Leading teams in the practical application of AI and game technology to unlock new interactive experiencesโlearning and building along the way.
Iโm a senior software architect and technical leader with 20+ years of experience in game development across AAA, mobile, and experimental platforms. At Tencent Americas, I partner with internal game studios to design and deliver scalable solutions for real-time engines like Unreal and Unity, focusing on performance, usability, and emerging AI integration.
Since joining Tencent in 2020, Iโve helped build and lead a cross-functional team supporting North American studios with architecture reviews, custom tool development, and middleware recommendations tailored to their projects. More recently, Iโve been driving internal adoption of Generative AI and LLMs to prototype intelligent agents and enhance user-facing experiences.
I take pride in mentoring engineers, collaborating across cultures and disciplines, and solving hard problems at the intersection of gameplay, systems engineering, and innovation.
| ๐ Nationality | ๐บ๐ธ United States |
| ๐ก Residency | ๐บ๐ธ United States |
| ๐ Location | ๐บ๐ธ United States |
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rok.co/@eugenechin |
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| Skilled in | ai artificial intelligence llm game dev c plus plus unreal engine ue unity python java js c sharp technical leadership cross cultural cross discipline cross functional conflict resolution agile scrum mentorship |
| Fluent in | englishmandarin |
| Preferred timezone | -4, -5, -6, -7 |
| Preferred annual pay (min) | $200,000/year |
| Preferred hourly pay (min) | $100/hour |
| Last seen | 5 months ago |
| Signed up | 6 months ago |
| Badges |
๐จโ๐ป Remote worker |
2020 - Now: Senior Software Engineer @ Tencent Americas
2005 - 2020: Lead Software Engineer @ Electronic Arts
1999 - 2001: Masters, Computer Science @ University of Houston -- Clear Lake