I am a Concept Artist and 3D Game Artist with experience in modeling, texturing, and asset integration for games. As a former 3D Game Art competitor, I have refined my technical and creative skills by participating in high-level challenges, enhancing my problem-solving abilities and workflow optimization for game production.
I have strong proficiency in industry-standard software such as Maya, ZBrush, Substance Painter, and Photoshop. My experience includes creating vehicles, environments, and characters, applying both realistic and stylized textures, as well as working with rigging and animation to bring assets to life in game engines.
| ๐ Nationality | ๐ง๐ท Brazil |
| ๐ก Residency | ๐ง๐ท Brazil |
| ๐ Location | ๐ง๐ท Brazil |
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rok.co/@guiiiuz40 |
| ๐ Website | sdfljasfjkhsdfajsf โญ๏ธ Upgrade to Premium to contact |
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sdfljasfjkhsdfajsf โญ๏ธ Upgrade to Premium to contact |
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sdfljasfjkhsdfajsf โญ๏ธ Upgrade to Premium to contact |
| Skilled in | zbrush photoshop substance maya blender |
| Fluent in | portugueseenglish |
| Preferred timezone | +8 |
| Preferred annual pay (min) | $10,000/year |
| Preferred hourly pay (min) | $10/hour |
| Last seen | 10 months ago |
| Signed up | 1 year ago |
| Badges |
๐จโ๐ป Remote worker ๐ Early adopter |
2024 - 2025: Concept Artist for games and films @ Escola e Falculdade Felix Guisard
2023 - 2025: 3D Game Artist @ Escola e Falculdade Felix Guisard
2023 - 2024: 3D Game Art Competitor @ Escola e Faculdade Felix Guisard Senai