Remote operations professional specializing in documentation and process design. I set up standards, templates, and knowledge systems that improve clarity, onboarding, and execution across cross-functional teams. I thrive when I can turn ambiguity into a practical operating model people actually use.
2024 - Now: Studio manager - Producer and Designer @ Borealys Games
2022 - 2023: Chief of Operations @ Indie Asylum
2012 - 2024: Professor of game design @ UQAT
2008 - 2010: Lead game designer and producer @ Gameloft
2012 - 2019: PhD Design @ Universitรฉ de Montreal
2010 - 2012: Masters of Design @ Universitรฉ de Montreal
2007 - 2008: Graduate short program in Game Design @ Universitรฉ de Montreal