed by robot after apply link errored w/ code 403 11 months ago


The PlatformDecentraland is the worldโ€™s first fully decentralized, Ethereum blockchain-based virtual world, built, governed and owned by its users. Itโ€™s a truly unique ecosystem with its own decentralized autonomous organization, currency, marketplace and system of property โ€“ and itโ€™s growing fast! New creations are added daily by creators who use proprietary developer tools to make games, puzzles, scenes, artworks โ€“ whatever their imaginations allow. Via their personal avatars, users attend live music events, conferences, exhibitions, dance parties and other experiences every day of the year. What began as a proof-of-concept for assigning ownership of digital real estate to users of a blockchain is now an immersive, ever-expanding and richly detailed metaverse, where anything is possible. Check it out at: http://play.decentraland.org/\n\nThe ChallengeWe want to take the Explorer to the next level, improving the look and feel of the platform and giving Decentraland creators more artistic tools and dynamic elements to empower their scenes and turn them into full-fledged experiences. We are looking for a talented Technical Artist who can work side by side with our Art Director to realize their vision and:\nโ€ข Create unique, awesome and performant shaders and particle systems, respecting the technical constraints.โ€ข Explore and implement new tools and techniques to continuously push the visual bar of our product.โ€ข Bridge game between Art and Engineering contributors to ensure elements are successfully implemented into the engine.โ€ข Iterate fast and create innovative solutions to complex problems.โ€ข Help team in standarization and improving development processes for the production of assets, materials, shaders, LODs and animations.โ€ข Collaborate effectively with other team disciplines.โ€ข Bring your own experience of best working practices to the team.\nThe Tech StackThese are the technologies you would use on a daily basis:โ€ข Unity & C#โ€ข Unity Shader Graph/Amplifyโ€ข Illustrator/Photoshopโ€ข Blenderโ€ข ZenHub for project management\nThe Requirementsโ€ข Previous experience as a Technical Artist, having shipped at least 2 games.โ€ข Extensive experience with Unity, creating world class products.โ€ข Experience in scripting with C# within the Unity environment.โ€ข Knowledge of optimizing real-time 3D-graphics pipeline.โ€ข Experience building shaders and particle systems using ShaderGraph/Amplify Shader.โ€ข Sharing our core values: create with passion, care about the future, done is better than perfect, own it, enjoy the ride.\nThe nice-to-havesโ€ข Character skinning and physics simulation setup.โ€ข Relevant experience using Blender in a technical art role is desirable.โ€ข Effective time management skills to meet deadlines without sacrificing quality.โ€ข Illustrator skills such as texture painting or concept art.\nPerks\nโ€ข Fully remote team with flexible working hours.โ€ข 29 vacation days per yearโ€ข Long term incentive of MANA tokens, vested in a 5 years period.โ€ข Additional tokens linked to performance reviews every semester.โ€ข Stipend policy to cover work-related expensesโ€ข Stipend policy for English or Spanish lessonsโ€ข Brand new equipment for remote work, including laptop, screen and chair. \n\n#Salary and compensation\n No salary data published by company so we estimated salary based on similar jobs related to Ethereum and Digital Nomad jobs that are similar:\n\n $65,000 — $130,000/year\n
\n\n#Benefits\n ๐Ÿ’ฐ 401(k)\n\n๐ŸŒŽ Distributed team\n\nโฐ Async\n\n๐Ÿค“ Vision insurance\n\n๐Ÿฆท Dental insurance\n\n๐Ÿš‘ Medical insurance\n\n๐Ÿ– Unlimited vacation\n\n๐Ÿ– Paid time off\n\n๐Ÿ“† 4 day workweek\n\n๐Ÿ’ฐ 401k matching\n\n๐Ÿ” Company retreats\n\n๐Ÿฌ Coworking budget\n\n๐Ÿ“š Learning budget\n\n๐Ÿ’ช Free gym membership\n\n๐Ÿง˜ Mental wellness budget\n\n๐Ÿ–ฅ Home office budget\n\n๐Ÿฅง Pay in crypto\n\n๐Ÿฅธ Pseudonymous\n\n๐Ÿ’ฐ Profit sharing\n\n๐Ÿ’ฐ Equity compensation\n\nโฌœ๏ธ No whiteboard interview\n\n๐Ÿ‘€ No monitoring system\n\n๐Ÿšซ No politics at work\n\n๐ŸŽ… We hire old (and young)\n\n
\n\n#Location\nRemote - Worldwide
# How do you apply?\n\nThis job post has been closed by the poster, which means they probably have enough applicants now. Please do not apply.
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